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Totally Gaming Network
Overall, Homefront is a fantastic game. It was one of my most anticipated titles for the first half of 2011 and it didn’t disappoint. Kaos has created a great shooter and, hopefully, a great new franchise. For those who haven’t done so you should also check out the Homefront novel. I finished reading it before playing the game for this review and it helped me understand some of the back story for the title. The novel covers the events before the game and it gives you the origin to the “Voice of Freedom” among other things. If you are a fan of the first person genre than Homefront should be in your collection. It is a breath of fresh air in a genre that tends to recycle the same old thing. In Homefront, home is indeed where the war is. Will you join the resistance?
Homefront is one hell of a new IP that I look forward to playing for a long time to come, though it's not without its faults. In the single player campaign, often you will have to follow someone. The problem sometimes is that they won’t go anywhere, which gets frustrating. There are also times when the game places you in situations where you will undoubtedly get killed the first time. There are lots of blind spots that I didn’t quite feel were necessary. As for multiplayer, there wasn’t much to complain about except for the fact that the game spawns you right behind an unsuspecting enemy more often than it should. It’s an easy kill for you, but something that shouldn’t happen. Additonally, I felt like Homefront could have used a proper cover system. You can crouch and all, but it’s just not the same. The game could have used a better melee system as well. Compared to what you could do in Killzone 3 for instance, it’s pretty vanilla.
Homefront es un primer gran paso para una nueva franquicia en el mercado de los shooters bélicos. Con todavía campo para la mejora por delante Kaos Studios crea su mejor videojuego hasta la fecha, con una campaña intensa pero algo breve, y con un multijugador tremendamente divertido que hará las delicias de los aficionados a la acción on-line.
Homefront is definitely worth a look. It has its flaws - there's no question about that. It's nice to be able to appreciate the singleplayer for what it is, but there is definitely room for improvement come Homefront 2 - think longer campagin, more confronting of issues and less excruciating walk speed. The Multiplayer is fine how it is, the way I see it. As long as it maintains a healthy community of active players, it'll be around for a while.
Homefront si è rivelato un FPS dalle grandi potenzialità ben sfruttate, anche se non quanto avrebbero meritato. La campagna singolo giocatore vi saprà regalare ore di divertimento, ma purtroppo poche, eppure un background narrativo tanto curato avrebbe sicuramente meritato una trama ben più elaborata e ricercata. Ben studiato anche il multiplayer, capace di regalare un’esperienza stratificata e densa di variabili, ma forse un po’ povera nei contenuti, viste le due modalità di gioco e le sole sei mappe presenti. Le variabili del gameplay sono in grado di regalare parecchie ore di divertimento, ma gli sviluppatori dovranno corteggiare la propria community con diversi contenuti aggiuntivi se vorranno tenerli a lungo lontani dai server della concorrenza. In definitiva un titolo ben studiato, che farà la gioia di tutti gli appassionati, a patto che procedano all’acquisto consapevoli della scarsa durata della campagna.
If you've been looking forward to Homefront since last year's E3 like we have, you'll be glad to know that Kaos has delivered a truly fantastic shooter. If you're burnt out on Call of Duty`s multiplayer, then Homefront may not keep your attention for long. But the campaign should still be experienced by FPS fans. And if you're the kind of gamer that values quality over quantity, then you'll definitely want to check it out.
Taken by itself, Homefront's campaign is just plain disappointing. A promising concept ultimately falls flat in the fast-paced, "I don't have time for reading" first-person shooter genre. Once you've accomplished all of the objectives in single-player, the game just "ends". Someone obviously wanted to leave room for a sequel. That person is saved by Homefront's well-designed multiplayer. Despite a seeming lack of modes, Homefront is just as addictive as Call of Duty and as varied as Battlefield. Most importantly, you'll have fun fragging too.
PSM3 (Playstation 3 Magazine) UK
It falls short of Modern Warfare (offline) and Battlefield: Bad Company 2 (online), but they're both truly great games. You really shouldn't be frightened of trying the game that's frightened of you...
Middle East Gamers (MEgamers)
Homefront has certainly made some lofty claims in trying to set itself apart from the watered-down FPS genre. But strip away the storyline and multiplayer, and you find just another mundane shooter. Still, full credit goes to Kaos Studios for delivering a game with such a unique setting that it’s bound to garner interest. Hopefully future DLC will keep us coming back to the battlefield for more.
Es ärgert mich immer wieder, dass First-Person-Shooter derart mickrige Solokampagnen bieten, vor allem wenn sie wie bei Homefront durchaus interessant und mal ohne die übliche Überdosis Hurra-Patriotismus erzählt werden. Das allerdings sehr ordentlich, denn die Shooter-Mechanik funktioniert einwandfrei, die Grafik ist ansehnlich und fordernd sind die wilden Schießereien trotz mäßiger KI außerdem. Verwunderlich schwach ist allerdings die grafische Umsetzung der Konsolenversionen. Der Mehrspielermodus ist die eigentliche Stärke des Spiels. Die stetige Steigerung der Dynamik während der Matchs macht einen Riesenspaß und die Kämpfe vor allem im Bodenkontrolle-Modus sind hart und verbissen. In Summe, Homefront ist ein harter und grundsolider Shooter mit einigen sehr guten Ideen im Mehrspielermodus, der nicht ganz ans Niveau von Bad Company 2 oder Modern Warfare heranreicht, den Vergleich aber absolut nicht scheuen muss.
Mit den Singleplayer-Komponenten scheint Kaos einfach nicht so wirklich warm werden zu können. Atmosphäre, generelle Story und Highlights passen ja, doch drei bis vier Stunden Spielzeit sind einfach VIEL zu kurz. Zum Glück gibt es ja aber noch die Multiplayer-Komponente! Die macht vieles wieder wett und verspricht für Wochen und Monate fesseln zu können. Das liegt vor allem an dem hohen Tempo und großen Abwechslungsreichtum der Schlachten, der wiederum durch die sehr unterschiedlichen Maps, die gut eingebauten Fahrzeuge und das motivierende Punktesystem getragen wird. Wer sich also die Wartezeit auf Battlefield 3 etwas verkürzen möchte, ist hier fürs erste ganz gut aufgehoben.
We Got This Covered
Overall, Homefront is an extremely strong entry into the over-saturated FPS market. It’s a busy and expensive time to be a FPS gamer. There are a lot of choices out there and most of them are pretty good. As of now, I’d say Homefront deserves a place in your home. It has a fantastic, albeit short single player campaign and the multiplayer is strong enough to keep the disc in your console for quite a while. A worthy purchase indeed, Homefront is everything that was promised, and more.
It's annoying that Homefront couldn't stay away from the temptation of walking down the familiar path of Call of Duty's action drama. For a long while there it felt like a game that aimed for something different and more than just for second place in the genre. And while it doesn't succeed entirely it's still a game fans of the genre should give a try, especially given the multiplayer component that should keep you entertained for months ahead.
First let me say that I hope that Kaos continues to develop more Homefront titles the years ahead. Homefront is one of the best new franchises in the past few years and if you have any connection with first person shooters this is a game you should check out. It is not without some minor freshman bumps, but the overall package is one of the more compelling so far in 2011.
Ultimately, Homefront a mixed bag. There’s a lot of good in the single player game, weighed down by older mechanics and events that pull the player out of the excellent story. Meanwhile, the multiplayer is fairly terrific, but would have been served well by going a little further with the Battle Commander. If Homefront’s going to become a franchise, it’s got the potential to become a really good one, and I just hope that it’s not smothered by its ascendant competition before it gets there.
A rich, realistic setting coupled with an interesting and emotional premise help set Homefront apart from its well-established competition. If Kaos Studios can iron out the A.I., improve the depth of the graphics, and offer a bit more in the multiplayer mode, the sequel could be an incredible game. But for now, Homefront is a solid experience, filled with memorable moments and exciting action. There is plenty here to keep just about any FPS-gamer satisfied. If you are ready to peek into a fictional, alternative reality, and play a game with tried and trusted mechanics, you are more than ready to join the resistance.
Homefront’s campaign misfires all revolve around poor pacing and a lack of identity. It’s not as polished or as fast-paced as Call of Duty: Black Ops or Bulletstorm, but it’s also not as tactical or true-to-life as Operation Flashpoint: Dragon Rising. Its multiplayer, where those issues aren’t a problem, is worth a look, even if you have to pony up for $10 when renting it without an online pass code. Battle Points, Battle Commander and the variety of vehicles available on a single map make Homefront addictive. The creatively engineered plot makes me want a redo from the otherwise skippable five-hour campaign mode.
Mettiamo subito in chiaro una cosa, se state cercando un FPS che vi possa tenere impegnati a lungo grazie ad una campagna singleplayer lunga e rigiocabile, Homefront non fa sicuramente al caso vostro. D'altro canto la struttura originale della modalità multiplayer ci ha fatto veramente apprezzare il titolo, nonostante le sue evidenti mancanze. Le due sole modalità di gioco, con annesse varianti, possono sembrare poche ma sono più che sufficienti a tenervi incollati allo schermo e a farvi andare avanti dicendo: “ancora una e poi stacco”. Il sistema dei Battle Points è semplice ma efficace e riesce a rendere i campi di gioco in continua evoluzione, obbligando i giocatori ad adattarsi a quello che succede e ad equipaggiarsi di conseguenza. Un plauso va senza dubbio anche al background scritto dalla sapiente penna di John Milius, in una delle più coinvolgenti e realistiche storie create per questo genere.
I'll say it right now: if you're considering buying Homefront today, it needs to be for the multiplayer. The campaign should only serve as a small distraction that you might want to goof around in if you're bored and have already gotten your money's worth out of the multiplayer. And if you can get into the online play, you'll find a damn fine game, one that I find far superior to the blitzkrieg-yet-banal pace set by the last couple Call of Duty games' multiplayer modes, and I think you'll find this more rewarding, too. Of course, you could also just pick up Bad Company 2 in the bargain bin, but hey, there are quite a few people on Homefront's servers right now, just begging to be headshotted by some dude's sniper rifle. Might as well be your sniper rifle...
Dos caras de una misma moneda, uno de esos casos en los que casi tendríamos que hacer dos valoraciones por separado. Por un lado la campaña: corta, poco inspirada, sin originalidad, lineal, sin una gran historia a pesar de su buena premisa, aunque con algún que otro momento espectacular y peliculero, y al menos entretiene en sus apenas cinco horas, pero la olvidaremos rápidamente. Por el otro el multijugador, lleno de posibilidades gracias a sus batallas para 32 jugadores, divertido, con alguna idea fresca y original siendo algo diferente a los otros exponentes del género, y que disfrutarán los más acérrimos de esta modalidad, con muchas horas de juego por delante. Un título correcto que se ha quedado un poco cojo de una de sus patas, curiosamente la que en un principio más prometía, pero que como juego de acción en primera persona multijugador sí resulta destacable.
All together, Homefront was a huge surprise. Whilst we went into it hopefully, we didn’t quite expect such excellent gameplay in such a detailed world, and we certainly didn’t expect to find revolutionary multiplayer concepts. We know a lot of people have been unsure about jumping into the game for various reasons, such as the mixed reviews and reports of a short campaign, but the latter is untrue and the former puzzles me. The only real problem we found was the aliasing, and we can see past that to see a richly realised game world, tight, smooth gameplay and a multiplayer mode with its own unique innovations that will hopefully catch on elsewhere.
Gamers' Temple, The
I've seen other reviews about Homefront talk about it being two games, and they are correct. The single player game is a let down. It's not terrible, but you know it could have been so much better and that irritates you. Meanwhile the multiplayer is just fun, it works and has a semi-fresh take. Someone at Kaos should introduce the single-player and multiplayer teams to each other and maybe together they can create an all-around good game next time.
Iedereen zal ondertussen wel doorhebben dat de singleplayer van Homefront ons met een tegenstrijdig gevoel achterlaat. Een ijzersterk verhaal met een fantastische sfeer wordt tegengewerkt door matige shooteractie, irritante foutjes en tegenvallende graphics. Ons advies? Budgetbak.
THQ have been promoting Homefront everywhere, and there are high hopes that this could become a long-running franchise. As a FPS fan I did enjoy the game overall. The single player campaign, while short, has a great storyline while the multiplayer could keep you playing for quite a while. It's certainly not the best shooter on the market, but those looking for another FPS to keep your itchy trigger fingers occupied may want to check this out.
Homefront is a solid experience even if it doesn’t quite deliver what it promised. As a FPS, it’s competent. As a story device, it does tells a tale, just not quite the way it was billed out. The issues Homefront has are not terrible individually, though some may think twice once they are all lined up side by side. The campaign length will be enough to drop this one into a rental category if multiplayer isn’t your thing; if it is, that’s where the game picks up a lot of steam. The experience Homefront delivers doesn’t excel as it should have, but it does achieve at least a small measure of what was promised. That, in addition to a multiplayer component that is poised to liven up the competitive FPS realm, makes this a game that can supersede some of its flaws. If you are in it primarily for the solo experience, Homefront is an easy rental but nothing more. If you want to give Call of Duty a break and try some of the multiplayer, then Homefront is a purchase you won’t regret.
I can't shake a feeling of disappointment over Homefront. This could have been so much more. With a campaign spanning twice as many hours, better character development and more attention to the graphics, this would have been a real hit. The game's atmosphere and tone are unique and it features an excellent multiplayer component. If you're willing to take a chance every once in a while, this might be the game to do so. The rest should probably wait for the sequel.
Is Homefront worth buying? Yes I do think it is. From a storyline point of view, it's one of the better shooters that I've played in some time. It's a solid enough game that has its flaws. There have been better on the market in terms of technical prowess and overall well thought out gameplay options, however it's certainly worth experiencing. The online component will increase the value of your buy considerably, giving this game a very considerable amount of replay time, even if just in multiplayer.
Homefront isn’t a bad game and it does a lot of things right. And unlike other designers who are happy with the same ol’, same ‘ol, Kaos Studios strives to reach another level in regards to true human drama. At the start, you’re more than hopeful. When the eyebrow-raising moments roar onto the screen, you’ll be immersed. And even though the campaign ends too soon, you’ll jump into the familiar online multiplayer, frown briefly at the lack of options, and then once again begin to revel in a singular atmosphere. Unfortunately, you’ll always know that nothing else about the game is “singular” and where they reached for the stars, they didn’t get through the first layer of clouds. It’s one of those instances where if you go in with high expectations, you’re bound to be left feeling a tad empty, but if you’re more moderated in your anticipation, you’ll be better off.
Overall, "Homefront" is a solid B-grade title that succeeds in its compelling story and setting, and delivers a fun and frantic but brief single-player action experience.
Cheat Code Central
Homefront is a game that will please most people. It features plenty of enemies, some pretty awesome locations, and a killer premise. Though the story falls flat about halfway through, and the game needs at least five more chapters to feel complete, you will have lots of fun in the short amount of time that you do have with the single player. And with an above-average multiplayer mode, you'll have no trouble racking up some fairly good supplemental time with Homefront. Just don't expect an epic experience, and you won't be disappointed. And if you don't like multiplayer, do not purchase this game under any circumstances, as $60 for a five-hour campaign is just too much.
While I enjoyed playing Homefront, I have mixed feelings about the entire experience considering the games inconsistencies. Although the storyline by John Milius (Red Dawn, Apocalypse Now) and the setting of the game created an ominous and tense tone that captured the desperation of a former superpower now struggling for its freedom, the single player campaign feels dismally short when considering the backing of such a rich storyline. Also, it seems almost tragic to go through so much effort to make a game with a decent plot and action that intensifies at a good steady pace and wrap it all up in a less than spectacular bow. In spite of the things I didn’t have much to say about because they were really quite ordinary, I thoroughly enjoyed the multiplayer aspect of this game and I kept going for more.
Complemented by absorbing environments and evocative imagery, Homefront's presentation succeeds in immersing players in its plausible nightmare. Sadly, a weak script, unremarkable gameplay and a short campaign undermine much of the promise in solo play. Thankfully, the war on-line, supported by the battle points and battle commander systems, adds considerable value to the total package. It's a bit light on modes, but if THQ can keep the pipeline flowing with post-launch content, Homefront could potentially draw a few recruits from Call of Duty's front lines.
War isn't pretty and this horrifying tale of war on American soil makes for a heartfelt adventure. While the core gameplay feels a little “behind the times,” the setting and narrative keeps things fresh. Downsides, sure, Homefront has a few, mainly the short campaign time that runs around 6-7hrs. However, to keep you playing a hefty multiplayer portion has been added. Depending on your love for online mayhem, Homefront will tilt towards a rental or a purchase, and I highly recommend you do one of those. Now let's finish that rebellion.
Homefront não é um jogo fácil de digerir. Se olharem para ele de uma forma rápida apontando todos os erros, será certamente uma experiência não muito recompensadora. Mas se deixarem de lado os seus defeitos, existe "vida" para além deles. O modo online é um dos melhores aspectos do jogo. É sólido, interessante e muito divertido de se jogar. Não deixa nada a dever a outros jogos do género, sendo permeado mais pela simplicidade na sua forma. Como último desejo, espero que a THQ segure a série e que possa, quer a editora bem como o estúdio KAOS, aprender com o que foi feito, e poderemos no futuro ser presenteados com uma sequela.
Venduto ad un prezzo esoso, se confrontato con i contenuti del pacchetto, Homefront avrebbe potuto aspirare a ben altri risultati. Allo stato attuale dei fatti, resta un esordio mutilato, che rischia di compromettere in partenza l'eventuale futuro di questa IP. Un'esperienza interessante solo a prezzo ridotto.
Uscire sul mercato tre mesi dopo l'ultima versione di Call of Duty e soprattutto otto dopo Bad Company 2 (gioco cui Homefront si ispira sotto il profilo del multiplayer) con un titolo sicuramente valido ma inferiore sul fronte della quantità di contenuti, è un rischio enorme. Soprattutto se si vuole puntare alla creazione di una community in grado di sottrarre utenti ad Activision ed Electronic Arts, che invece hanno avuto molto tempo per fidelizzarli con DLC di ogni genere. Il rischio che Homefront passi quindi inosservato è molto concreto e solo massicce iniezioni di nuovi contenuti da parte di Kaos Studios potrebbero cambiare il corso degli eventi, soprattutto ora che all'orizzonte si stagliano gli alieni di Crysis 2...
Kwaliteit was duidelijk belangrijker dan kwantiteit tijdens de ontwikkeling van Homefront. De singleplayer duurt slechts vier uur en er zijn ook maar vier multiplayer modi beschikbaar. Toch is de kwaliteit niet altijd van het hoogste niveau en dat zie je aan de soms matige graphics en de vaak on-originele gameplay. De kracht van Homefront ligt in de ijzersterke sfeer en de leuke multiplayer die heel wat uurtjes toevoegt aan je strijd met Noord-Korea. Homefront kan de hype niet waarmaken en kun je het beste aanschaffen als je op zoek bent naar een nieuwe vermakelijke online shooter.
At first glance, Homefront is a great new game with a brilliant speculative fiction back-story. After several hours, however, you realize it's actually just half of a great game. A four hour campaign, no split-screen, and only two multiplayer modes make Homefront literally half of other AAA FPS games that it's trying to compete with. What's there is brilliant, Kaos and THQ just forgot to give us a game worthy of $60.
Homefront is a game that will live or die based on its online component. For $60, if you are investing solely for the single-player campaign, you are truly wasting your money. The multiplayer has the potential to be something amazing with a few tweaks and a better selection of maps, currently there just aren’t enough. If you are looking for something to take your mind away from “that other big shooter,” then this is a refreshing change of pace. Just keep in mind that it isn’t going to set the world on fire with its innovation.
Game Informer Magazine
With its interesting premise, evocative opening sequence, and clever variation on multiplayer, Homefront has a strong foundation. It’s a shame that technical limitations and a derivative single-player campaign keep the game from realizing its potential.
'Kaos' may have been trying to spread their wings a bit, but the overall story in the campaign may have clipped their wings, more so with an abrupt ending. As interesting and deep as the SP world and MP gameplay can be, it's a tad outclassed by the rest.
Overall it’s a shame as Homefront was one of my most highly anticipated titles after seeing it at E3 last year. It’s not a terrible game, but it’s agonisingly close to being SO much more. Maybe Homefront 2 will fix up all the bugs and reward players a bit more, rather than rely on a well-respected author’s penmanship. Worth checking out if you always wanted to be a Wolverine, like Patrick Swayze and Charlie Sheen though.
Homefront heeft de verwachtingen niet waargemaakt. Het sfeervolle en emotionele verhaal van de veel te korte singleplayer verandert langzaam in een over-the-top first-person shooter zonder eigen karakter. Homefront is daardoor één van de grote teleurstellingen van 2011, terwijl de game helemaal niet slecht is.
The diverse mechanics that combine to make Homefront's multiplayer what it is may be familiar to genre veterans, but they are well integrated and achieve a nice balance. Matches in Homefront don't feel quite like matches in other games, and there's enough depth here to fuel plenty of hours of combat. Yet, the best part of Homefront is the thoughtful and thorough vision of the future laid out by the campaign. It's rare to have a shooter pay this much attention to its setting, and the results are some remarkably memorable moments that are often nicely emphasized by the soundtrack. It squanders a lot of potential for greatness, but Homefront's campaign still fuels much of the game's appeal, helping to distinguish it among a crowded field of competitors.
All in all it's pretty well-trodden stuff, albeit with a couple of minor twists on established ideas. Is it fun to play? Well, we've got to say yes really, and it adds a sizable amount of long-term appeal to the game through a considerable levelling-up tree of upgrades and unlocks. The limited range of three modes does stunt the offering a bit, but it's still got legs nonetheless. If you're a hardcore multiplayer FPS gamer who's played Black Ops and Bad Company 2 to death but loves the format of both, then Homefront could be right up your street in all honesty.
Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on. If you want something different yet familiar whilst you wait for Battlefield 3 or the next COD maps, give this a go. Kaos and THQ may not have found its heavy-hitting FPS with which to stake a claim on the market, but they've created an experience that's at least tried to create an identity for itself. Every franchise deserves a second chance, so we say bring on the sequel.
Homefront’s campaign tells a good story, but that’s about the only thing it does exceptionally well. The action is fun, but nothing special, and it sometimes feels so rigidly scripted that it’s almost stifling. Meanwhile, the radically different multiplayer stands out as a much better game, with chaotic, drone-and-vehicle-filled action that’s just fun an involving enough to make Homefront worth picking up.
I liked Homefront a lot, and yet I acknowledge that the aspects of the game I like the most aren’t the most important in determining whether the game is great or not. Homefront is certainly one of the most unique shooters I’ve ever played, driven by an ingenious and surprisingly well-fleshed out plot and a dark and dreary, realistic setting. But it also controls and feels like a typical shooter, looks like a game that’s several years old, and most importantly, has an inexcusably brief campaign. Multiplayer is Homefront’s redeeming quality, and those gamers out there who are like me and swoon for alternate/future history settings should certainly look into it. However, if what you’re seeking is an upper-echelon shooter, keep looking, because Homefront isn’t what you’re searching for.
Game Freaks 365
Multi-player alone can’t save this title. You should know that THQ requires you to enter a one-time use code for multi-player that renders the game useless to anyone that would buy it used. This greatly reduces the resale value of the game and makes it impossible for me to recommend as a rental. Homefront fails on too many levels to be a compelling single-player experience. Maybe if the developers had another six months to fix the game’s problems it might have been a more acceptable product. It’s hard to say, but you have to live with what you’ve got. Homefront just does not live up to my expectations of a next-generation product.
All in all, Homefront is a decent shooter but with a short play through time and limited online multiplayer, not to mention no offline multiplayer, it just doesn't seem worth full the retail value.
I know I've sounded mostly negative regarding Homefront's single-player game, but it's only because this type of game, and the style they're going for, has been done better by too many other games. Kaos Studios has made a competent shooter to accompany an engrossing story, one I'm more than willing to finish (assuming a sequel will be made). Multiplayer is where the game's real value lies, and it's certainly more than competent. There's a polish to the online mode that speaks to the developer's true talent. The game is familiar enough that shooter fans can jump right in without having to learn a whole new set of controls or game mechanics, but different enough (with the inclusion of the vehicles and other tools) that Homefront feels different from other games in the genre. If this is the beginning of a franchise, then it's a good start.
Nos queda claro que las compañías copian los éxitos superventas, vengan de donde vengan y utilicen los factores que crean convenientes. Al usuario medio aparte de gustarle la acción quiere que ésta sea de calidad, que recompense al jugador con historias bien hilvanadas y unidas a una jugabilidad satisfactoria. HomeFront lo logra, pero sólo en la parte multijugador, que resulta divertida, adictiva y llena de opciones instantáneas, en un “caos controlado” donde todo lo que sucede en pantalla se ha llevado a cabo de forma inteligente porque las bases establecidas por los desarrolladores del juego online se amoldan perfectamente a sus posibilidades. No podemos decir lo mismo del modo Historia. Corto, repetitivo y lleno de momentos que ya hemos visto en varios juegos. El éxito y el reconocimiento de los usuarios llega en el momento en que presentas situaciones que, aunque ya vividas en otros juegos, aporten un aire nuevo en algún concepto. HomeFront se queda a las puertas de esto.
Depending on the type of gamer you are when it comes to this genre, Homefront will either be a game that had potential or a game in desperate need of a fast fix. For the fan of single-player games, there was a fascinating story to be had, but it's marred by its short length and pedestrian AI. The linearity also doesn't means that there's little replay value for single-player fans. For the multiplayer fan, all of the modes sound fun, but the lack of stability makes it difficult to enjoy. The difficulty in finding opponents on the system also makes it feel like the interest died before it even had a chance to get started. It's an easy game to recommend for a rental since the story is too interesting to pass up, but for those who were interested in buying it, wait to see if there is still a community after the title has been patched.
Call of Duty casts a long, cold shadow over Homefront and Kaos Studios appear to have quailed in fear at its colossal stature. Aside from a few brave attempts to establish a more somber atmosphere and to bring home the consequences of violence (to mixed effect), the campaign is a mostly unambitious piece of me-too shooter gaming that is unlikely to serve as anything but a light snack until something more interesting comes along. While the multiplayer mode is a much more enticing proposition, the fact still remains that Homefront has entered the most competitive battlefield in the gaming marketplace and finds itself sadly underarmed compared to its opponents. There’s just enough here to make it worthwhile, but only just. If Homefront is to stick around and develop as a series, it’s going to have to work a lot harder than this in future.
Calm Down Tom
Homefront is the hot-pocket of FPS’s. It does what it supposed to do. It satisfies you but fills you with a slight feeling of shame and disappointment. When pizza’s not an option though, sometimes a hot pocket will do.
Το multiplayer είναι σαφέστατα το δυνατότερο εκ των δύο τμημάτων του Homefront, προσφέροντας ωραία επίπεδα και ορισμένα στοιχεία, που του δίνουν τη δική του ξεχωριστή προσωπικότητα. Από την άλλη πλευρά, το single player μπορεί να περιέχει πολλές έντονες και αξιομνημόνευτες στιγμές, ωστόσο, η απελπιστικά μικρή διάρκειά του, σε συνδυασμό με το αδιάφορο –στην καλύτερη περίπτωση- σενάριο, το καθιστούν ως μία εξαιρετική πρόταση για ενοικίαση, τουλάχιστον για όσους επιθυμούν να ασχοληθούν μόνο σε offline επίπεδο.
Homefront avait l'ambition mais pas la carrure pour rivaliser avec les meilleurs titres du genre. Si le background du jeu séduit, c'est le réalisation qui déçoit. Si les combats solo amusent, ils demeurent d'un classicisme décevant. Si le multijoueur assure le minimum syndical, il se révèle finalement rachitique. Tout cela est bien dommage, car le titre de Kaos Studio est assez bon, mais il ne se distingue tout simplement pas assez de ses concurrents et reste supplanté par les meilleurs jeux de la catégorie sur trop de points. Un bon jeu noyé dans la masse, en somme, mais qui ne mérite clairement pas le peloton d'exécution pour autant...
Absolute Games (AG.ru)
Едва Homefront поступила в магазины, как продюсеры киноримейка «Красного рассвета» сообщили, что заменят китайских интервентов на северокорейских. Мол, так убедительнее. Знай о том THQ, ей стоило бы договориться с Metro-Goldwyn-Mayer и придержать проект до скорой премьеры. В качестве приложения к фильму он выглядел бы гораздо круче. И уж точно приличнее всяких Battle: Los Angeles.
Homefront is a solid, if uneven, experience that features an excellent multiplayer mode, with a very average single-player campaign attached. It won't capture your imagination in any way, but if you're a devoted multiplayer gamer, you will find a lot to love here.
Whether or not you decide to pick up Homefront should rely entirely on how much you want to play its multiplayer. It's not quite exciting or remarkable enough to trump the current giants of online dude-shooting, but it's a solidly crafted mode made comparatively impressive by just how tremendously mediocre the game's single-player campaign proves to be. Kaos obviously had ideas for this game, yet seemingly couldn't bring any of those ideas to total fruition. The end result is a brief, brittle campaign bereft of impactful storytelling or creatively designed action, one that ends not with a bang, but with the build-up to a bang, followed by a title card.
G4 TV: X-Play
Homefront is definitely a game divided. The single-player game is entertaining in bursts, but far from great. Short and full of cliché and dogged linear design, it’s mostly fun while it lasts, but not at all noteworthy. For multiplayer fans, however, Homefront offers a great alternative to Black Ops and Killzone 3, with a surprisingly polished online experience.
Skillnaden mellan de olika versionerna är förhållandevis liten men precis som med Crysis 2 är det Playstation 3-utgåvan som utmärker sig som sämst. Kaos Studios har tvingats banta ned texturkvaliteten ganska ordentligt på sina ställen och precis som i Mafia II plockat bort gräs och andra detaljer för att rädda flytet.
Après un démarrage prometteur grâce à une intro bien ficelée, Homefront montre très vite ses faiblesses. Bourré de clichés, de poncifs grossiers du FPS linéaire au pixel près, de scripts mal amenés, plombé par une I.A. alliée au top de l'année 2001, le jeu se paie en plus une durée de vie de 5 heures grand max. Quelques séquences plus adroites que d'autres et un multi sympa mais pas bien riche (2 modes, 7 maps) en feront éventuellement un achat envisageable en occasion si vous n'êtes pas difficile... enfin si vous êtes prêt à payer 8 euros pour racheter un coupon d'accès au multijoueur.
The Review Busters
For a game that promised the world I was disappointed. What happened to the Homefront I saw prior to its launch? What about that awesome campaign that was being talked about over the Internet and in Hollywood? Homefront had this entire buzz around it and it failed. The campaign is short and the overall gaming experience does not deliver. There is no way in hell I would ever recommend this game at full cost. I think at best Homefront could have been a download game, nothing something consumers are tricked into buying. Pass on what hopefully is the final Homefront.
The improbable plot ends up being almost the only point of interest in this vapid and hopelessly unoriginal first person shooter.
In a game that’s so focused on a story, having a decent multiplayer offering isn’t enough. Every aspect of the single-player campaign is poorly executed and designed. And when you finally push through it, the ending leaves far too much open to feel any sense of closure — you can tell that a sequel was always planned from the get go. Bad news Kaos and THQ, if this is what you give us, we don’t want anymore.
There's nothing terribly wrong with Homefront. Well, nothing that isn't wrong with the average me-too shooter crassly built to grab a slice of the Call of Duty pie. But those shooters weren't made by the talented mod-makers who went on to form Kaos Studios and make the sadly underrated Frontlines. That game was a fantastic all-around package, with a surprisingly open and replayable single player campaign, and a surprisingly unique and ambitious multiplayer game. So what happened that their latest effort went so wrong? Why did Kaos Studios decide to take all the cool stuff they did in their last game and chuck it out the window in favor of imitating Half-Life and Call of Duty without any appreciation for the writing and pacing that made those games great? Who knows? It doesn't really matter.
Armchair Empire, The
Homefront is an ambitious title with a solid idea, but lacked the courage to distance itself from the (media established) king of First Person Shooters. Had Kaos Studios instead focused on telling its tale of an oppressed America, focusing on aesthetics and solitude as seen in titles like Metro 2033 (a solid, often overlooked game ironically from the same publisher), it may have earned a place among the overstuffed FPS market. Instead, it is doomed to fall into obscurity while Activision’s cash cow continues to keep its dominance in history.
I really don't want to trash Homefront. Whenever a genuinely bad game comes around, the natural impulse for many writers is unchain their inner critic -- typically a once-annually event worthy of some note -- and tear the wretched thing to shreds. Last year's Rogue Warrior was one such game, which I freely admit to crapping on, and Homefront definitely deserves the scorn. But the problem with Homefront isn't just that it sucks, which it certainly does. The problem is that it reveals just how badly many first-person shooters are starting to suck. It's a game that magnifies the preexisting trend of developing to the lowest common denominator.
C'était dans l'air. Cette désagréable impression que sous cette campagne de communication bien ficelée, derrière ces affiches trop alléchantes pour dire la vérité, le dernier né de chez THQ et Kaos Studio n'allait pas tenir ses promesses. Trop belle pour être vraie, l'histoire sentait le traquenard. Et puis l'on s'était mis à espérer. Après tout, le scénario avait l'air intéressant et l'ambiance au rendez-vous. Assurément, ils le sont. Mais tout comme les nombreux défauts qui empêcheront le titre d'accéder aux panthéon des grands FPS. Dramatiquement court dans sa partie solo, trop classique pour proposer quoi que ce soit et définitivement plombé par une réalisation d'un autre âge, il n'y a guère que son mode multijoueur, sympathique à défaut d'être novateur, pour sauver Homefront du naufrage. Que de la gueule mais pas les bras... Une certaine idée de la désillusion en somme.
Game Over Online
It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.