Credits |
Executive Producer |
Arnaud Bonnard |
Local Producer |
Samuel Bernier |
Lead Designer |
Marc-Andre Larouche |
Technical Designers |
Christian Philippe Guay, Francis Elphick, Nicolas Nazair |
Additional Technical Designers |
George S. Blott, Carl Préfontaine, Marc-André Hétu, Clément Poudade |
Lead 3D Graphics |
Louis-Maxime Gagnon-Dumas |
3D Graphics |
André Authier, Vincent Desilets, Roy Ashkar, François Walter, Nicolas Néron, Ziv Wong, Patrick Dunal-Loughlin |
Technical Artists |
Rémi Breton, Luc Saulnier |
Special Effects |
Stéphane Nepton |
Character Artist |
Yevhen Lisunov |
2D Graphics |
Quang Nguyen, Sean Arriola, Jonathan Marier, Alexander Lan-Chun-Yang, Christian Robert |
Concept Artist |
Quentin Gautier |
Lead UI Developer |
Marc-André Martin |
Additional UI Developers |
Jonathan Lamy, Maxime Grenier |
Lead Animator |
Jean-François Leblond |
Lead Programmer |
Charles Donohue |
Online Programmer |
Jean-Gabriel Le Sauteur |
A.I. Programmer |
Nicolas Comtois |
3D Programmer |
Luis Felipe da Costa Antoniosi |
Programmers |
Jean-Claude Hamel, Danis Joyal |
Additional Programming |
Tommy Leunen, Jean-François Roux, Reginald Louis, Irwin Chiu Hau, Frédérick Loranger, Mathieu Grenier II, James Robinson, Louis-David Lavoie, Dominique Canzeri, Olivier Francoeur |
3D Engine Team |
Gerald Langlois, Louis-Michel Veilleux, Francois Duranleau, Marc-André Loyer, Jianghao Chang, Frédérik Rozon, Benoit Thomas |
Gameloft Montreal 2D Engine Team |
Mathieu Latrémouille |
Gameloft Montreal Network Engine Team |
Daniel Thompson, Ando R. Rapelanoro, James Robinson, David Provost, Guillaume Nantel |
Gameloft Montreal Sound Engine Team |
Alexandre Bélanger, Robert Houde |
Motion Capture Studio |
Mobility Art |
Motion Capture Actors |
Felix Famelart |
Audio Director |
Arnaud Galand |
Composer |
Eduardo Broseta |
Sound Designer |
Jérôme Laberge |
Audio QA Manager |
Ulrich Frantz |
Audio QA Testers |
David Noël, Gabriel Boivin-Simard, Giovanni Laurelli, Nicholas Lupien |
Localization Manager |
Alexis Green-Painchaud |
Localization |
Alicia Buffa, Fred Leung, Mariko McDonald, Kasper Hartman, Owen Weiss, Timothy LeClair |
Montreal QA Team |
QA Manager |
Nicolas Gauvreau |
QA Leads |
Benjamin Goulet, Ben Morin |
Technical Compliance Testers |
Billy Stever, Chua Kim You, Françis Vaillancourt, Krista Beaven |
QA Testers |
Jonathan Dagar-Magnan, Kevin Kenny, Marie-Ève Massé, Mark Lento, Raine Pye, Patrick Lambert, David Lebrun, Éric Provost, Marilyne Eloi, Catie Corbin, Romain Dufresne, Matthieu Mandeville-Gauthier, Andrew Malo |
Beijing QA Team |
QA Lead |
Wang Xiao Feng, Zhang Jun Feng |
QA Testers |
Jiang Yi, He Ming Jin, Wang Tao, Li Kai, Zhang Zi Cheng, Chen Jian Kai, Li Miao, Gao Bin, Sun Ying, Wang Jian, Xiong Ping, Zhang Jian, Li Wen Long, Tang Chen, Wang Jia Jun, Wang Chao, Shao Bing Ming, Li Hao Ran, Li Yu Feng |
Japan Team |
Next-Gen Support |
Yumiko Nishi |
Translation Lead |
Akiko Nishimura |
Translation |
Chihomi Sasaki, Keigo Yoshida, Chie Kazumi |
Gameloft Montreal Studio |
Studio Manager |
Vincent Boiteau |
Creative Director |
Simon Lépine |
Technical Director |
Patrick Allaire |
Art Director |
Christophe Latour |
Gameloft Paris HQ |
Console Division Manager |
Philippe Laurens |
Art Director |
Arthur Hugot |
Technical Director |
Brice Ramard |
Creative Director |
Stanislas Dewavrin |
Console Creative Director |
Stéphane Varrault |
Special Thanks |
Jérôme Poulin, Ber Cohen |
Trademarks, Logos and Third Party Technology |
Nvidia and Physx Copyright 2008 |
Nvidia Corporation |
Font Ash. Typeface © 2007 |
Cherrylane Designs |
Font Komatunap provided by |
Fontworks Inc. |
The Desert Eagle pistol and name are trademarks of |
Magnum Research Inc. |
In Memory of |
Christian Robert (Excellent artist. Great colleague and friend.) |