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Resistance 3 is an easy sell for me; apocalyptic stories are right in my wheelhouse. But even if they weren’t, I’d have to give Insomniac full marks for taking the time and creative energy to craft not just a game, but a compelling, human story to go with it. There’s always a place for a mindless shooter in my game collection, but sometimes I want a good tale of right and wrong, good and evil, sacrifice and reward, and that’s what I love the most about Resistance 3. Hopefully other developers and publishers will see the value in this and follow in Insomniac’s footsteps.
It will have stiff opposition. I sincerely hope it does not get neglected in the euphoria attached to Gears 3 or indeed, other shooters that are out there like Bulletstorm or the Warhammer 40,000 Space Marine. This is a very good game, no correction, it's a GREAT game. I personally think that if it wasn't for some other titles out there that are due, this could well be a late contender for game of the year 2011. If you disagree with me that's fine, that's your right, but I know what I like and I like this, a hell of a lot. For those of you who have a PlayStation 3, and have the other two games or have played them, then this is a must have. I fully intend to play the trilogy again from start to finish to see the story again in all of it's glory. It's a testament to the first game that the multiplayer lobbies are still very active, as they are for the second. Like they say, quality sells and this is a quality title. I highly recommend this.
When it comes to FPS, this is a game I feel everyone should try. This isn’t one of those Call of Duty clones that seem to be everywhere these days and it is incredibly fun to boot. Co-op will make you feel like playing the single player game more than once and the weapon wheel really adds variety to the game in terms of strategy. The multiplayer is very well done and the balance found in the game is somewhat unique in itself these days. All in all, there is little doubt in my mind when I say that Resistance 3 is the best entry in the series to date.
Resistance 3 offers the same polished experience as the last two games in the series, only this time the action is more focused and tightly structured. Insomniac clearly wanted to make this game a more harrowing and personal experience, and by focusing its attention on a smaller, more personal story within the invasion, it has succeeded without question. While the big military operations have been replaced by more intimate battles, the sense of scale is as intimidating as ever. This is a surprisingly emotional cinematic roller-coaster of a campaign that never lets up.
Insomniac Games has once again shown why they are such great developers, and Resistance 3 is more proof of their capabilities. They have crafted a tale that is different from the first two PS3 games, and the story that unfolds in front of you is engaging and enjoyable. Add to this fine narrative some solid visuals and sound, and some very well implemented gameplay, including the adversarial and cooperative multiplayer modes, and you have the first big PS3 game of the holiday season.
The successful multiplayer paired with the atmospheric and challenging campaign make Resistance 3 a great shooter. Both may have their limitations, but the action here is undeniably exciting. Those with the necessary accessories can use the well-implemented PlayStation Move controls (single-player only) or take on their foes in stereoscopic 3D. No matter what your gaming setup, you're in for a treat. Whether you're storming a Chimeran squad with blood in your eyes and the hope of freezing them all solid before they take your last slivers of health or tracking an enemy, tagging him, and watching him vainly try to flee the bullets that follow him around corners, Resistance 3 offers a brand of excitement you won't find in any other shooter franchise.
Der erzählerische Fokus auf einen neuen Helden und sein kleines persönliches Schicksal innerhalb der riesigen Invasion ist gelungen. Zwar verliert man hinsichtlich Dramaturgie sowie Spannung von Zeit zu Zeit den Faden oder bemüht zu viele Klischees, doch letztlich bekommt man hier einen versöhnlichen Abschluss des alternativen Krieges gegen die außerirdische Bedrohung. Mechanisch bleiben die ballistischen Auseinandersetzung trotz mitunter sehr abgefahrener Interpretationen klassischer Waffensysteme und ihrer Sekundärfunktionen (allen voran der zu mächtige Atomisierer) allerdings sehr konservativ. Einerseits spürt man in diesen Momenten zwar die handwerkliche Expertise, die sich Insomniac im Laufe der Jahre nicht nur mit Resistance, sondern auch mit Ratchet & Clank erarbeitet hat. Andererseits wirkt die Action dadurch auch austauschbar.
Insomniac weet hoe het een uitstekende shooter in elkaar moet vijzelen. Resistance 3 is puur vakwerk dat met iets meer eigen ideeën en een sterker slot werkelijk had kunnen schitteren.
That sense of obligation is, perhaps, the problem. First-person shooter design has reached an evolutionary ceiling and desperately needs some mutant DNA to push it onwards and upwards. Resistance 3 could have provided that genetic jolt; but Insomniac has chosen to look back to how we used to play rather than grapple with how we could play in the future. As understandable as it is, that cautious approach results in a game that is extremely enjoyable, but never as imaginative as you want it to be.
A jeu lambda, note lambda ! Attention, 14 n'est pas une mauvaise note et Resistance 3 n'est pas un mauvais jeu, mais il n'est pas suffisamment réussi pour s'extirper de la masse de FPS du même genre non plus. Plat, convenu, générique, sans âme, le bougre oublie même en chemin la dimension grand spectacle de son aîné au profit d'une histoire et d'une ambiance qui ne risquent pourtant pas d'emballer les foules. Reste un gameplay honnête, soutenu par un arsenal toujours aussi jouissif, ainsi qu'un multijoueur solide car inspiré en très grande partie par ce qui marche ailleurs.
I was surprised about how much I enjoyed Resistance 3 as a whole. It has very definite failings, and its quality is anything but consistent, but when the game is good it feels like a true step forward for the franchise and Insomniac themselves. When they retreat to the familiar, and phone it in, you might as well assign the game to the b-list; it doesn’t stand up to the competition. Renting like I did isn’t a bad decision, but unless the developers can learn to trust their better design instincts, they might still struggle to get me to spend even those few bucks on another sequel.