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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||1.0|
|Sound / Music||The quality of the sound effects and/or music composition||2.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||2.0|
|Overall MobyScore (1 vote)||2.3|
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Sans chercher à innover, Ratatouille livre une prestation correcte qui séduira sans doute les amateurs de plates-formes ainsi que les joueurs réceptifs à l'univers du film. Cela n'empêche pas le titre de trimballer quelques problèmes dont une difficulté mal dosée pouvant entraîner de la frustration face à certains objectifs.
It's just too bad Heavy Iron didn't follow through on these good ideas with a stable and accessible gameplay system. Even if they had opted to ignore the story - strange, but they did - playing the game would've been entertaining enough to take our minds off the lack of dialogue, plot-laden cut-scenes, etc. The game does shine with a series of interesting platforming ideas, as outlined earlier, so that might be enough to keep fans of the movie playing until the end. But there are plenty better PS3 titles out there for the avid gamer, and even several better games designed for the younger crowd. There's not much else to say, but we always hate to see productions with so much potential fail to follow through on all that promise. Ratatouille, without any doubt, is far better as a movie, and even big fans of the film probably won't get too much enjoyment out of the game.
The Next Level
Games based on Disney movies once were something to look forward to, but sadly those days are long gone. Classic platformers like Aladdin are nothing more than a memory. Nowadays, Disney licensed games are more like rat traps. The license lures you in like a big hunk of cheese, and snap, it’s over before you know what hit you. So it’s fitting that one of the most recent Disney titles features a rat named Remy, the hero of Ratatouille. He may be able to sniff out the traps that plague his rodent friends, he doesn’t fare quite as well in his recent PlayStation 3 outing. The goal of becoming a chef is quickly lost in the mundane nature of most of the missions. It’s enough to squander the good will provided by the film, and leave you with a bad taste in your mouth. For me, it was enough to make me break out my Genesis and take a quick flight on a magic carpet.
Cheat Code Central
If you like to be tortured, you could just go to the store right now and pick up the game; you'll be very satisfied. However, something tells me that you and most people enjoy games that are fun to play, user-friendly, and engaging. If that's your case, there are plenty of games out there that will probably provide you with better gameplay and more fun for the whole family, from THQ's Tak series to others like Ubisoft's Rayman, Sony's Jak and Daxter, and EA's Ty, the Tasmanian Tiger, along with some other movie-based video games that were actually made with some love. Just keep looking; like I said at the beginning, you might have to look for cheese somewhere else…
I don't know anyone at Heavy Iron Studios, but I do know that deep down, most game developers believe their creations, these games of almost any genre or inspiration, are an art form, even if they'll admit, often a very commercial brand of art. Creators of games this poor, reckless and careless aren't artists, and they have no rights in alleging art as their professions. If they cared one bit about games or stake any fair claim in artistry, they'd have stayed up nights days on end to improve this game. Frankly, developers of this type perform a gross disservice to other practitioners of the medium, and THQ should have never let this one out the door, no matter how much revenue they'll earn in licensed sales. With titles so poor, they severely weaken their credibility even in the eyes of young, naïve, rather readily pleased gamers; the quick cash is just not worth the huge swath of a black mark on their industry reputation.
The Video Game Critic
You'll scurry through plenty of alleys, kitchens, and sewers, but the angular scenery would be more appropriate for a PS2 game. When you see pipes shaped like octagons, you have to wonder how much of the PS3's power is really being used. The camera controls are awkward and the load times are long. I did enjoy jazzy musical score, and the cut-scenes are done with good humor. Fans of the movie can probably bump up the grade by a letter, but for the rest of you, this one bargain bin title you can safely resist.