Release dates, publisher and developer information for this game listed by platform:
Australia, New Zealand
Jan 25, 2010
Patch v1.01 - Added "knife while reloading" ability, adjusted minimum level requirements to access various modes, increased sprint duration before tiring by 30%, improved framerate for player-heavy games, and made multiple adjustments to all weapons and armor.
Feb 04, 2010
Patch v1.01a – Resolved issue that caused banding and/or artifacts to appear in the sky, improved server performance to reduce lag issues.
Feb 17, 2010
Patch v1.02 – A number of adjustments to the Field Support class, including the display of the medic icon which now only appears next to those with the Resuscitation Kit, the hiding of the “incapacitated” icons next to downed players to everyone but those who can revive them, and the inclusion of meter-based distance displays for injured teammates.
Feb 25, 2010
Patch v1.03 – A patch that introduced more than 30 changes and repairs including an overhaul of weapon performance for all PMCs, the addition of a “solid tone” audio cue to let players know when a charge is about to blow, the significant lowering of respec costs to redistribute skill points, and multiple bug fixes to solve problems such as “spawn looping” and game freezing.
Mar 12, 2010
Patch v1.04 – Fixed problem that allowed players to spawn inside geometry like objectives, vehicles and walls in addition to an “anti cheat” update that prevents several lag pedal exploits.
Release dates and company information contributed by Jeremy Dunham (320)
Product codes contributed by Freeman (23201)