Sengoku Basara: Samurai Heroes Reviews (PlayStation 3)

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Critic Reviews

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82 (Dec 03, 2010)
I really dig this game and franchise. I’m happy to see it finally get an actual release here and I hope it continues. I think the game could have used some more playable characters and pathways. But the style is great and a big step up from the more Chinese counterpart to this franchise, Dynasty Warriors. Another cool thing about the gameplay is that you can also get a mount (horse) during your battles which adds another layer of fun. You even get Date’s trademark hand cross while riding his horse. “ARE YOU READY GUYS?! PUT YA GUNS ON!:”
71 (Oct 14, 2010)
Angesichts der Stunden, die ich mit den Samurai-Kriegern verbracht habe, würde ich sehr gerne eine gute Wertung vergeben. Doch auch das Wissen, dass ich noch viele weitere Stunden in die Sengoku Basara-Welt abtauchen werde, um mich zum Herrscher Japans zu metzeln und zu schnetzeln, kann mich letztlich nicht zu einer guten Einschätzung bringen. Dafür sind die Kleinigkeiten zu zahlreich, in denen man sich inkonsequent oder einfach nicht mutig genug zeigte, um das seit Jahren stagnierende Genre vorwärts zu bringen.
Gamekult (Oct 15, 2010)
On était en manque et ce nouveau Sengoku Basara : Samurai Heroes vient apaiser nos envies de voir cabotiner des généraux japonais en armures rococo japanim'. Les fans vous le diront, ce qui compte dans Sengoku Basara, ce sont les personnages. Il faut sentir que les comédiens de doublage se sont fendus la poire au cours d'enregistrements survoltés. Comme dans un buddy movie, il y a une alchimie avec laquelle on ne peut pas tricher et qui fonctionne. Du jeu pour fans, bien calibré, voilà qui n'est pas si courant, et qui fait un peu oublier le fait que Capcom n'a rendu qu'une copie à moitié remplie. On a notre dose jusqu'au prochain jeu qui sera évidemment dégoulinant de personnages, comme une brochette-fromage bien fondue.
Worth Playing (Oct 29, 2010)
Most action fans who play Sengoku Basara: Samurai Heroes might feel the same way that they do about Dynasty Warriors, since the formula is practically the same. For people who have already distanced themselves from Koei's game series, this title will do nothing to change their minds about the genre. For fans of the formula, though, the decision of purchasing this game comes down to whether or not they can live with its trade-offs. For those who can live with the changes, the game provides a fun experience that will last for quite a while.
65 (Oct 19, 2010)
Sengoku Basara : Samurai Heroes ne révolutionne à aucun moment la saga qui l'a vu naître. Proposant de nouveaux personnages, réussis ou au contraire complètement à côté de la plaque, ce nouvel opus reste toutefois dans la veine de ses prédécesseurs. Perclus de plusieurs défauts gênants, répétitif au possible, il offre cependant des moments de pure jouissance guerrière mus par des attaques encore plus démentielles que par le passé. A consommer seul ou à deux mais avant tout via de petites sessions de jeu afin de ne pas être trop rapidement repu.
Sengoku Basara: Samurai Heroes brings nothing new to the hack-and-slash table, nor does it improve on any of the genre’s typical features.
60 (Oct 15, 2010)
Si l'on peut être plein d'aprioris négatifs devant ce qui semble être une copie conforme de Samurai Warriors, on se laisse progressivement apprivoiser par le titre de Capcom qui sait faire valoir sa différence et ses qualités. Grâce à son coté déjanté et parodique clairement assumé, il se détache radicalement de son modèle, qu'il surpasse même d'un point de vue technique et ludique. Si vous aimez le genre, c'est le meilleur titre disponible.
IGN (Oct 12, 2010)
Ultimately, there aren’t all that many good things to say about Sengoku Basara: Samurai Heroes. Sure, it’s better looking and slightly more entertaining to play than any of the similar games that have come out in recent years, but it’s still painfully formulaic and completely uninspired. This is a genre that desperately needs a makeover to be relevant again, because I think even newcomers to the game would be shocked to learn this was made in 2010, and not at the turn of the millennia. C’mon, Capcom, you’re better than this.
GameSpot (Oct 20, 2010)
Both the Wii version and the PlayStation 3 version support offline, split-screen two-player cooperative play. In this mode, you can revive your companion if he or she falls in battle, which makes getting past some of the tougher bosses easier, but it doesn't actually make the shallow action any better. There's also a quick battle option that lets you take any unlocked character into any battle scenario you've reached in the story mode, but these battles aren't even fun the first time you play them. Samurai Heroes has an enjoyably anachronistic take on the Sengoku era of Japanese history, but there's nothing enjoyable about trudging through its battlefields and laying waste to hordes of mindless enemies. This is one trip back in time that's best left untaken.
Console Monster (Mar 31, 2011)
Ultimately, despite the flair and lushness of the presentation, the game is pretty monotonous, with the same hack and slash, or in some cases run-and-gun gameplay over and over again. All the impressive flashiness can't save the game, even with the RPG element, from it being tedious and drawn-out. If eye candy and mindless violence is your thing, chances are you'll enjoy it for a little while, but gamers looking for a deeper experience may want to think twice or even thrice before parting with their hard-earned cash.
40 (Oct 14, 2010)
Unquestionably the best Dynasty Warriors style game so far, but at its core it's still just as shallow and repetitive as any of Koei's games.
Gaming Nexus (Nov 19, 2010)
There isn’t a single redeeming quality to Sengoku Basara: Samurai Heroes that will justify playing the game to its full extent. While the diversity of available playable characters is initially appealing, the repetitive combat quickly takes that appeal and turns it into a monotonous experience. Boss battles are the only piece of gameplay that otherwise disrupts the monotony of literally button mashing your way towards them. The storyline is remiss, and the quality of dialogue and voice acting do not attempt to eradicate that.