User Reviews

There are no reviews for this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90 (Apr 14, 2010)
All in all, I can't recommend Final Fight enough. It's the perfect port of a retro classic; the original game buckles under the pressure of the fan service that's been added to it. But it's also got online co-op, making it a hugely enjoyable beat-em-up even by modern day standards. In short: if you're a Capcom fan, insta-buy. If you're a lover of old-school fun and fancy a trip down arcade lane, also insta-buy.
GameFocus (Apr 15, 2010)
The pausing issue aside, Final Fight: Double Impact is well worth the $10 investment. You’re getting two decent games who’s gameplay holds up well to the test of time. Most of the features I noted, from the visuals, full screen or cabinet view, to the co-op, are toggle-able, allowing you to experience the game however you want. If you’re a fan of either game, love button-mashers, or just want to relive the feel of playing games in arcades, you can’t go wrong with this one. I just wish all publishers put this much effort into bringing back a classic arcade title. If only Konami would take a cue from Capcom and give the 1992 6–player X-Men arcade game a re-release, that would be classic gaming nirvana!
Overall, this is a fantastic package for only ten dollars. There is so much to see and do, and with the addition of co-op, you will be able to play online with your friends for hours. Capcom has gone leaps and bounds ahead of the competition with this re-release. They have taken two classics, and brought them to a fresh new audience. Whether you played the originals or not, I highly advise you to check out these games.
IGN (Apr 08, 2010)
Whether you played the original games or not, you will enjoy Final Fight: Double Impact. The presentation of the cabinets and different views are great, the gameplay is as fun as ever, and there’s tons of stuff to collect as you play through this title. Yeah, these are the same games that were released oh-so long ago so there won’t be a million surprises, but Final Fight and Magic Sword are fun to play, the co-op integration is impressive, and there are plenty of reasons to keep playing them over and over again. Two great games just got a welcome dose of polish and love. You should pick them up.
Digital Chumps (Apr 15, 2010)
Final Fight: Double Impact does a great job of revitalizing two classics and making them relevant and enjoyable all over again with remastered visuals, audio, and the inclusion of online play.
Gamervision (Apr 15, 2010)
There haven't been too many times this generation where a remake or re-release was actually surprisingly good. Final Fight: Double Impact is such an occasion. Both games are tremendously fun for different reasons, despite looking fairly similar. Even if only one of the games sounds interesting, it's worth picking up for anyone who considers themselves a fan of arcade action. There are plenty of games on the Xbox Live Arcade and PlayStation Network that feel like quick ports. Double Impact goes far beyond that, and features an awesome amount of content for only $10.
Game Over Online (Apr 22, 2010)
Double Impact is a good package, featuring two of the greatest co-op arcade games of all time. Final Fight is really showing its age now, but it's been twenty years, so that may have been inevitable. Magic Sword has aged a great deal more gracefully, and of the two, it's the one that I've been going back to.
Game Chronicles (Apr 30, 2010)
Final Fight: Double Impact was a small blast from the past featuring one of the greatest single or co-op brawlers on the market as well as the equally enjoyable gauntlet runner. Growing up these were titles that my younger brother and I would play for hours after school or during the summer. Their simplistic yet challenging gameplay make them enjoyable even today as they did over 20 years ago. If you’re a fan of old-school gaming or have never played either of these titles then I highly recommend picking up Final Fight: Double Impact as soon as you can.
1UP (Apr 14, 2010)
Having said all that, I gotta follow up: these two games are badass. Those of you who remember them fondly from your Osh Kosh days will be swept up in a wave of nostalgia right at the title screen, and everybody else will be hooked from level one.
Gamereactor (Sweden) (Apr 15, 2010)
Final Fight: Double Impact är absolut värt sina pengar. Visst känns det att de båda medföljande spelen har några år på nacken (eller snarare några decennier), men för 800 Microsoft-poäng är det inte något annat än ett kap som kommer roa både den som spelar online och offline. Har du inte spelat denna typ av spel förr så ta chansen att uppleva lite riktig pixelmagi och har du spelat dem förut så... ja, då vet du ju hur mycket kul som väntar dig.
Destructoid (Apr 15, 2010)
That said, Final Fight: Double Impact is an excellent package combining two great arcade classics. The niggling annoyances don't add up to any real detriment to the title and the bonuses are pleasant. It's a quality release and one worth grabbing if you've enjoyed either Final Fight or Magic Sword.
Teletext (2010)
At 800 Microsoft Points (£6.85) the price is just about right, especially given the wealth of extra content. For a start the music has been masterfully remixed but there is also a mountain of unlockable artwork, comic books and even a short anime to reward skilful play in both games. But even ignoring the games themselves this should be lauded for its perfect recreation of the original experience.
Vandal Online (Apr 14, 2010)
El precio quizás podría estar algo más ajustado, teniendo en cuenta que lo que es la duración de la partida se termina en un suspiro, pero la forma de jugar a este Final Fight -y a Magic Sword- es intentando conseguir todo el contenido desbloqueable, jugar a dobles y mejorar las puntuaciones. Jugado de esta forma, Double Impact si es un juego muy rentable, tremendamente nostálgico, que acompañado de una mesa de controles con palanca y botonera de recreativa es la mejor manera de viajar al pasado sin moverse del sillón de tu casa.
Giant Bomb (Apr 16, 2010)
Capcom is in the enviable position of owning a huge stable of beloved old arcade licenses ripe for a 21st-century digital repackaging. It's only fitting that a game as classic as Final Fight should be first up for this kind of royal treatment, but then again, I'd be willing to play any arcade rerelease that's this lovingly restored.
80 (Apr 16, 2010)
De nuevo, quizá no sea este el público, ese que se sabe de memoria cada pulgada de Metro City y lo sigue disfrutando vía emulación, el que determine el éxito de Double Impact, pero al menos sí que puede alentar a las nuevas generaciones para que no se pierdan este tipo de experiencias. De nuevo, grandes juegos ayer, hoy y siempre.
Gamernode (Apr 14, 2010)
The two games included in Final Fight: Double Impact are both 20 years old, but still manage to carry the same appeal as when they were first introduced. Of course the technology behind video games has advanced since 1989, so one can't expect ultimate control precision or impressively complex AI routines, but for classic arcade fun, Final Fight and Magic Sword both deliver, especially when played with a friend. A solid remake, for sure.
Game Informer Magazine (Apr 14, 2010)
Capcom should have either paired this with a game somewhat relative to Final Fight’s stature (I would have totally accepted Knights of the Round) or cut out Magic Sword to knock $5 off the $10 price tag. That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.
Extreme Gamer (Apr 14, 2010)
‘Final Fight: Double Impact’ for the Playstation Network and XBOX Live Network is a picture perfect version of one of gaming’s great brawlers, backed by terrific local and online multiplayer play. On the flipside, the package’s second title – ‘Magic Sword’ - is a throw-in at best. While a must-purchase for fans of the ‘Final Fight’ series, newcomers might balk at its higher than average price.
80 (May 21, 2010)
Mettiamo subito le mani avanti: se avete già acquistato una qualsiasi delle riedizioni di Final Fight, non potrete che considerare il doppio pacchetto di Final Fight: Double Impact come un prodotto costoso e dotato di scarsa attrattiva. Se invece non avete ancora fatto vostro il classico Capcom, magari attendendo una versione dotata di multiplayer online, o addirittura non avete mai giocato con il picchiaduro a scorrimento per eccellenza, allora ci sono poche scuse: spendete senza timore questi 9,99 euro e gustatevi la sfida che caratterizzava i vecchi coin-op ma che nel videogaming attuale si è praticamente persa, un gameplay sempre al passo coi tempi e un multiplayer ben realizzato e coinvolgente. C'è poi il bonus costituito da Magic Sword, per molti versi il "fratello povero" di Black Tiger ma anch'esso dotato di qualche idea interessante e di una discreta giocabilità.
78 (Apr 08, 2010)
Man hat da also Final Fight, das nach allen Regeln der Kunst aufgehübscht und erfolgreich ins 21. Jahrhundert gehievt wird - prima, super, mehr davon! Aber an welcher Stelle kommt da Magic Sword ins Spiel? Das hat nicht nur mit Final Fight so viel zu tun wie ein Pottwal mit Breakdance, es ist auch offensichtlich das fünfte Rad am Wagen - im Spieletitel kommt's nicht vor, auf dem Cover kommt's nicht vor und im Hauptmenü findet man es auch erst, wenn man den Automaten dreht. Die Frage ist also: Wieso haben die Entwickler nicht einfach alle drei 2D-Final Fights in die Compilation gepackt? Aber sei's drum, denn schiebt man alle Fragezeichen beiseite, bleibt ein cool gemachter und sehr liebevoll aufbereiteter Retro-Mischmasch, der zwar nicht ganz so weit geht wie R-Type Dimensions, aber nichtsdestotrotz dem alten Arcade-Freund mehr als nur ein Grinsen ins Gesicht zaubert - den vielen Grafik-Optionen, dem exzellenten Online-Modus und den clever eingebauten Herausforderungen sei Dank!
In the end, Final Fight: Double Impact is one of the better ports of the classic game. It faithfully recreates the arcade classic, gives players the option of updating the sound, aspect ratio, and visuals, and includes a great second game that most modern gamers aren't familiar with. We can't say it will bowl over modern gamers who've seen better entries in the genre, but it represents an important moment in video game history, and for that reason it's worth a download, at least of the demo.
GameSpot (Apr 19, 2010)
The biggest complaint that can be leveled at Double Impact is that these games show their age, both in terms of their visuals and their old-fashioned gameplay mechanics. But while there's no denying that the heyday of the side-scrolling arcade game has come and gone, Final Fight and Magic Sword are more than just museum pieces. The level of craft that went into the making of these games has stood the test of time and makes them enjoyable today. This collection may hold special appeal for those who experienced these games in the arcades of the past, but Double Impact's presentation and challenge system make it a great way for newcomers to learn all about street-fighter-turned-mayor Mike Haggar too. And that is a very good thing.
3D Juegos (Apr 14, 2010)
Debido a la esencia fugaz de los Beat´Em-Up, la desarrolladora japonesa ha acertado de pleno en su decisión de incluir dos títulos de este sub-género -uno excelente y otro injustamente olvidado. Asimismo, la amalgama de extras como el cooperativo online o los retos opcionales convierten Final Fight: Double Impact en un producto largo a un precio irresistible. Capcom ha cogido esa arma de doble filo llamada "nostalgia" y, lejos de cortarse, ha conseguido empuñarla con maestría y mucha gracia.
Meristation (Apr 14, 2010)
En definitiva, una descarga más que recomendable que nos constará 800 Microsoft Points en Xbox 360 y 9’99 euros en PlayStation 3, aunque habría sido deseable que Capcom nos permitiera adquirir cualquiera de ambos títulos por separado a mitad de precio. Esperamos y deseamos tanto ver más recopilatorios de esta índole en un futuro como que los juegos seleccionados para formar parte de ellos no difieran tanto entre sí. La lista de aspirantes es bastante extensa, aunque sin duda el primer referente sería un Dungeons & Dragons Collection que incluyera los dos juegos que forman parte de la saga (Tower of Doom y Shadow Over Mystara), por supuesto con soporte online para cuatro jugadores simultáneos. Esperemos que Capcom tome buena nota de ello.
D+PAD Magazine (Apr 15, 2010)
For those with fond memories of whittling time and money away in the arcades, Final Fight Double Impact is well worth a look. The rest of the world will still find something to enjoy, as even though these offerings have aged to the point where few teenagers will look twice, there’s still a good deal of charm that exudes as you punch, spin and slash your way to victory – just don’t expect it to last for longer than a few hours.
RetroManiac (Jul 05, 2010)
Por enésima vez, aquí está Final Fight. La conversión es perfecta, con una jugabilidad rapida, a prueba de bombas, y unos filtros gráficos con los que ha dotado Proper Games a la emulación sencillamente fantásticos. Sin embargo echamos de menos más opciones musicales, como por ejemplo haber incluido la excelente banda sonora de la versión Mega-CD. La opción multijugador online pone el broche de oro a todo el conjunto, y si bien la inclusión de Magic Sword nos sigue resultando cuanto menos algo cuestionable, este Double Impact! es una opción muy válida para todos aquellos que quieran acercarse de nuevo al clásico de los 90, recordando palizas y ataques mágicos entre pandilleros o elfos.
XGN (May 07, 2010)
Final Fight: Double Impact is een geweldige bundel voor mensen die van nostalgie houden. Alles is in de oorspronkelijke waarde gelaten, van graphics tot gameplay. De game is mooi gepresenteerd met de arcadekasten. Leuk voor de nostalgie, maar saai voor de huidige generatie. Om beide games uit te spelen heb je genoeg aan de knoppen 'springen', 'slaan' en 'rechts'. De structuur is niet altijd even duidelijk en alles voelt gewoon outdated aan. Deze game is voor slechts een beperkt gedeelte gamers leuk, en daarom raden we de gamer van deze generatie aan om deze bundel met rust te laten. Hier zitten we niet meer op te wachten. (Apr 16, 2010)
Even with these minimal faults, Final Fight: Double Impact is a must have. If you want to relieve the golden days of the beat-em-up genre or want to experience a piece of history, this is one title you have to get!