There are no reviews for this game.
Our Users Say
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (5 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
In conclusion, inFAMOUS 2 is better then its predecessor in every way. The experience from beginning to end is captivating. There are no load times in the game, which usually make it prone to have some glitches. I didn’t experience any such glitches while playing, like I did during the first game. This game will take the average gamer 15-20 hours to complete, but the fact that Cole can become good or evil will make this epic adventure last a little longer and feels like a different game when playing through on both sides. It was disheartening that not all of Coles powers were not carried over to inFAMOUS 2 but the developers did add new powers and most likely did that so that it would be more challenging. While the story is tied together nicely I would still recommend playing the first title before jumping into this new one, to get the full impact of the story.
Expect to spend 20 hours beating Infamous 2; twice that much if you want to do everything again. There are myriad collectibles to find, and User Generated Content galore to mess around with.
Infamous 2 embodies significant growth in Cole's superhero journey. The first title established him and set our expectations for Sucker Punch's universe, but the sequel expands it into a highly entertaining, thrilling, and responsive action game bursting with stout combat. It's not always even -- the combat camera is still off-kilter, and the Manichean morality system feels a little long in the tooth (but then, arguably, it does across several genres) -- yet the numerous improvements define it as one of the most entertaining titles you'll play in 2011.
This is a cracking game and not one you are going to finish in a single afternoon not by a long shot. The moral choices and mix of powers mean that you can replay the game using a different 'recipe' once past the tutorial section so the replay value is there for sure. It's made me want to download the original game as part of the welcome back package to the PSN Network when it came back online. No game is perfect, that's the truth, but I am still going to say this is a great game that will engage the player and drive him/her on to get the game completed and with the DLC and side quests, there's more than enough here to drive away boredom. No multi-player or co-operative play is a let down but I am willing to overlook that. inFamous 2 is a great deal of super powered fun, set in a large playground that although not as big as Just Cause 2 will keep you coming back for more. In more ways than one, this is an electrifying game, I recommend this one highly.
Sucker Punch gehört eigentlich zu meinen Lieblingsentwicklern. Aber sie haben den Esprit der frühen Plattformtage scheinbar verloren und sich mit diesem Nachfolger ganz der brachialen Action verschrieben. Das ist nicht per se schlecht, sieht im Gegenteil sogar klasse aus und man brutzelt elektrostatisch ganze Feindmobs weg - zur Not schmeißt man auch mal ein Auto auf Riesenmonster. Aber es mangelt dem Abenteuer erstens an akrobatischer sowie inhaltlicher Abwechslung und zweitens hat es sich hinsichtlich des Moralsystems, der Gebietseroberung und der Bevölkerungsreaktionen kaum entwickelt – im Gegenteil: Es gibt Rückschritte. Und jetzt gehen einem auch noch zwei moralische Touristenführer aus der Lindenstraße der Archetypen auf die Nerven, damit man klar zwischen Gut und Böse trennen kann. Die Inszenierung von Story, Dialogen und Charakteren wirkt gerade im Vergleich zur mitunter spektakulären Kulisse schrecklich primitiv und uninspiriert.