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The best part about Spider-Man: Web of Shadows is the total freedom you are allowed in not only choosing what to do and when to do it, but also how to do it and what you wear while you're doing it. And when you mix this freedom of gameplay with a massive sprawling city that reaches to the clouds, and an endless supply of intelligent evildoers, there is no end in sight to the superhero action waiting for you in this latest Spider-Man adventure.
At the end of the day Spider-Man Web of Shadows is an extremely enjoyable ride. If you can get past doing the same objectives to progress the story such as having to beat up a certain amount of bad guys or saving so many civilians, and forgive the camera issues, this game is more than awesome. It's the perfect game for Spidey fans; simplistic combat, awesome wall fighting, nice upgrade system, and great story makes beating up the same bad guy over and over worth the while. Even with horrible voice acting this is one super hero adventure that is worth taking for fans of comics or action games in general.
Good story, solid action, wonderful graphical elements and great combat all make up for a game that is entertaining. Spider-man fans should enjoy this one.
Puh, ich bin beruhigt: Der Vorgänger »Spider-Man: Friend or Foe« war nur ein Versehen, ein Schnitzer, der irgendwie durch Activisions QA-Abteilung schlüpfen konnte, als man gerade gemeinsam im Kino oder auf Bali war. Web of Shadows ist wieder der Spider-Man, mit dem ich im zweiten, dritten und ultimativen Teil so viel Freude hatte: Das Schwunggefühl ist brillanter denn je, die schwerelose Freiheit des Zischens durch Manhattan sucht nach wie vor ihresgleichen! Das Kampfsystem ist schön einfach, die Bossfights machen über weite Teile Spaß, die Dialoge sind witzig, die Story ist bemerkenswert einfallsreich - und die Wahlmöglichkeiten zwischen rotem und schwarzem Pfad lassen viel Raum für mehrfaches Durchspielen. Allerdings merkt man deutlich, dass die Entwickler ihren Fokus auf die Story-Missionen gelegt haben, denn die Nebenaufgaben brillieren durch eklatante Einfallslosigkeit.
Web of Shadows doesn't break the mold of earlier Spider-Man games, but its cohesive, engaging story, varied missions, and consistently thrilling action sure make it a big improvement for the series. The campaign is a good 12 hours long, and the gameplay is solid enough to hold up to a second play-through if you want to find out how it ends when you choose a different path. There are a number of minor technical issues, but they're far outweighed by the sheer enjoyment of the gameplay. Web of Shadows delivers nearly everything you could want in a Spider-Man game.
Spider-Man’s gone through a lot of ups and downs, and even on his best day he's never had what most critics would call a "masterpiece". Yet when done right, like Shadows mostly does, nothing beats swinging freely through a huge New York skyline, bashing one foe after another. If the developer could have just tightened up a few minor technical issues and injected a little more soul into the proceedings, this might have been Spidey's best game yet. Instead, it’s just a satisfyingly entertaining experience and a big step back in the right direction.
It may not offer quite as big an initial thrill as Spider-Man 2 did, but Spider-Man: Web of Shadows is probably the best web-swinging adventure so far. With a swing mechanic that rivals the one found in SM2, a combat system that easily trumps any in the series, and solid presentation throughout, fans of the series and the character won’t be disappointed. The story is flimsy at best, the side missions rarely connect to the main plot (and at times, don’t make much sense), the voice acting is laughable, and the enemy types are limited, to say the least. Still, there’s enough content and fun combat to make it easily worth a rental, and for Spider-holics, a purchase.
Are there annoyances you will encounter? Sure. However, the one thing that you have to take into account while playing this title is the natural progression of the franchise. Opening it up to more comic book-focused storylines, allowing players to decide the outcome in various interesting ways, increasing the combat to make it enjoyable and easily accessible to anyone, and, of course, giving fans the Black Suit to play around with all do this admirably. Spider-Man: Web of Shadows may not be perfect, but it definitely gives you the closest chance you are going to get to being Spider-Man without being bitten by a radioactive spider.
Spider-Man: Web of Shadows is a great game. While the combat is pretty repetitive, it is not boring thanks to the two suits and the seamless transition between them. After your 100th Web Strike, you’ll still want to do more of them. If you are a fan of Spider-Man, it deserves a pick up. If you love Black Suit Spider-Man, then your dreams have pretty much been realized.
Spider-Man: Web of Shadows certainly exceeded my expectations. Shaba Games and Treyarch has done a great job bringing back the Spider-Man franchise to its rightful glory yet again. With a much smoother game engine, coupled with fantastic combat, great swinging mechanics, an enormous world, and good replay value, Web of Shadows should finally satisfy fans after the abysmal disappointment that was Spider-Man 3. This one comes recommended by me.
Web of Shadows ist ein wirklich gutes Action-Abenteuer geworden. Es hängt die vorangegangenen Teile durch eine recht aufwändige Inszenierung und gute Technik meilenweit ab. Es ist ein erhabenes Gefühl, sich in wahnwitziger Geschwindigkeit und mit totaler Kontrolle zwischen die Hochhaus- und Gegnermassen zu schieben, nur um zu sehen, wie Spider-Man Gegner für Gegner stumpf in den Boden rammt. Ein paar kleine Grafikschnitzer wie Clippingfehler, PopUps oder leichter Zeilenversatz stören das grafische Gesamtpaket kaum. Bei der schnellen Grafik hat man kaum ein Auge dafür und genießt die schick animierten Aktionen des Helden. Dieses Spiel ist nicht nur für Spider-Man Fans einen Blick wert. So wollen wir den Spinnen-Mann sehen!
You don’t have to be a Spidey fan to enjoy this one. Good fighting, fluid web swinging and exciting boss battles make this game enjoyable. I won’t say it’s a must buy, but it’s definitely a must try.
Overall, I was left with the impression that Spider-Man: Web of Shadows could have been really great if some care was taken to vary the experience, but instead we are left with an average beat ‘em up. Swinging around the city is fun while it lasts, but you’ll end up feeling a bit unsatisfied at the end of the day.
Strangely enough, Spider-Man: Web of Shadows’ controls and content are such an improvement over past Spider-Man games that I still recommend this in spite of frequent glitching. The moment-to-moment activity of open-world Spider-Man is finally clean, smooth, and fun.
Shaba Games has done a good getting the Spider-Man franchise back on track of being on of the best comic book/video game licenses. Web of Shadows is a major improvement from the last Spider-Man game which should give Spider-Man fans some renewed faith in their friendly neighborhood super-hero. The multiple storyline paths, black and red suit and fast and furious combat make Web of Shadow a worth a closer look. Spider-Man: Web of Shadows isn’t a perfect game, however there is still a lot of fun to be had taking out the trash in NYC.
Overall, this one is worth a rent – it’s fun to swing around for a while, and you can always return it to the video store once you get bored. It’s hard to recommend it at full price though, unless you’re a hardcore Spiderman fan, or just want to have a fight with Wolverine. There are certainly some good features in Web of Shadows, but they’re wrapped up in a pile of poor implementation.
Spider-Man: Web of Shadows would probably be better in short dosages and unfortunately I couldn't really recommend it for more than just a rental.
With its flashy combat system, Web of Shadows is a notable addition to the other sandbox style Spider-man games but the overall mission structure and lack of polish keeps it from standing out as well as it could.
Spider-Man: Web of Shadows has a lot going for it, and is certainly a step above Spider-Man 3, but it doesn't quite embody the next evolution in the franchise. The animation is slick, and there are many appreciable smaller touches, but it's also tarnished by repetition and technical issues. If you've never been a fan of the series, this installment certainly won't change your mind. However, if you're a die-hard fan who was disappointed by Spider-Man 3, Web of Shadows should be right up your alley.
The inconsistency that rocks the camera can also be observed in the visuals, which take on an uneven quality. Characters look fantastic and there are a number of impressive scenes, particularly in the later half of the game. That comes at the cost of a smooth performance, though. Later stages that pack the screen with hordes of symbiotes or loads of special effects cause the game to stutter significantly. By the time you reach those points in the game, though, you'll have fallen in love with the combat system. Spidey's adventure gets entangled in a number of silly issues, but the action is so satisfying that you're likely to skim over them just as you would those few panels in a comic book.
Spider-Man: Web of Shadows, despite its flaws, is a major step up from Spider-Man 3. Our Spider sense tells us that choosing between good and evil, pounding enemies on buildings and upgrading Spider-Man's abilities makes this a cool adventure worth your time.
Spider-Man: Web of Shadows is a breath of fresh air in many respects, but needs a good breeze in others. The smooth combination of RPG and acrobatic combat is most welcome, but the developers lengthened the plot by inserting thug-killing filler missions that create some unintentional boredom. The inclusion of Heroes is nice, but it feels like they're unlocked almost randomly, and they really don't ever need to be called. The graphics are a nice blend of cel-shaded appearance and real-world character models, but the fast camera is hard to control at times and actually gets in the way of maneuvering through the big, open world. In short, Spider-Man: Web of Shadows feels like a game that takes two steps forward and one and one-half backwards, eventually leading to a game that only Spidey's most staunch supporters will deem a "must own" title.
On one hand, we know that a team of 50 or so probably slaved away to make this game as good as possible on a fairly tight budget and probably on a short turnaround, to maximise profits. It's a hard life, being a developer creating a title like this that panders to the broadest, most easy to please market and we appreciate that, we really do. On the other hand (and this is the part where we lay the boot in), Web of Shadows is, despite good intentions and some cute ideas, pretty average in most respects, failing to stand out in any one category. It's kind of boring, poorly structured, mostly linear and, shock, it still reeks of cash-in, despite moderate production values. Voice acting is acceptable, even though Peter Parker sounds like someone's put his nuts in a vice and given it a few spins. It's competent -- but in this age of fine gaming, off the back of a solid season of releases -- is being merely 'okay' really enough to warrant your dollars?
If you don’t mind playing a game for six or seven hours before getting to the good stuff, Web of Shadows eventually packs a nice little punch. However, if you want instant gratification from your games, this experience won’t do much for you.
While it isn't the ultimate Spiderman title that gamers have been clamouring for, Spiderman: Web of Shadows provides gamers with a slice of web-slinging fun.
Spider-Man : Le Règne des Ombres est certainement plus réussi que son prédécesseur Spider-Man 3. Il propose ainsi une jouabilité légèrement remise au goût du jour qui fait honneur à l'agilité et à la puissance du tisseur. Par contre on regrette que le scénario ne soit pas davantage mis en valeur et que les graphismes soient souvent décevants. Il s'agit certainement là du prix à payer pour déambuler librement entre les buildings de Manhattan.
It's rare that such a great concept is sabotaged so savagely by poor execution, but Web of Shadows is a stark reminder that it takes more than a solid idea to make a great game. Spider freaks who haven't had enough of this same formula will find it to be a solid rental, but if your spider senses are tingling we recommend picking up one of the old games from the bargain bin.
Spider-Man: Web of Shadows ends up being a disappointment despite a lot of potential. We reckon the combat system, the web swinging and special moves are about the best we've seen in a 3D Spider-man game, but the city feels lifeless, the graphics lack spark and the missions range from OK to dire. Spider-Man fans will likely still get a lot of fun from the game because of the decent treatment of the main man, but he really needed better material to work with in order to have a broader appeal.
A defining moment: while strolling through Battery Park collecting giant glowing spider power-ups, a taxi cab fell foul of a physics bug and started spinning like a top, grinding slowly along on the corner of one bumper like a yellow tornado. The hazy view of the Statue of Liberty was ruined by this crass physical impossibility. Eventually the cab exploded, possibly from embarrassment. Another month or two in quality assurance might’ve squashed that bug.
Spider-Man: Web of Shadows is a near-perfect Spidey game. The core Spider-Man elements people care about are all present, and arguably better than any game to date. Sadly, the developers forgot to find a way to eliminate the grinding feel of the basic gameplay. The result is a game hard line Spider-Man fans will want to beat in order to experience the story, while casual fans will likely get bored halfway through.
Shadows is halfway there. I experienced plenty of cool "Spider-Man" moments throughout thanks to the basic locomotion and combat and the occasional well-done cut-scene...but Shadows never really hits any sort of stride. Rather, it settles into a rhythm of repetition and drags out as its third act self-destructs. And without the unlockable costumes or artwork (despite seeing it behind the closing credits) of most superhero games, you've no reason to power past the bad bits. Shadows might be the best Spider-Man game yet, but that's just a testament to the series' now-mediocre standards.
In all honestly, Spiderman Web of Shadows entirely misses the mark. I can see the effort in creating the new combat system, but it is nothing more than button mashing. The story is filled with holes, the graphics and voice acting has more than a fair share of problems, and the game is filled with bugs (including one that will mess up your save file). There are some entertainment moments, like when encountering Wolverine, but there are so many other missed opportunities. My spider-sense says this game is best suited for a weekend rental.
In the end, Spider-Man: Web of Shadows is a missed opportunity. Activision, Treyarch, and Shaba were given a blank slate to create whatever Spider-inspired tale they wanted, and they put together a game starring a whiney hero, a foggy story, repetitive gameplay, and a focus on pretty combat combos instead of engaging combat mechanics. Web of Shadows is better than the last Spidey game to make it to the market, but that's not a ringing endorsement. If this game makes your spider-sense tingle in a good way, I'd suggest renting or waiting for a price cut before taking the plunge.
Web of Shadows is a big improvement over Friend or Foe. But Shaba Games just misses the mark by making the gameplay a little too repetitive and the story laughably silly. With a little more push on the overall experience there could be a great game to match Spider-Man 2 here. This time around it is just not delivered. Too bad, because I feel like they’ve finally gotten Spidey’s fighting style down. Web of Shadows is fun, but in the end is too full of flaws and ridiculous moments to be anything but a foot note in Spider-Man’s pantheon of gaming adventures.
You could hardly compare the best of today’s evolved FPS’s with those of five or six years ago. The latest GTA titles are being improved with every release and even the survival horror genre has seen recent improvement and growth. Web of Shadows unfortunately, while sporting some inventive features, has nothing else to detach it from its earlier predecessors and the fast paced combat and the nimble webslinging are just not enough to carry the game.