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Men framför allt är Final Fantasy XIII, trots alla förändringar, en lika magisk upplevelse som sina bästa föregångare. Ett spel som får en att glömma både tid och rum. Och det är väl ändå det rollspel i slutändan handlar om?
At the end of the day, you will likely find that Final Fantasy XIII presents a solid gaming experience. It might not have anything groundbreaking to be discovered, but if you are looking for core value for your money, you could do a lot worse than spending it on Final Fantasy XIII.
The streamlined, focused structure eliminates potential tedium without dumbing anything down, and the battle system strikes an elegant balance between strategy and fast-paced action. Stunningly beautiful graphics and a pervasively meticulous level of polish throughout only add to the experience.
A good story is of paramount importance in a role-playing game, but the fact that FF XIII’s other elements compensate for its disappointing narrative is a testament to the overall quality of the experience. For years, gamers have had visions of this title as an industry-transforming epiphany, but no game could possibly live up to such astronomical expectations. That’s no reason to lose faith; though reality doesn’t match the myth, Final Fantasy XIII is a phenomenal RPG destined to be remembered as a technical milestone for the series.
Final Fantasy XIII isn't just a game you merely enjoy. You fall in love with it. It's gorgeous worlds have you stopping to admire them in complete awe, while a graceful soundtrack massages your brain (despite the unfortunate replacement of the original Japanese theme with a song from Leona Lewis). That along with the lovable characters and their desperate plight, and the brilliant ATB system come together to form an enchanting 60-hour quest.
In the end, the real question is not whether you will buy FFXIII, but if you will enjoy it as much as the next person; the game has so many strong points, but also some very prominent shortcomings. In addition to the opinions expressed above, there is the fundamental issue of whether you (the reader/consumer/FF fan) will feel the same way. Perhaps some of you will loathe the battle system, for example. For better or worse, Square has continued its merging Final Fantasy with the mainstream gaming market and along with it, the benefits and the detractions.
Final Fantasy XIII isn't your grandmother's Final Fantasy, but it's still in a league of its own. The presentation is absolutely wonderful, the gameplay keeps you on your toes, and aside from a few head-scratching and controller-tossing moments, the difficulty isn't overly extreme. This has been a bit of a polarizing game, and I can see why: my comparisons to old Final Fantasy games, as sprinkled semi-generously throughout, are not only my own. Final Fantasy XIII is a different beast altogether, but as a game that stands on its own two legs, it's certainly one that can captivate both the heart and the thumbs of RPG fans.
When you finally emerge from Final Fantasy XIII's straightaways, it's into a world replete with optional quests and side-stories and all the free-form flex you've being jonesing for -- from an epic battle-trainer to a kind of massively-single-player Olympics. Multiply by half again as much to do, and divide by nothing.
The bottom line is that, from a Final Fantasy fan’s point of view, this is not the best FF game ever, although it definitely has enough good things going for it to safely rank in the top five, and it is leaps and bounds better than Square Enix’s previous effort, Final Fantasy XII, a game which had left many questioning if the series was losing steam. And when a game comes from a series of worldwide renown that has encompassed several decades, multiple platforms and gaming generations, and become a touchstone for the RPG genre, being one of the top five Final Fantasy games of all time is an incredible accomplishment.
It was a long wait, but Final Fantasy XIII has finally arrived, and with it, a new bar has been set for the series. Superb storytelling, a very human cast, and visuals that will change your life, there is nothing to stop anyone from enjoying what this adventure has to offer. Though there were some issues with how linear the adventure felt and how unreliable the voice acting could be, my attentions were otherwise overwhelmed by the sheer potential that XIII brought to the table. Final Fantasy XIII was well worth the wait.
Overall, FFXIII is a very good game, and I recommend it to any looking for a good RPG to play, especially if you've got lots of time to sink into it. I've logged more than 65 hours in the game and have yet to finish all of the side missions and to develop my characters to their maximum abilities. Some criticize the linear nature of the story and character development. However, I found it to be refreshing, rather than trying to glean the story in between doing side missions. A worthy buy, if you haven't bought it yet.
This is so far removed from the previous Final Fantasy games that it's bound to put some gamers of the series right off. Judging from what many of you already had to say, that's pretty true. Yet for all the hate out there for it, there are many new fans who like the cut-down immediacy of the game and if they can manage the slog to the open world area then they will be rewarded. Give it a chance and if you manage to get 30 or so hours in, you're doing quite well all things considered.
Overall I think gamers are going to fall into 2 categories when it comes to this game, you are going to hate it or you are going to like it. I don’t think there’s a gray area here where you kind of hate it but kind of like it too. You are going to be a hater or you are going to be a lover of this game. There’s no doubt that Final Fantasy XIII was made with an appeal to the more mainstream casual gamer in mind, aimed especially toward the western gaming market instead of the more hardcore JRPG market of Japan. How you’ll take Final Fantasy XIII depends on whether or not you are open to new things and trying something different than the typical JRPG gameplay of past Final Fantasy games. Hardcore long time Final Fantasy fans that prefer the more basic tradition core JRPG gameplay will find Final Fantasy XIII a bit disappointing as the game probably didn’t provide them with enough gameplay elements to please them overall.
En changeant les codes de sa saga phare et en restreignant drastiquement la liberté du joueur durant toute la première moitié de l'aventure, Square Enix a pris un risque certain : d'un côté les amateurs du genre risquent de trouver Final Fantasy XIII beaucoup trop dirigiste, de l'autre les nouveaux venus seront certes pris par la main pour bien assimiler toutes les possibilités du système de jeu, mais ils auront du même coup un peu de mal à être séduits par leur richesse tant elles sont lentement distillées sur près de vingt heures. Ajoutez à cela un manque étonnant d'activités annexes permettant de sortir un peu de la trame du scénario, et vous comprendrez pourquoi ce nouveau FF divise tant la communauté des fans de RPG.
Final Fantasy XIII, although a hybrid of all its predecessors, is easily worthy of the name. All the changes, ommisions, and new ideas are a breath of fresh air. Series veterans will be a little turned off at first, but stick with it and it will grow on you. Newcomers will appreciate the pacing and maybe add some new fans to the series. Not the Final Fantasy everyone was hoping for, but all in all a very good JRPG and one fans should not miss.
There are some elements that keep Final Fantasy XIII from being everything it could have been. Even so, it is still a legitimately great game for its stunning beauty, fantastic story, and enjoyable battles, which means it has a lot in common with the Final Fantasy games that came before it. The stubborn gal in the blue sari, the steely blue-eyed star, and even the apprehensive, spiky-haired adolescent are easy to root for, and their journey is as memorable as any other in the series. Even if the gameplay doesn't reach those same heights, almost any RPG lover can still get lost in Final Fantasy XIII.
Rimane comunque un titolo da provare anche solo per vedere il livello raggiunto dal nostro medium in campo tecnico. Alla fine a noi giocatori viene dato un rpg dalla durata elevata, con una bella trama, un eccellente sistema di combattimento ed una realizzazione al top. Solo il tempo dirà se la strada intrapresa da Square-Enix sia vincente o meno, se in questo mercato ci sia davvero posto per un nuovo genere che dismette la vastità per concentrarsi invece sulla qualità emotiva dell’avventura.
Still, FFXIII is a landmark game if only by virtue of its production. Square Enix has raised the bar not simply for JRPGs, but all seventh generation games to come. It's a must-own for series fans and a must-see for just about everyone else. Here's hoping for some meaty DLC or a stronger showing from Versus XIII.
There's not much middle ground for Final Fantasy XIII, either you'll appreciate what it's trying to do or you won't. Thankfully I had a great time with these characters and enjoyed most of the changes made to the game. However, there were plenty of questionable gameplay decisions that continued to baffle me long after I beat the game. Even though my positive score comes with some caveats, I still say Final Fantasy XIII is an incredible adventure that is (mostly) worth your time!
Kun Final Fantasy XIII:n kaikki osa-alueet summaa yhteen, käsissä on silti hyvä ja äärimmäisen kaunis peli. Siitä vain, ikävä kyllä, puuttuu se sarjan pääseikkailuille ominainen viimeinen silaus. Sarjan fanit tuntevat olonsa kotoisaksi Lightningin ja kumppaneiden matkassa halki Cocoonin maailman kummallisuuksien, mutta sen suoraviivaisuus, automatiikka ja yksinkertaistettu luonne ovat alati läsnä olevia piirteitä, joita ei voi täysin sivuuttaa edes fanipoikalasien läpi katsottuna. Kysymys kuuluu, minkälaisena sinä mieluummin nautit Final Fantasysi: vahvasti raiteillaan kulkevana putkena vaiko suurena tutkimuskenttänä?
But the lack of anything substantial to do beyond fleeing and fighting soon brings the game crashing back to earth, and even when the walls are lifted Final Fantasy XIII’s world can seem strangely lifeless. As a technical feat the game is a triumph, but it seems a slave to its own spectacle, manacling the gameplay to serve its own bombastic vision and ultimately while the excellent combat and stunning visuals are enough to recommend it, they're not enough to earn it a place amongst the series’ top rank.
Final Fantasy XIII strays just enough from its predecessors formula to feel fresh for the fans. On this generation of consoles, there are plenty of other JRPG’s with as many features, hours of game play and wistful dialogue made up mostly of sighing, but FF XIII still deserves to hold a significant position in the pantheon of this genre.
FF XIII tries a variety of new things in the series. Some work great, such as Paradigm and Crystarium, while others miss the mark, such as the linear areas. This is a must have for fans of the series. Fans of RPGs should check it out to see how the new battle and leveling system works compared to other games. Non-RPG fans should at least rent the game or watch a friend play, because the graphics are great in the game and deserve a look.
That certain je ne sais quo Square Enix has been vehemently pursuing is perfection. Final Fantasy XIII is unsurprisingly not perfect, but no game is - not even those classic, revered Final Fantasy titles. This gem will give you hours of playtime, hours of challenge and miles of scenery to leave even the biggest cynic wide-eyed with wonder. There's a strong, intriguing and fun take on the Final Fantasy battle formula and a satisfying character upgrade system - it's good. It's the presentation that stands out here above all else though, with the sheer polish of it making everything - characters, battles and story - better by association. The issue is that once you strip away that presentation there are some clear, gaping flaws. I could go on forever, but it's with ancient wisdom that I can best review Final Fantasy XIII. Confucius said "Better a diamond with a flaw than a pebble without." True, that.
Dare un voto a questo FF XIII è molto difficile...I miglioramenti ci sono, ma i pochi contro sono molto pesanti e incidono sul ritmo di gioco. Non è il capolavoro che si aspettavano in molti, cambia completamente il volto della serie e non tutti potrebbero apprezzarlo, ma rimane un buon gioco a cui si può dare una chance. Si trova anche usato (persino in edizione limitata) e questo, potrebbe essere un ulteriore incentivo sulla vostra scelta.
Si Final Fantasy XIII pourrait décevoir par le retrait de nombreuses fonctionnalités initialement imposés en tant que standard du RPG - l'exploration notamment - il se révèle toutefois très solide sur ses nouvelles bases. En effet, le scénario se montre cette fois-ci très travaillé, au même titre que son système de combat, à la fois dynamique et intéressant en terme de possibilités. Outre l'aspect technique quasi-irréprochable, il est dommage de constater une si grande restriction de liberté d'action dans les environnements à parcourir. Si cet élément n'est pas une énorme tare en soi, il aura tendance à frustrer un large nombre d'amateurs de RPG.
Traversing through Cocoon was a wonderful experience; I stayed immersed, so in my book Square Enix has done its job. This was really close to being my first five-star review, but issues mentioned above had a lot to do with its score. It lacks a few other features previous chapters have had: minigames, Easter eggs scattered about in the form of movies or cutscenes, and an overall linear feel that’s tough to get past. You’re left with some nods to the other games that made up for some of its shortcomings, but it wasn’t enough to be perfect. Square will always be the king of RPG titles to me, mastering their plots and bringing forth character identities that make you want to see where these characters are going. Playing through the main story, though, I’m pleased that Final Fantasy XIII finished on a logical ending point, as I had already known of its sequel, which was the main reason for me to play it. Is it worthy of a sequel? I absolutely think so. Let’s just hope it’s not X-2.
Any game I play for 91 hours, 17 minutes, and 38 seconds must have something going for it. I’m so easily distracted, and so short on time, that often even truly outstanding games fall away after just a handful of hours. It’s genuinely rare that one holds my interest this long. This alone is enough to warrant the score I’ve given Final Fantasy XIII.
Bien qu'on ne puisse guère lui reprocher qu'une seule chose, à savoir l'abandon de presque tous les éléments qui caractérisaient la série depuis ses débuts, Final Fantasy XIII ne manquera pas de diviser les joueurs. En faisant le choix de délaisser l'exploration au profit de l'action dans le but avoué de s'ouvrir à un nouveau public, Final Fantasy XIII risque de laisser dubitative une bonne partie des inconditionnels de la série. Pour autant, impossible de ne pas se laisser captiver par ces joutes effrénées menées tambour battant et superbement mises en valeur par une réalisation de haut vol. Un épisode qui n'est peut-être pas celui que tout le monde attendait mais qui vaut très certainement le détour !
Palatable is very much the word for Final Fantasy XIII. The Final Fantasy series, with its lengthy cinematics, stubborn style and carefully prescribed limitations, can never hope to please everyone. So it's strange to see it try, and no surprise that the result is not a total success. It's cautious, narrow, far too slow to get going, and is stripped down to such a bare naked form that even some FF traditionalists might find it off-putting.
Meine Spielerfahrung mit Final Fantasy XIII ist sowohl von Bewunderung als auch Enttäuschung geprägt. Es bricht mit vielen Traditionen, was teilweise erstaunlich gut funktioniert, oft aber auch klaffende Lücken hinterlässt. Die Story um eine mit persönlichen Konflikten belastete Schicksalsgemeinschaft wird bildprächtig inszeniert, stimmungsvoll erzählt und selbst die klischeebelasteten Protagonisten haben mich letztendlich charakterlich überzeugt. Die fast nur aus engen Levelschläuchen zusammengesetzte Spielwelt blieb hingegen reichlich blass und sämtliche Randfiguren nahezu belanglos. Das dramaturgisch geschickt geknüpfte Korsett der Story tröstete zwar teilweise darüber hinweg, aber die spielerische Enge schnürte mir als Rollenspieler fast die Luft ab. Vor allem das automatisierte Kampfsystem, der Verzicht auf jegliche Inhalte am Wegrand sowie der harmlose Schwierigkeitsgrad sorgten für ein Stechen in der Brust.
There's an enjoyable RPG deep inside Final Fantasy XIII, hiding behind a sluggish opening act that tests the player's patience. A smooth battle system and some engaging characters save the game from complete failure, though it's far too hokey and badly paced to stand anywhere near the best of the series. Final Fantasy XIII's good side eventually wins out, even if the struggle takes away too much and gives too little in return.
I waited just like everyone else to play this game, Final Fantasy XIII. When I got the chance to do so, I couldn’t help but think that this game was not the real Final Fantasy Square Enix promised to us before all those years ago at an E3 event. Both the graphics and music are out of this world and up to par with Square Enix standards. That is where it stops though. Square Enix is leaping into new directions with new games. Maybe they should have stuck with the RPG style fans loved and used this game as another new series. If they happened I would have given this game a much better write up and rating.
Résumer un titre comme FF XIII est finalement facile. Il s'agit d'un mauvais RPG, d'un mauvais Final Fantasy, mais d'un sympathique hybride entre la réflexion et la contemplation. Le joueur traverse en ligne droite de sublimes environnements complètement vides avant de défaire le boss de fin de couloir et les différents monstres qui s'interposeront. Tout l'intérêt ludique du titre réside donc dans son système de combat original et accrocheur qui fera autant appel aux réflexes qu'à la réflexion.
Final Fantasy XIII est enfin là et dans ses bagages, il emmènera de nouveaux joueurs, ceux qui découvrent ou qui adhèrent au concept "film interactif", et il en perdra d'autres, les habitués du code RPG japonais, ceux qui veulent explorer un univers à leur guise. Amputé de presque tous les éléments du RPG traditionnel, ce Final Fantasy n'est pas vraiment un RPG, mais plutôt une sorte de concept un brin nouveau, une belle coquille vide pour d'autres. Dans l'absolu, il ne remplit pas toutes les conditions pour bousculer le genre sur console HD, malgré sa plastique et ses combats.
The strongest element of “Final Fantasy XIII” was the battle system. At the same time it felt like Square Enix took a step back to simplify the battle system perhaps for a wider audience. Excluding the level of control that the Gambit system gave you in “Final Fantasy XII,” the paradigm system, though cool, is anything but deep. With this installment, it just feels like its only a taste of things to come.
Ce jeu est une honte. C'est l'équivalent vidéo ludique d'une peinture sur huile représentant une crotte de babouin tellement détaillée qu'on peut y reconnaitre les bananes qu'il a mangé. C'est impressionnant certes mais ça ne change pas le fait que vous avez payé pour admirer l'image d'une grosse merde.