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I have to admit that I was becoming a bit weary of the Guitar Hero franchise, but Smash Hits was just the breath of fresh recycled air that we needed. Not only are these the songs I grew up listening to, these are the songs that introduced me to the Guitar Hero franchise back when it was just on the PS2. Now I get to play them all on my fancy next-gen consoles with better instruments and new challenging note streams and even share them with my friends in a full band situation. There is something to be said for nostalgia and Guitar Hero: Smash Hits earns a perfect score with it’s superlative track list built on the fantastic World Tour engine.
As is the case with music games, it's the playlist that ultimately determines your choice. I tend to prefer Guitar Hero games for their louder soundtracks, and Smash Hits is no exception. Foo Fighters, Motley Crue, Judas Priest, Ozzy, Pantera, Slayer, Queen, Rage Against the Machine, Iron Maiden, Queens of the Stone Age, The Police, Lamb of God, Nirvana, Lynyrd Skynyrd, Boston, Incubus, Ratt, Alice in Chains, Deep Purple, Wolfmother, Stone Temple Pilots, and Rush...I simply cannot resist. And as a little tidbit, I discovered that Sony's SingStar mics work with the game, as well (and possibly with Metallica and World Tour too). Now if you excuse me, I'm off to drum and then sing RATT's "Round and Round" and then perhaps Judas Priest's "Electric Eye."
Guitar Hero: Greatest Hits is eigenlijk een beetje te duur voor de redelijk kleine tracklist. Je kunt je afvragen waarom het niet gewoon als downloadbare content is aageboden en het teveel lijkt op Guitar Hero: World Tour. Desondanks staat de game als een huis en wil je niet meer stoppen met drummen of zingen voor de verandering!
Guitar Hero: Smash Hits is the perfect compilation disc to pick up if you have missed some of the other editions along the way. This is perfect for the Guitar Hero late bloomer, or all the Guitar Hero drummers/ singers around the world. Besides drumming, or singing to some classic Guitar Hero tracks you’ll get to take advantage of all the new upgrades made in series up until now. This includes the new instruments, multiplayer, and other modes. Considering some of those Guitar Hero titles never made it to the Wii, or the Playstation 3, owners of those two consoles might have a bigger interest in Smash Hits release. Bottom line, if you’re a fan and don’t already own all FIVE versions of Guitar Hero that Smash Hits is based off of, then you should check out the set-list to see if Smash Hits is worth rocking out to.
En definitiva, recomendamos este Guitar Hero Greatest Hits a los amantes de la saga y el buen rock. No nos engañemos, 48 canciones no son demasiadas en comparación con las más de 80 de World Tour, pero es difícil encontrar un juego con tantos temazos. La nota es lo de menos, ya que la intención de compra de estos juegos pasa por lo mucho o lo poco que le guste a uno el repertorio. Lo que sí podemos decir es que la adaptación de las canciones a la jugabilidad de los últimos Guitar Hero se ha cuidado, lo que asegura muchas horas de diversión en solitario, pero más aún en compañía. Tocar “Free Bird” con amigos es lo más a lo que podemos aspirar los músicos frustrados que tenemos que conformarnos con guitarras de plástico. Eso sí, no queremos dejar pasar la oportunidad de hacer un llamamiento a Activision. La vida de la gallina de los huevos de metal pende de un hilo.
In the end, it's going to come down to how much you love the older songs. If you played most of the early stuff on the PS2 or before the days of having an HDTV and a sweet surround system and online play, then you're going to see a bit more mileage out of things. For everyone else, though, it's not hard to see Smash Hits for what it is: a way to squeeze more money out of customers. The question is whether you love these songs or want to play them with more instruments enough to accept that you're getting bilked out of your funds. I'm ashamed to admit that for me, yep, it is. Yes, it's a sickness, and no I won't be seeking help. At least not until my bank account is completely drained.
With Guitar Hero 5 shipping in less than three months and being touted as “the ultimate Guitar Hero experience”, it’s a bit odd that Activision decided to offer this compilation on a retail disc instead of going with the downloadable content model. Still, any fan of Guitar Hero won’t overlook the fact that you can now play the most popular tracks of the franchise with more than one instrument and won’t hesitate to add the game to their game collection. However, it may be time for Activision to start thinking differently because having too much Guitar Hero games it’s like having nothing at all.
Smash Hits does absolutely nothing to advance the GH brand in any way, but if you've long since packed up your PS2 it's a great way to get your hands on some old-school favorites. You're basically paying $1.25 per song, which is lower than DLC pricing. Not a bad deal if you can handle jamming yet another Guitar Hero box into your racks.
Guitar Hero: Smash Hits is a great collection of tracks from previous games, re-constructed for the current evolution of the genre. If you are ok with that, and don't mind swapping discs to access this content, then do not hesitate purchasing it. If you are sick of the series, this outing is not going to change your mind. This is the same game we have been playing for a while. This chapter is more like a chance for hardcore fans to revisit some of their favorite tracks in a new light. Smash Hits is definitely going to be criticized for milking the franchise, but when it is this fun I personally don't care.
Honestly, that’s about it. There are other elements that could be discussed, like the game’s polished presentation and “career” mode, but really, it’s just Guitar Hero. Smash Hits is great for the extremes: it’s a must-buy for the casual player who missed the early games, and it’s perfect for hardcore players who want to revisit their favorite songs on all of the instruments. For the mid-level, average Guitar Hero player, however, it’s a bit too much money for too little content. After all, Smash Hits is just a glorified track pack—at least it’s a damn good one.
¿Qué pasa? Que Greatest Hits no deja de ser un recopilatorio muy poco ambicioso que no aporta ninguna novedad a nivel jugable a la serie, y que perfectamente podría haber llegado a través del sistema de distribución digital de Activision ahorrando así el importante desembolso que deben realizar los usuarios para hacerse con el juego. Será por tanto una decisión muy personal de los veteranos en la serie si Greatest Hits ofrece lo suficiente como para hacerse con él, siendo, eso sí, una compra más que recomendable para todos aquellos usuarios que quieran dar el salto al género de los juegos musicales o, también, para todos aquellos que no tuvieron ocasión de disfrutar de las primeras entregas de Guitar Hero; auténticos clásicos con un repertorio musical digno de estar en el Olimpo de los dioses del rock.
At $60 (suggested retail price at the time this review was written), this is a bit spendy – especially for only 48 songs – but the song list is a solid representation of songs from past GH releases. If you were a GH fan and own the first several releases, this is a pass. If you came onboard with the World Tour release, and don’t mind spending the bucks for the older songs, this might be worth it. After all, even if you went back and bought those earlier versions, you would be getting songs only for guitar, whereas these are the tops songs from those releases (as voted on by GH fans) reconfigured for up to a four-piece band.
Consequently, I can only recommend this title to Guitar Hero enthusiasts that feel the band side of their collection is sorely missing the tracks included with this release. Everyone else out there could just as easily hold out for Guitar Hero 5, or wait for Smash Hits to hit the bargain bin or used section of their favorite game store.
Guitar Hero: Smash Hits is the definition of "milking". Sure, the setlist is great, and if you've somehow never played these tracks before, they're a ton of fun. Even if you have played them all, being able to sit down at the drums or try out your vocal abilities with them is great. However, there are a number of presentation issues that bother me (though they may not bother very casual players), and the fact that this wasn't either DLC or released as multiple track packs is a big mistake.
Despite a few niggles with the note structure changes and the nagging feeling that this could have all been DLC, Greatest Hits is still a lot of fun. If you've been waiting to play some of the best tracks from previous games with your friends as a full band, you'll want to snap this up right away. If you're new to the series, though, last year's Guitar Hero World Tour offers better value for money and the ability to expand the track list through DLC.
Nevertheless, Greatest Hits is a satisfying, if expensive, trip down memory lane that relives a time when Guitar Hero was in its’ infancy at its’ absolute pinnacle. For those that missed out on the beginnings of the series, this is an ideal package, but for others the lousy execution could be a deterrent for what should have been downloadable add-ons. It may still be fun for now, but, to put things bluntly, Guitar Hero simply isn’t as fresh or as groundbreaking to play as it was back in 2005.
Sound good? Then you’ll be in heaven with this new pack, especially if you bought Guitar Hero Metallica and have the dual bass pedals going. If these seem a little tired to you or you don’t want to pay for the whole collection, maybe just hold off and see if these make their way into the online shop eventually.
I didn't expect Guitar Hero Smash Hits to dramatically change what has become a tried-and-true formula, but I definitely anticipated a better value proposition than this. Guitar Hero die-hards begging for a way to relive their past favorites with the band might find some worth within, and I certainly won't deny having fun revisiting many of these tracks, but your everyday rhythm game fan will likely find Smash Hits an adequate collection that falls just short of requiring a full-price purchase.
It's good to see the return of some old favorites from previous Guitar Hero games, but this whole thing should really have been released online as downloadable tracks. In this form it comes down to a matter of how many songs you want to play from the game's tracklist, and whether or not that list is long enough to justify the cost of picking up a new Guitar Hero game … and if you're willing to deal with the dreaded disc-swapping that comes with it at your band's next play session.
Resulta difícil recomendar Guitar Hero: Greatest Hits a aquellos jugadores aficionados a la saga que ya cuenten con el resto de entregas y que no tengan un especial interés en contar con los temas incluidos en esta versión. Los que piensen en él para debutar en el género musical encontrarán un tracklist tremendo, aunque no es el mejor Guitar Hero de la saga.
Just like the dying music industry, Activision has started down the path of asking more out of consumers while giving less and less in return. As though we weren't already inundated with music games, this one jumps onto the pile and inexplicably expects you to love it. With almost nothing new to offer, Guitar Hero: Smash Hits is a title that you can skip unless you got into the fad too late to play these songs before or are simply desperate to play them again. It's perhaps a fun weekend rental, but there's no need to invest any real money in owning this game because you're just going to forget about it in a month anyway.
Guitar Hero Smash Hits isn't a bad idea, but the execution is less than perfect, with strange sound mixes and no possible DLC. Given that this is the third of five Guitar Hero products to be released in 2009, making it feel like nothing but a cash grab. While it may be fun to revisit some of these old tunes, it's certainly not worth buying in to Activision's lack of respect for what was once a great game series. Rent It.
As it is this isn’t a worthwhile value for your money. Accept that this is just Activision trying to milk the Guitar Hero fans for their money and wait for the price to drop so you can get it on the cheap. Then the high price point isn’t much of a problem.
With 48 tracks in all it’s hard to argue Guitar Hero: Smash Hits is a poor value. If it were downloadable content for World Tour you’d probably end up spending more than $60 to get it all. And certainly the game accomplishes what it sets out to do. Nonetheless, the whole package sure does feel like a quick, off-the-cuff cash grab. There’s no evolution of the core game design and the entirely fictional and over the top rock and roll venues add nothing to the experience (unless you think it would be cool to play at the North Pole or in Atlantis). Unless you’ve never played the first game or just have to have the vocal and drum parts included, there’s almost nothing here you can’t get by looking for a cheap deal buying Guitar Hero II or III separately. At least that way you’ll end up with far more music to play and enjoy and you won’t miss out on some of the real classics they have to offer that Smash Hits passes over.