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Critic Reviews

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80 (UK) (Jan 14, 2008)
None of that will matter, of course, to the non-Dynasty Warrioring gaming public. If you're one of them, maybe you should focus, instead, on the simple fact that Dynasty Warriors 6 is absolutely up there with the best of the series so far. It's as good as the game has ever been, and so there's never been a better time to try it out. And if it's still not for you, well then it's still not for you, but at least you tried. If you are one of the Dynasty Warrioring gaming public, you will buy this and love this. So it's a good job Koei keeps trying.
Blend Games (Dec 27, 2007)
I love the KOEI Warriors series. The simplicity of game play, the fields of enemies to cut down are positively therapeutic and it’s a game that anyone can jump into and play. KOEI’s shin Sangokumusō 5 earns more respect than previous titles because it manages to make some much needed additions while retaining the fun of the earlier games. I can’t wait until Dynasty Warriors 6 is released on February 11 so I can understand exactly what Lu Bu said to me right before sending me to my maker.
Deaf Gamers (Mar 28, 2008)
Dynasty Warriors 6 doesn't do anything to appeal to those who have previously shunned the series but then again why should it? The Dynasty Warriors series has always been one that has given the fans more of what they like and Dynasty Warriors 6 continues this tradition. There have been some minor changes to the formula which do have a bigger effect on the overall experience than you might think but fans of the series are pretty much guaranteed to appreciate what the game has to offer. The lack of online play is unfortunate however and it's a feature that future releases in the series really need to include. Dynasty Warriors 6 is certainly a step in the right direction however.
Do these subtle additions make it the best Dynasty Warriors? Yes. But could it also be classified as more of the same? Most definitely. This is a small step forward, but for a series that hasn't moved an inch over five installments, it's a mind-boggling breakthrough.
GameSpy (Mar 06, 2008)
Lighthearted jabs at standard Dynasty Warriors reviews aside, this latest incarnation is an awful lot like all the others. If you don't know a Liu Bei from a Lu Bu, you're not going to be interested, but those who understand the thrill of taking down the thousandth enemy in a single battle will enjoy it. Just be sure to give the new Renbu system a chance. A little change can't hurt this series.
Gamestyle (Mar 31, 2008)
Dynasty Warriors games are an acquired taste, albeit one acquired by a large and hungry fan-base, but if any in the series represents a chance to bring in new blood, it's this one. For those who have never experienced the DW series before, this is the perfect place to start, and either find a challenging, delightfully tactical slice of unpretentious fun or unearth a deformed, unlovable, fossilised relic of a bygone age. At anything more than a budget price-point, Dynasty Warriors 6 may sadly prove too expensive a gamble for many.
69 (Apr 02, 2008)
For all its shortcomings Dynasty Warriors 6 is still an entertaining, and rather lengthy, game. Fans of the series will be glad to have a next-gen version however it just feels rushed to market when Koei could have taken their time and really 'owned' the genre for this new generation of consoles. Not a bad purchase for only $AU89.95, but don't expect a revolution.
65 (Mar 03, 2008)
DW6 is about as deep as a puddle but that doesn't stop it from being a great guilty pleasure. If you play with a friend in co-op modes, you'll have exponentially more fun. The sixth installment must be a charm because many problems fans had with past titles have been looked at to varying degrees. Still, with all the changes, they still feel minor in the grand scheme of things.
Gameswelt (Apr 08, 2008)
Ich gebe es zu: Mir hat 'Dynasty Warriors 6' trotz aller Mängel Spaß gemacht. Sich einfach mal zusammen mit einem Kumpel in temporeiche Massenschlachten zu stürzen und einen der unzähligen Charaktere hochzuleveln, kann für jede Menge Kurzweil sorgen. Nichtsdestotrotz darf man die Schattenseiten des Spiels nicht beschönigen: Das Gameplay ist sehr eintönig, das Kampfsystem viel zu simpel, es fehlen sinnvolle Online-Modi und die technische Umsetzung bleibt weit hinter den Möglichkeiten der aktuellen Konsolengeneration zurück. Unerklärlich gar technische Unsauberkeiten wie heftige Ruckler und Pop-ups. 'Dynasty Warriors'-Fans werden trotzdem ihren Spaß haben, denn im Prinzip liefert Koei hier wieder dasselbe Spiel ab, mit dem sie schon seit Jahren Erfolg haben.
64 (Mar 25, 2008)
Mit Dynasty Warriors 6 bleibt Koei der Serie treu. Mit allerlei kleinen Verfeinerungen bemüht man sich, dem einfachen und im Kern weiterhin unveränderten Spielprinzip einen neuen Anstrich zu verpassen. Nur: Sowohl das interessante Renbu-System als auch die rudimentären Rollenspiel-Anleihen, das aus DW Gundam übernommene Fort-Eroberungsprinzip sowie die neuen Interaktionsmöglichkeiten mit der Umgebung können unter dem Strich kein neues Spielgefühl erzeugen. Gibt man sich Mühe und versucht, alle neuen Optionen weitestgehend auszuloten und vor allem auch zu benutzen, spielt sich DW6 etwas anders als seine Vorgänger. Doch da die Unterschiede im subdezimalen Bereich liegen und man wie seit Jahr und Tag auch mit wildem Button-Mashen Erfolge feiern kann, hat es auch Teil 6 nicht geschafft, die Serie in eine neue Richtung zu lenken.
Cheat Code Central (Feb, 2008)
I can't even remember the first Dynasty Warriors game. It feels like a series that has always been there. Although it has never been one of my absolute favorite series, the Dynasty Warriors games provided a little bit of mindless fun and filled my occasional need for aggressive button-mashing gameplay. But I am sad to say that the affection I once felt for this series is beginning to wane. What was once regarded as a fun-but-shallow game series has transformed into a shallow-and-pointless one. Dynasty Warriors 6 does not totally fail as a game, but it has begun my own personal disenchantment with the series. There is a whole lot of potential behind the Dynasty Warriors series, and it is a real shame that it has become stagnant over the years. Even though Dynasty Warriors 6 does do a lot of things better than before, it is just not enough to make it a great game.
Als ich das neue Werk von KOEI in die Laufwerke meiner Konsolen einlegte, erhoffte ich mir nicht viel. Meine Befürchtungen stellten sich nach kürzester Zeit als wahr heraus. Neuerungen sucht ihr so gut wie vergebens und auch am Gameplay wurde sehr wenig erneuert. Kurzum ist der Titel definitiv nur etwas für Hardcorefans der Reihe. Der normale Gelegenheitsspieler wird sich sowieso nicht für diesen Titel interessieren. Allein das verschenkte Potenzial in Sachen Grafik, Abwechslung und Motivation wird viele nach kürzester Zeit abschrecken. Dennoch können wir euch sagen, dass Dynasty Warriors 6 der beste Teil der Serie ist.
1UP (Feb 19, 2008)
Yes, the Romance of the Three Kingdoms tale is enthralling. But is anything enthralling 14 times in a row? The Romance of the Three Kingdoms setting works in Koei's strategy series because it's never the same game twice -- the focus is on how the player outsmarts an ever-changing enemy. Hatching plots and stratagems is also more in line with daily life in the Three Kingdoms Period; it wasn't a bloodbath in the streets every day, after all. Dynasty Warriors, on the other hand, is the same game every damn time. The same battles, the same strategy, the same results. There were other wars in Chinese history. Can't Koei come up with a setting that respects the rich tapestry of Chinese civilization but also offers the player something different? The Spring and Autumn Period? The Mongol invasions? The Opium Wars, maybe? As if Westerners weren't already ignorant of Chinese history to begin with -- now they probably think the Chinese fought the same damn war 14 times.
Problem is, DW games sell - which means developer Omega Force has no motivation to innovate...unless you count swimming and climbing ladders as new-gen "innovations". Which I sure as hell don't.
IC-Games (Apr 14, 2008)
Well, somehow the series hasn’t actually gone anywhere. It has gone forward in some aspects and backwards in others. The removal of the tactical aspect of the game is something I can’t figure out. It was easily the best thing that has been brought into the series and its removal shouts lack of ambition! If they had incorporated it into DW6, this could easily be a high 60% game. The new looks does bring the game some kudos, but looks alone won’t sell. The lack of any online multiplayer (again!), the fact this is still basically the same game and the removal of the tactics side means this game is quite simply not worth buying. The developers have missed a trick. After Empires, the series was beginning to show some promise and I was looking forward to DW6. Put simply. If you want to play a Dynasty Warriors game, get DW: Empires. It’ll be cheaper and put simply, it’s a better game!
DarkZero (Apr 14, 2008)
Crucially, if you stand back and think of what the series could be evolving into with current hardware then you can’t help but look at DW6 as a disappointment. Wherever the series goes after this iteration it needs to offer a huge reworking from its current archaic form to make it worthwhile.