Golden Axe: Beast Rider Reviews (PlayStation 3)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

A tragic end to a familiar and popular franchise Kadeem Gomez (38) 2.14 Stars2.14 Stars2.14 Stars2.14 Stars2.14 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.1
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 2.8
Overall User Score (8 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamingXP (Oct 17, 2008)
Spielerisch hat sich „Golden Axe: Beast Rider“ nicht wirklich weiterentwickelt, sondern eher an die heutigen Spiele angepasst. Grafisch ist es eher oberes Mittelmaß und beim Sound darf man heutzutage sowieso keinen Fehler mehr machen. Es ist zwar amüsant, bei den Wurzeln zu bleiben, da man dann vieles wieder erkennt, was für einen Lacher bei den Fans sorgt. Aber genau diese werden bemängeln, dass man zu sehr von dem alten Original weggegangen ist. Da das Spiel sehr Geschmackssache ist, empfiehlt es sich auch für Hack and Slay-Fans das Spiel zuerst anzutesten.
Game Revolution (Oct 27, 2008)
The Golden Axe name is liable to do Beast Rider more harm than good. Fans of the original will criticize this title for the liberties it takes with the arcade classic—particularly the lack of co-op—and younger gamers will dismiss it as a forgettable nostalgia piece. That Beast Rider is neither of those speaks well to its content and poorly to its packaging. Ditch the “Golden Axe” moniker and just call this baby “Beast Rider”. Like those old ‘80s barbarian fantasy flicks that also had their share of serious faults, Beast Rider is blunt, exploitative, and plenty of fun when no one else is watching.
3D Juegos (Oct 15, 2008)
Golden Axe: Beast Rider confunde el homenaje a lo retro con la jugabilidad plana y carente de chispa. Lo nuevo de SEGA queda en lo mediocre en la práctica totalidad de sus apartados, y resulta un fracaso en su intento de recuperar una franquicia legendaria y convertirla en un producto digno de la Next-Gen.
55 (Oct 25, 2008)
Gripes aside, the overall package isn't bad, and the combat system is decent enough without any major issues. The graphics are possibly a bit under-par for the current generation, and aren't anything special, on the other hand. Unfortunately the main gimmick of the game is pointless at best and frustrating at worst. There are challenge modes available after the game is completed and extra costumes to unlock, but nothing to offer real replay value. In conclusion, if you like a fantasy brawler there are much better games out there to have a look at.
54 (Jul 29, 2014)
Posiblemente era muy complicado traer a los jugadores de hoy en día, para los cuales los salones son poco más que una leyenda urbana , la serie Golden Axe tal cual, respetando su esencia, pero esta intentona realmente se ha equivocado en casi todo lo que ha planteado, siendo disfrutable sólo por aquellos que comulguen con su limitado y rígido sistema de combate y pasen por alto sus carencias visuales. Beast Rider acabó martillando un clavo más en el ataúd de la entrañable franquicia de Sega.
GameSpot (Oct 24, 2008)
At the very least, the campaign is fairly lengthy and will likely take you upward of 10 hours to complete. There are level-by-level replays and combat arenas if you want still more action, but these bonus modes only highlight the conspicuous absence of the cooperative play that put Golden Axe on the map back in 1989. This baffling omission is par for the course in Beast Rider, a game with lofty potential that ends up wallowing in mediocrity.
Thunderbolt Games (Nov 19, 2008)
Despite Golden Axe: Beast Rider’s numerous shortcomings you can find small fits of amusement when the counter system clicks for you or when you trample through a horde on the back of a beast, but these moments are infrequent. More often you’ll find yourself using some truly barbaric language as you struggle with its archaic game design and unforgiving battle system. As you attempt to cut through your enemies in grisly fashion you’ll recall a simpler time, where you rode a purple chicken and kicked gnomes in their fannies.
Golden Axe is best remembered as what it was – a 16-bit sidescrolling hack-and-slash meant for two players to plow through in under an hour – not a multi-hour gore fest with an Amazonian woman riding around on asinine creatures. If you must get a Golden Axe fix ,don't pay the premium price tag for Beast Rider – get the original from Xbox LIVE Arcade or the Wii's Virtual Console.
45 (Oct 17, 2008)
Golden Axe Beast Rider est une preuve de plus, s'il en fallait, qu'il ne suffit pas d'une bonne licence pour faire un bon jeu. Surtout quand on la vide de ce qui en faisait tout le sel : son mode coopératif. Les amateurs de la série se sentiront donc trahis, tandis que les autres trouveront bien mieux ailleurs en matière de technicité des affrontements et de réalisation. Il reste que les beat'em all proposant des combats montés sont rares, et que cet aspect permettra peut-être au jeu de trouver son public.
IGN (Oct 16, 2008)
I could go on and on with complaints, but know that I would never get to a point where I say that something is even remotely decent. This is a game worth avoiding like the plague, even if the classic remains deep and warm within your heart.
Gamereactor (Sweden) (Oct 21, 2008)
Nej, det här är rent bedrövligt dåligt. Sega borde aldrig ha kallat detta Golden Axe ens och släpat ett starkt namn i smutsen. Undvik Golden Axe: Beast Rider till varje pris, det är inte ens värt ett riktigt lågt reabackspris och Sega får ställa sig i skämshörnan (tillsammans med George Lucas) för hur de behandlar gamla klassiska fenomen som folk faktiskt älskar och bryr sig om.