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In the end Star Wars: The Force Unleashed II is a straightforward linear game. While it really does not bring anything new to the gaming experience…. It is a very good chapter into this franchise that will please many a fan and gamer alike. We can only hope for another chapter, maybe a bit longer than this game that was finished in an evening of play. There has to be more to this adventure, to the story of Starkiller, as to if LucasArts see’s fit to do another one…well we can only wait and see.
To summarise if you liked the first game then you’ll love the second. Whilst the game is extremely short (having me finish it in a single sitting), quite repetitive in places and the mere eight challenges do little to add the much desired replay value, it’s a blast whilst it lasts.
The Force Unleased II is a good game. However, I would be hesitant to call it a good Star Wars game. The original Force Unleashed did a good job building on Star Wars' mythos in a way that was interesting but non-intrusive. It presented a simple story that featured plenty of thematic elements seen in both the original and prequel trilogy. However, the follow-up just doesn't capture the original's spirit, and that is what ultimately holds this title back from being something great. The action may have been amped up, the cameos may be even more surprising, but the clone-focused plotline just doesn't do enough to live up to its predecessor's legacy. Sure, the game is fun. But it could have been meaningful too.
Star Wars: The Force Unleashed II is up against all new competition in 2010 and although some of the new stuff is cool, it just doesn’t take the necessary steps. Sorry, SW fans.
The Force Unleashed war ein cooles Spiel, das von uncoolen Problemen geplagt war. Aber ich habe trotzdem gute Erinnerungen daran, [...]. Das wird beim zweiten Teil mit Sicherheit nicht passieren, denn dessen Geschichte, die locker als »Marienhof im Weltall« durchgehen könnte, ist einfach nur doof - abgeschlossen von einem erschreckend öden Endkampf, der sich länger hinzieht als ein überfahrenes Eichhörnchen auf der A9 und einem Ende, das mit der bekannten Star Wars-Geschichte gar nichts zu tun hat. Auch sonst wird man das Gefühl nicht los, dass die Entwicklung etwas ruderlos ablief: Die Doppellichtschwert-Action ist anfangs noch grandios und fetzig, verliert aber schnell an Reiz - wenn man nämlich feststellt, dass sich die immergleichen Gegnermassen auf immergleiche Weise erledigen lassen. Einige Abschnitte sind wunderschön, einige [...] komplett uninteressant -und dann ist das Ganze nach nicht mal fünf Stunden auch schon vorbei!
Reviewing The Force Unleashed 2 breaks my heart. As a rabid Star Wars fan who’s gone so far as to tattoo symbols of the franchise on my body, I wanted to jump into another epic story that better fleshes out Starkiller’s story. It’s disappointing that The Force Unleashed 2 not only fails to tell an interesting yarn, but also somehow manages to make the cool combat mechanics feel relatively pedestrian by failing to have enough variation in combat, or enough outside of combat to break up the pacing. Hardcore Star Wars fans should still check this out, but, as Master Yoda might say, “a good game The Force Unleashed 2 is not.”
The Force Unleashed II has a decent lead character, a world with plenty of possibilities (which don't get used) and great Force powers, but there's more necessary to make for a great game. It's not enough to have the Star Wars label on the box and think it will score and sell well. That you can finish a game in five hours may be acceptable in certain cases, but in a game like this where really nothing happens, this isn't an option. I think the devs should really take their time when making part 3 as otherwise there won't be many questions answered after all. Shame on you, LucasArts
Perhaps you can't get enough Force Unleashed; in that case, you could always return to the game wearing one of the unlockable costumes or try out some of the unlockable challenge rooms, which are timed combat scenarios of disparate quality. But Star Wars: The Force Unleashed II is too predictable to inspire extended play time. Rather, it may inspire you to return to the superior original.
Once your overall adventure is complete in SWFU2 (after about four hours), you're left to either play the game again in an alternate costume on a higher difficulty or to try out the Challenge mode -- which doesn't add more than another half an hour. There really isn't anything worth going back for; this is a game that looks pretty damn good, plays OK, but ultimately isn't that much fun. If it didn't have the Star Wars license attached to it, people wouldn't give this sub-par sequel a second thought.
Overall, the game has more problems than innovations. The graphics have barely improved since the first installment and there’s no real replay value in the game since the saber upgrades barely matter. The costumes are cool looking, but who wants to play dress up in a Star Wars game? The game has too many problems and inconsistencies to even be considered a good game. If this were downloadable content, then this would be understandable. However, this is packaged and sold as a full priced game, and that just seems unfair to Star Wars fans. The Force was not with this one.
The Force Unleashed 2 is not what players will expect from the Star Wars cannon, it doesn’t fit in well with established lore and feels more like a cash-in than something you really want to play. Don’t get me wrong there is fun to be had in terms of playing with Force powers and the fact that Lightsabers now cut off limbs instead of just leaving burn marks. But ultimately there are better action games out there and StarKiller’s story was told already. If there is to be another game in the series, then we hope LucasArts learn a lesson from what went wrong here.
Hij is misschien technisch beter dan zijn voorganger, toch is Star Wars: The Force Unleashed in al het andere de mindere. Het spel zwakt na een intrigerend begin af tot een gezichtsloze herhalingsoefening. Met noch de diversiteit in zowel omgevingen als vijanden, noch een diepgaand verhaal om het geheel te dragen, weet de game vooral de aandacht te vestigen op zijn vaak frustrerende imperfecties.
Tempoet er lige så højt, som ensformigheden er fremtrædende.
Star Wars: The Force Unleashed II looks great and the controls work well, but almost every other part of the game is underwhelming. The game just feels uninspired. It’s a quick sequel, probably pushed out without too much time in development to capitalize on the success of the first game. The mechanics behind the game are solid, but it doesn’t seem like much thought was put into anything else. To top it off, an experienced player can get through the game in five hours, and there isn’t much in terms of replay value. Star Wars: The Force Unleashed II is a poorly executed, thoughtless game that is best to be avoided.