There are no reviews for this game.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (2 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
G.I. Joe: The Rise of Cobra is a fun game. For better or worse the game takes an unusual spin on the whole movie-to-game tie-in and creates an experience that gamers from the 80s would likely relate to. I really enjoyed my time in the game, and while I wouldn't necessarily say it is for everyone, I think fans of action/arcade shooters and G.I. Joe would be wise to give it a look. I was pleasantly surprised at how much fun I could have with a game if I stopped worrying about everything it didn't do, and just enjoyed what it did. Even with its problems Rise of Cobra is an entertaining, and fun experience for fans of the subject matter.
I think this would make more for a quick, fun rental than a game to own and play for years. However, the game does provide you with a ton of new characters to unlock and play as well as the hidden costumes. There's also the ranking and trophy systems where you must complete certain challenges to earn trophies to get access to gallery art and videos as well as bonus missions and characters. But this is not the all time great GI JOE video game. If you are a hardcore Joe fanatic, this could be the game you are looking for. Finally getting to play as Storm Shadow is a geek out moment, and playing Snake Eyes again is really cool. If you can get past the flaws of the controls, camera, and targeting its a decent game to play. I just wish they did more with the strategic and planning elements in using specific Joes on missions.
Shortcomings notwithstanding, G.I. JOE: The Rise of COBRA will likely appeal to young teenagers who want an enjoyable co-op action experience alongside a friend, especially for fans of G.I. JOE who will likely appreciate the recognizable characters and fictional universe.
With all the gameplay problems in The Rise of Cobra and its oddly missing online co-op play, G.I. Joe: The Rise of Cobra falls into the rental category rather than a full out purchase. Until the price drops, I’d hold up for a movie ticket, or a few good hours of watching old Joe cartoons. Although keep in mind that younger gamers who are not as sentimental as us old sticklers might be more accepting of this straightforward action game. After all, G.I. Joe: The Rise of Cobra is easy to get into and a lot of simplistic shooting fun. No matter how you look at it, curiosity will surely win any Joe fan over, so just make sure you hit up Blockbuster before Gamespot. Oh no Joe, better luck next time.
"G.I. Joe - Rise of the Cobra" é um jogo de tiro bastante tradicional, que fica velho logo por apelar para uma fórmula sem novidades ou surpresas Basta atirar em tudo o que vê pela frente e se esquivar dos tiros inimigos para chegar rapidamente ao final, que não tem o menor impacto ou relevância. A inclusão de personagens e veículos antigos, que não aparecem no filme, com certeza empresta certo charme ao game, mas é algo que só tem apelo entre os velhos aficionados pela franquia.
We strongly suggest, however, that you make it a weekend rental. Despite the furious shooting, The Rise of Cobra doesn't have enough depth to justify its exorbitant $49.99 price tag. On top of that, you cannot adjust the camera, shoddy controls make using vehicles unnecessarily frustrating and pick-ups sometimes hang in mid-air (JOEs can't jump). And while it's fun annihilating stuff, the brainless combat gets old quick. So while G.I. JOE: The Rise of Cobra provides momentary thrills, it's little more than an overpriced and shallow romp through drab looking levels full of idiotic bad guys.
Cheat Code Central
G.I. Joe: The Rise of Cobra isn't exactly fan service, as it changes a lot of the conventions established through the cartoons and action figures. Still, it will likely appeal to youngsters craving to blast around the world of G.I. Joe. Too bad the Teen rating will frustrate the target audience's chances of getting their hands on the title. The co-op functionality and the vast array of collectibles are nice additions on the surface, but being unable to play with friends online and not unlocking anything substantial keeps the experience lackluster.
As a fan of G.I. Joe, I expect a videogame version to make me feel like a Real American Hero. This didn't come close. The gameplay is unexciting and the visuals uninspired. There are moments when I found myself enjoying G.I. Joe: The Rise of Cobra, but those moments didn't last long. I wish I could give this a "Yo Joe!" but all I can manage is a "Yay, I'm done with this."
Eigentlich gesellt sich G.I. Joe zu den Myriaden anderer Lizenzgurken. Es ist kein spannendes Spiel, da die Story an allen Nicht-Film-Kenner vorbeigeht, und auch ansonsten die G.I.-Joe-Kenntnis in Deutschland kaum mit der in USA vergleichbar ist. Trotzdem ist es für die kleine Actioneinlage zwischendurch durchaus OK, besonders wenn man zu zweit vor der Konsole sitzt.
Another summer movie, another video game tie-in. A simplistic action-packed escapade through and through, G.I. Joe never quite amounts to much more than "just another shooter."
On commence à avoir l'habitude de voir des adaptations bâclées mais il faut quand même reconnaître que ce G.I. Joe : Le Réveil du Cobra tape encore plus haut que ses petits collègues. Entre une maniabilité exécrable, des dialogues inénarrables et un design discutable, il n'y aura que les amateurs de 47ème degré pour trouver leur bonheur avec ce titre.
G.I. Joe: The Rise of Cobra is full of things that make you go "hmm." Why do midlevel checkpoints update your score but not save your game, forcing you to restart from the beginning if both characters die? If you're going to steal from Gears of War, why steal the slow-walking, earpiece-cradling mission updates? The game isn't all bad; there are a few moments of fun to be had with the simple combat system. But G.I. Joe doesn't do much beyond the fundamentals, and sadly, it gets very few of them right.
On reflection, GI Joe: Rise of Cobra has much in common with a hamburger bought at 2am. If you’re in the right mood for it (or if you’re leathered on cheap cider) then there’s a good chance that you may enjoy the first bite or two. It’s sloppy and junky, but perhaps you feel that’s what you want. And then you begin to sober up. You realise that your mouth is filled with undercooked offal, and your stomach begins to churn. It’s messy, it’s stale, and traces of it will linger with you for days. And the worst part of it all? You paid for this garbage.
When I first jumped into the game I found myself drawn in by the promise of unlocking new characters and simply playing as my favorite Joes, but after being pelted with frustrating difficulty settings and repetitive gameplay, just finishing the game turned into a task. Looking back at my game's progress tells the tale: I completed the first few sections on the hardest difficulty but gradually turned the difficulty down for the final chunk of missions. As I played this game I couldn't help but think that (with fixes to the bizarre checkpoint system) this would have been a great downloadable title, but as a full-priced release The Rise of Cobra just doesn't cut it.
Is it all bad? Well, if you really love the movie/characters/franchise, you can experience the actors phoning in their voice roles in all their "gimme-my-monaaaayyy!" glory. Oh, and when you unleash your powered exo-skeleton super-move thingy the G.I. Joe theme plays briefly, and that's cool. Otherwise, not much to recommend this one, except that it is a pointed lesson to other designers that including co-op, especially local co-op, is a great value-add to even an otherwise totally worthless game. Take heed, o ye makers of Splinter Cell and Call of Juarez!
G.I. Joe: Rise of the Cobra on juuri niitä ilmestyksiä, joiden takia leffalisenssipeleillä on kyseenalainen maine. Pelistä on vaikeaa löytää mitään hyvää sanottavaa, yrittääpä tuotosta katsoa miltä kantilta tahansa. Käsittämättömintä on, että pelin julkaisija Electronic Arts on päästänyt tämänkaltaista ydinjätettä laaduntarkkailunsa lävitse. Myönnettäköön, etteivät julkaisulistoilta löytyvät lisenssipelit ole läheskään aina mestariteoksia, mutta EA:lla on yleensä sentään tuotantoarvot kohdillaan. G.I. Joe on yksinkertaisesti peli, jolta ei osannut odottaa mitään, mutta yllätti silti laaduttomuudellaan.
Das Beste an G.I. Joe sind die Ladebildschirme, die mit faszinierenden Fakten von den bemerkenswert langen Wartezeiten ablenken: Wusstet ihr, dass die G.I. Joe-Figur mit »Kung Fu-Grip« 1974 auf den Markt kam? Ich auch nicht! Hammer, oder? Mit spannenden Anekdoten wie dieser ist man der garantierte Knüller auf der nächsten Party, denn über das Spiel selbst sollte man besser nicht zu viele Worte verlieren. Trauriges Lizenzgeschiss der billigsten Sorte; der Sorte, von der man spätestens nach Qualitätssoftware wie Kung Fu Panda eigentlich dachte, dass sie ausgestorben sei: Furchtbare Präsentation, inakzeptable Technik, grausame Kameraführung - wäre da nicht der solide, gut umgesetzte Koop-Modus, wäre G.I. Joe ein Kandidat für den selten genutzten einstelligen Wertungsbereich. Spart euch das Geld für diesen Müll und kauft euch davon lieber eine Saturn-Konsole - auf der gab's weitaus besser aussehende Spiele.
But the occasional bug isn't what makes G.I. Joe: The Rise of Cobra a bad game. There's no one thing that you can point at here. Every little thing about it, from the bland presentation to the dead-simple gameplay, conspires to make the final product incredibly lame. It has the depth of a bad downloadable game with the price tag of a full-on retail release. It's the worst of both worlds. And now you know.