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SoF Payback is miles from being a bad game, in fact if the season hadn’t seen so many AAA shooters all at once it could have gotten by on its gore alone. If you are a fan of the series and can handle some of the hang-ups found in this latest chapter then by all means snatch it up, I know I could use more people online to play with. However, most FPS gamers looking for the next best thing will find Payback a bit too much on the derivative side to warrant its full price tag.
At the end of it all, Soldier of Fortune Payback isn't what I was expecting. I would hope that for the franchises' third entry we'd see a really spectacular entry. Perhaps Activision should've gotten some of the Infinity Ward guys to help out with the development of Soldier of Fortune Payback. I can clearly see a solid game here; it's just that it is really marred by a poor framerate and boring campaign structure. It doesn't offer much value as a single-player game, and with a barren online community, it most certainly doesn't have any multiplayer value to speak of. I'm certain that with another four months of development, this could've been a decent release. But as it stands now, Soldier of Fortune Payback is one to pass on.
Soldier of Fortune: Payback has one thing going for it: excessive dismemberment. Everything else is standard stuff for a shooter. Yet, I must admit, that I get a guilty pleasure playing Payback. Though it's not a good game, it's still fun to see body parts fly. If that doesn't interest you, there is an option to turn down the gore. That, however, takes away the only interesting thing Solider of Fortune: Payback has to offer.
Too flawed and riddled with every first-person shooter cliché out there, Soldier of Fortune: Payback might look good but this is a crude and uninventive shooter hardly worth playing. Its few moments of fun are rare events scattered throughout a sea of uneventful mission scenarios that we have seen and done before. This is certainly one first-person shooter you should seriously consider skipping altogether.
Soldier of Fortune: Payback isn’t terrible; it’s just not superior to anything else on the market as of now. Its one unique attribute, extreme gore, is all this title has going for it. Decent graphics don’t overshadow glaring gameplay flaws and lazy development decisions. Fortune doesn’t shine on this soldier.
Stock animation generates the same A.I. moves over and over again. This redundant theme is further exacerbated by the gameplay which, despite changing environments, doesn't differ from mission to mission. It's a matter of taking out the bad guys and moving on. The entire game can be played in a day. I don't recommend this game for the multiplayer component, but simply for the fun of the tasteless violence. To that end, I can only recommend Payback as a rental.
We can understand SoF: Payback being a low key release in these days where blood and gore isn’t really popular in games. What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation. SoF is a game about mercenaries, and someone has sure taken some mercenary decisions to release this. SoF: Payback should face a firing squad.
For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage. They’ve clearly created a budget title, and then added insult to injury by attempting to charge the very unbargain-like price of $59.99, when even at $9.99 it might not be worth it. Don’t be fooled. Spend your hard-earned dollar elsewhere.
Assim como muitos filmes B, "Soldier of Fortune: Payback" é um jogo realizado de maneira burocrática que, apesar de não contar com o requinte e criatividade de vários de seus concorrentes, ainda é capaz de divertir principalmente aqueles que não conhecem os títulos anteriores da franquia, que serão surpreendidos pelo culto às armas e à violência. Mas a linearidade, aliada aos bugs, não é capaz de prender jogadores fanáticos, principalmente em uma temporada tão movimentada e concorrida como a de 2007.
The PC game is slightly less expensive than major titles, but the Xbox 360 and PlayStation 3 games are full priced. Nevertheless, they're all a terrible value proposition considering the sheer quantity and high quality of shooters this year. Unless you like pain and frustration, there's simply no reason to play Soldier of Fortune: Payback when there are so many other better games on the market.
The sad part is, Soldier of Fortune: Payback actually runs exactly the way it's supposed to, with few gameplay or graphical glitches to speak of. The graphics may not be on the level with other titles out there, but at least they're relatively bug-free. At a budget price, Payback would be a great pickup for its mindless run-and-gun action enhanced by ridiculously gory deaths and a considerable array of weapons to play with. But this one is just not worth $60, even when you factor in the relatively simple and straightforward multiplayer mode.
Soldier of Fortune: Payback is a sloppy and derivative shooter that looks great and seems promising for the first few minutes - but quickly goes downhill from there. Filled with badly designed levels, terrible friendly and enemy intelligence that the developers attempt to mask using ghost spawning and cheating AI, there is not much of note: you get the usual variety of terrain to explore and weapons to fire, but the gameplay is loose and feels years old - this is clearly not Raven Software at work. Perhaps if the game reflected the 'value' in publisher Activision Value by being priced at a budget rate this would be acceptable - but as a full-price effort this is just terrible and I would recommend it even if there wasn't a half-dozen better shooters released within the past month.
Games set in and around the War on Terror are an inevitable fixture on the gaming landscape, but at least the likes of Call of Duty 4 and Full Spectrum Warrior couch their politicised narrative in a sense of reality, responsibility and - let's not forget - some pretty great gameplay. When Soldier of Fortune Payback isn't being generic and shallow, its being utterly crap and thus does nothing to mitigate its gleeful and deliberate xenophobia. This is gaming as lowest common denominator, feeding off a very unpleasant human urge. Whether you dislike the politics, or just don't like playing lousy games, there's absolutely no reason to give this gruesome farce your time or money.
Tenter de camoufler un mauvais FPS en le cachant derrière une violence "totalement outrageante" (que l'on peut même désactiver pour réduire encore l'intérêt) et un nom à peu près vendeur, c'est le défi réussi par Cauldron avec Soldier of Fortune : PayBack. Armé de son gameplay daté, de son moteur graphique poussif et de ses ennemis apathiques, ce titre sans génie arrive même à être médiocre dans son domaine de prédilection : la violence. On se retrouve alors avec une aventure solo hyper-linéaire que l'on finira en un après-midi - à condition de ne pas devenir fou à cause des checkpoints trop espacés - en massacrant des hordes de soldats et de boss sans intérêt à la chaîne.
Cette soi-disant suite de Soldier Of Fortune a de quoi filer de l'urticaire aux créateurs de la série originale. Avec une IA à faire pleurer de honte, un level-design sans envergure et un gameplay au ras des pâquerettes, on ne saura vous conseiller qu'une seule chose : laissez tomber et tentez plutôt de vous trouver un Soldier Of Fortune 2 au fond d'un placard. Ca a vieilli, mais c'est encore meilleur.
Without all of the ultra-violence to distract attention from the game design, it's even more glaringly obvious that Soldier of Fortune: Payback is a thoroughly uninspired piece of hack work that gives you plenty of reasons not to buy it. Pick any one you like and save yourself the sixty bucks.