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MAG (PlayStation 3)

Teen
ESRB Rating
Genre
Perspective
Theme
79
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.

Release dates, publisher and developer information for this game listed by platform:

PlayStation 3

Countries
Hong Kong flag Hong Kong, Indonesia flag Indonesia, Malaysia flag Malaysia, Singapore flag Singapore, Taiwan flag Taiwan
Release Date
Jan 26, 2010
Countries
United States flag United States, Canada flag Canada, Mexico flag Mexico
Release Date
Jan 26, 2010
UPC/A
7 11719 81102 2
Sony PN
BCUS-98110
Countries
Bulgaria flag Bulgaria, Croatia flag Croatia, Romania flag Romania
Release Date
Jan 27, 2010
Countries
Austria flag Austria, France flag France, Germany flag Germany, Ireland flag Ireland, Italy flag Italy, Poland flag Poland, Portugal flag Portugal, South Africa flag South Africa, Spain flag Spain, Switzerland flag Switzerland
Release Date
Jan 29, 2010
Countries
Australia flag Australia, New Zealand flag New Zealand
Release Date
Feb 11, 2010
Country
Japan flag Japan
Release Date
Jan 28, 2010
Patch History
Jan 25, 2010
Patch v1.01 - Added "knife while reloading" ability, adjusted minimum level requirements to access various modes, increased sprint duration before tiring by 30%, improved framerate for player-heavy games, and made multiple adjustments to all weapons and armor.
Feb 04, 2010
Patch v1.01a – Resolved issue that caused banding and/or artifacts to appear in the sky, improved server performance to reduce lag issues.
Feb 17, 2010
Patch v1.02 – A number of adjustments to the Field Support class, including the display of the medic icon which now only appears next to those with the Resuscitation Kit, the hiding of the “incapacitated” icons next to downed players to everyone but those who can revive them, and the inclusion of meter-based distance displays for injured teammates.
Feb 25, 2010
Patch v1.03 – A patch that introduced more than 30 changes and repairs including an overhaul of weapon performance for all PMCs, the addition of a “solid tone” audio cue to let players know when a charge is about to blow, the significant lowering of respec costs to redistribute skill points, and multiple bug fixes to solve problems such as “spawn looping” and game freezing.
Mar 12, 2010
Patch v1.04 – Fixed problem that allowed players to spawn inside geometry like objectives, vehicles and walls in addition to an “anti cheat” update that prevents several lag pedal exploits.


Release dates and company information contributed by Jeremy Dunham (300)

Product codes contributed by Freeman (16724)