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Pac-man Championship Edition DX bests the original in every way. The revision packs in the original game with eight other maze modes, which are unlocked by playing through a well-organized set of challenges, including time- and score-attack modes. The centerpiece maze is Championship II, which evolves the ghost-eating chains of the original to its logical conclusion. Where Championship I populated the maze with the familiar four primary-colored ghosts, II is littered with ghosts. Most of these sleeping ghosts who are awakened when Pac-Man passes by. As they chase the hero, they form into one long, ghoulish string. When Pac-Man hits a power pellet and turns the tables, that chain transforms into tens of thousands of satisfying points. There are also a wealth of presentation options that cover the gamut of Pac-man’s 30-year history, including even the weird rendered version of the little dude from 1996’s curio, Pac-Man Arrangement…
Though I still don't know what a perfect game of DX looks like, the fact that I'm still glued to it (despite -- at this point -- finishing what I estimate to be maybe one actual five-minute game in any given hour) should give you a pretty clear idea of how I feel about it.
Three difficulty levels mean that players of any skill level can start at a speed they're comfortable with, offering a terrific experience to both those driven by a competitive desire to dominate on the leaderboards and those just looking for a fun and accessible game with a retro arcade feel. The new elements fuse so seamlessly with the familiar ones that DX immediately feels like a thrilling new game and a timeless classic at once. Thirty years after Pac-Man first became an arcade sensation, it's exhilarating to see new concepts introduced that make the whole experience of playing completely fresh and compulsively playable all over again. The original arcade superstar is back, and this is one of his best performances yet.