User Reviews

There are no reviews for the PlayStation 3 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (6 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameLemon (Oct 31, 2008)
Got it started yet? Okay, good. As you can tell, I thoroughly love this game. There isn't much fault you will find in it, except maybe the heightened difficulty for some gamers. The story finds that perfect balance between campy and cool, the music is awesome as always, and it's hard to overcome the joy you get from realizing that you're essentially playing a brand new NES game in 2008. This is definitely a must-have.
Gamereactor (Sweden) (Sep 26, 2008)
Jag skulle kunna orera på om Mega Man 9 i en evighet, men missa inte det här. Det är så fruktansvärt bra och ett stycke skön spelhistoria. Svårighetsgraden kommer vara för oförlåtande för många av er, men vet du med dig att du inte bangar en bra utmaning och uppskattar den bästa spelkontroll som går att finna är Mega Man 9 direkt obligatoriskt.
GamesRadar (Sep 22, 2008)
Buy it, finish it, love it, because if this takes off we’re going to see a renaissance of new-old games. And if that happens, a whole new batch of gamers will grow up learning why rock-solid gameplay, not tera-flipping flop-bib shaders, make games truly exceptional.
GameDaily (Sep 23, 2008)
So what if it has a challenge level that'll eat you alive? So what if the graphics aren't "remixed"? The bottom line is Mega Man 9 relies on its old-school charms, and that's why it works. The gameplay, level design and presentation reek of classic Mega Man goodness, and the extra modes and downloadable content add to its already significant value.
Gamer 2.0 (Sep 29, 2008)
Mega Man 9 is an extraordinary accomplishment through and through and has come at the right time. In an age where high-definition graphics and sound have become the norm, it is games like The New Super Mario Bros. and Mega Man 9 receiving less flack because of their emphasis on simplicity and bringing everything back to their roots. If there’s any knock to this game, it’s that you have to actually buy the extra difficulties. Be that as it may, Mega Man 9 actually isn’t a finished product, as Capcom has said they will continue to add all sorts of features to the respective consoles’ shops. But however way you look at it, Mega Man 9 is an absolute must-download and is well worth the price(s) of admission.
Game Freaks 365 (Oct, 2008)
Mega Man 9 is a testament to how fun old-school gaming is. Sophisticated graphics, advanced A.I. and Hollywood voice actors can't match the intensity of Mega Man 9's difficulty and the masterful level design that goes into making a good game. I just wish that more developers would follow Capcom's lead in returning to gaming's roots. Mega Man was made for 2D and that's the way that he should stay. After more than ten years of waiting, Capcom finally realized what everyone else already knew. Better late than never.
IGN (Sep 19, 2008)
Mega Man 9 is exactly what hardcore gamers were hoping it would be, as Capcom has come out of the gate with a game that's full of nostalgia and fan service, but also one that truly does rival the best in the franchise's 8-bit roots. If you look at this game as a time warp into the NES era, it's one of the top titles out there, as it's hard as hell, somehow fresh in design (even though there have been well over 100 Mega Man games in 15 years), and simply a blast to rip through.
85 (Sep 22, 2008)
Obwohl es nicht so aussieht, so klingt oder sich so spielt, ist MegaMan 9 ein komplett neues Spiel, das konsequent und mit voller Absicht auf Alt getrimmt wurde - kein Remake, kein Fangame, obwohl es nachweislich von Fans für Fans mit Pixeln im Blut gemacht wurde. Das Leveldesign ist wunderbar ideenreich und frustrierend, ein Bosskampf herausfordernder als der andere, die Präsentation sprüht vor Charme und der Soundtrack sorgt ganz automatisch für zuckende Beine - entweder, weil man im Rhythmus der Frequenzmodulation mittappt oder weil man aufgrund des Getutes Krämpfe kriegt. Dieses Spiel polarisiert wie kein anderes: Wer einfach mal klassisches Spieldesign in moderner Darreichung erleben will, dem sei Bionic Commando Rearmed ans Herz gelegt. Die beinhärtesten MegaManiacs hingegen bekommen hier das beste MegaMan seit Jahren - das sich selbst und der Serientradition treu ist.
Mega Man 9 is more than just an experiment in aesthetics or retro fan service - it's the real deal. Tough as nails, rewarding, and endlessly playable. Essential for anyone with the requisite skill or determination.
GameSpot (Sep 26, 2008)
Mega Man 9 is a fun and exciting adventure that rewards those willing to persevere with some of the most satisfying victories they will have claimed in recent times. Whether you’re looking to relive the trials of yesteryear or just want a lot of bang for your buck, you should give Mega Man 9 a shot. It won’t leave you feeling blue.
Gaming Age (Oct 16, 2008)
If you know Mega Man, you know whether or not you'll be happy with this iteration. It is as true as possible to the franchise's humble beginnings, which is a good and bad thing. In my opinion, it's a good thing because I love a game that can put me through the wringer and back-but still be fair about it. If you loved the first few NES games, take a chance with MM9. I can only half-guarantee you won't regret it, but I can assure you that your controller will.
Cheat Code Central (Oct, 2008)
Taking Mega Man back to his 8-bit roots may seem like a step backward for the series, but I think it was the right move. Giving players a new experience that evokes the fond memories they had with the character in years past will go a long way to reinvigorating the franchise. That and having a new 8-bit-styled full game available for ten dollars is quite a bargain, considering how much it would have cost twenty or so years ago. Here's hoping this title will be successful, perhaps leading to more companies releasing new retro installments to beloved franchises.
Capcom has delivered some fine fan-service overall, both to those who have clamored for a new REAL Mega Man game for over ten years and those who thought the original bunch were a tad too easy. This game, although quite entertaining, also delivers some of the cheapest gaming kills I've encountered in a while. I think the folks at Capcom must have been storing some cruel ideas all this time and were just waiting to put them to use. Here they are. I can indeed recommend this as a worthwhile download from WiiWare, XBox Live Arcade, or the PlayStation Network, all of them for about $10. It's a notable title that was worth the wait, sort of. It isn't quite the revolution that games like Mega Man 2 or Mega Man 3 were, but it's definitely of the same quality. I hope more games in a similar vein are released in the near future (not remakes, new games). While I wait for those dreams to become realities, I shall say, "Fight, Mega Man, for everlasting peace!"
Gaming since 198x (Oct 25, 2008)
Bon, je sais pas s'il faut que je m'enfile 2 verres de plus pour vous faire comprendre que MEgaman 9 c'est génial, mais en tous cas, moi je suis en train d'y jouer, et pas vous.
UOL Jogos (Sep 26, 2008)
Ainda que seja um bom jogo de plataforma, obviamente não é para qualquer um. Seu nível de dificuldade elevado aliado aos gráficos e sons extremamente simples podem não atrair jogadores mais novos, que não acompanharam de perto os primórdios da série. Por outro lado, aos saudosistas, "Mega Man 9" é uma viagem nostálgica e imperdível de volta à gloriosa era dos 8-Bits.
80 (Sep 24, 2008)
Door het achterhaalde uiterlijk en spelprincipe zou je verwachten dat we te maken hebben met een heruitgave van een decennia oude game, maar niets is minder waar. Het betreft een volledig nieuw deel in de langlopende franchise. Desalniettemin kan Mega Man 9 ook nu al beschouwd worden als een klassieker. Een nieuwe klassieker, welteverstaan. Het spel excelleert op zo goed als alle vlakken en toont aan dat tweedimensionale spellen nog altijd recht van bestaan hebben. Zelfs zonder weergave in hoge definitie.
80 (Sep 24, 2008)
So, some things change, and some things stay the same. My 2D platforming skills have certainly changed. For the worst. My time with Mega Man 9 has proved that conclusively. But some things stay the same, even when everything else moves on. For that, Capcom should be praised. Still, a 'next-gen' Mega Man would be so cool...
Gamekult (Oct 01, 2008)
Si l'apprentissage obligatoire des scripts du jeu semblera rétrograde à certains, on ne peut que saluer la qualité générale du level design, poussant à expérimenter les diverses armes récoltées. Les experts de la manette - qu'elle soit PS3, Xbox 360 ou Wii, le contrôle reste toujours impeccable - apprécieront aussi la liste ahurissante de défis et la présence d'un time attack. En revanche, il est fâcheux de voir que Capcom a gardé tout un lot de bonus (Proto Man jouable, mode et niveau spéciaux) pour les vendre plus tard en supplément. C'est néanmoins le seul faux pas de ce rétro-millésime 2008, digne des meilleurs crus de la licence.
GamingExcellence (Oct 14, 2008)
All this said Mega Man 9 has a lot going for it. It isn’t terrifically expensive but you can have hours of fun with it, trying to master the stages and the Robot Masters. You might think that you have what it takes to be a hardcore gamer but go ahead and give this a try, see if that really stands up. Capcom is pulling a serious number by reviving its old classics, first Bionic Commando Rearmed and now this, and it’s bringing a whole new level of hard to a brand new generation of gamers.
60 (Sep 25, 2008)
Il est extrêmement difficile de juger un tel titre, sortant à l'heure où la puissance de calcul des consoles de salon atteint des niveaux hallucinants. Criard, ardu, exigeant, assumant son statut oldschool, le jeu satisfera les hardcore-gamers avides d'un challenge relevé au piment de Cayenne. Les nouveaux venus dans l'univers des jeux de plates-formes à l'ancienne devraient en revanche tester la bête chez une connaissance avant de précéder ou non à l'investissement. Avant de soulever une fronde indignée, sachez enfin que cette note finale est dédiée aux fans de la première heure. Les autres peuvent enlever 3-4 points.
55 (Oct 01, 2008)
Megaman 9 : arnaque vidéoludique ou trip nostalgique brillant ? Voilà une question qui mérite débat, tant le titre interpelle. Une ambiance retro imparable couplée à une difficulté imbitable parviennent-ils à séduire les vieux joueurs ? A vous de voir, mais ce (pas vraiment) nouvel épisode de Megaman irrite autant qu’il séduit. L’approche radicale de Capcom est à la fois une grande qualité et un défaut rédhibitoire. Maintenant, il reste toujours la solution de ressortir votre vieille NES du placard, ça ne coûte pas plus cher et vous aurez au moins l’occasion de jouer sur un vrai pad de l’époque.