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Put simply, Time & Eternity to me is not a bad game by any means. It's certainly a very different game that appeals to a very specific audience. I do recognize that anyone outside that target demographic is bound to look at this game with a lot of contempt, but by flying in the face of convention in terms of its storyline and bucking of a few popular trends, it beguiled me into appreciating what it is trying to accomplish. The beginning is very haphazard, but it transforms into one of sublime entertainment starting from the middle and all the way to the end.
Time and Eternity may not be as polished as other Japanese RPG titles but it does give the player a standard experience that for the majority of the time, I enjoyed. It definitely could have been better as it stays in the safe zone, rather than try to challenge the current genre. With that said, I really enjoyed the two main protagonists and the interesting time-travelling story that made me become glued to my PS3 from start to finish with only a few frustrations such as the slow paced and repetitive battles. Needless to say, I would still recommend it to those lovers of Japanese RPG who need something to play until the next big blockbuster!
I cannot in good conscience give Time and Eternity an unreserved recommendation, even for the hardest of the hardcore JRPG and/or anime fans, though. It's so obviously designed for a very specific niche of people that anyone outside that niche will likely respond with anything from bewilderment to disgust and rejection. It is clearly made on the cheap, riddled with fanservice, technically shoddy and very, very Japanese, and any or all of those things will likely be enough to put a significant proportion of you off -- and I wouldn't blame you for that, with the amount of other quality entertainment available today. If, on the other hand, you've read all this and feel that you're squarely in that niche that NIS America and Imageepoch are aiming for with this release, go have a fun time; the only advice I'll give is that Toki is mai waifu and you better treat her well.
Figuren-, Quest- und Leveldesgin sind einfallslos, die ständigen 1-gegen-1-Zufallskämpfe primitiv und nervig, während sich die Handlung nach dem furiosen Auftakt in Belanglosigkeiten und Logikfehlern verliert. Selbst die anfänglich noch attraktive Zeichentrick-Fassade beginnt rasch zu bröckeln: Statt aufwändiger Anime-Passagen gibt es meist nur mickrig inszenierte Plaudereien mit immer gleich animierten Portraitbildchen. Die tollpatschig-naiven und nur knapp bekleideten Protagonistinnen tragen ihre Waffen wie Handtaschen und ziehen umher, als hätten sie einen Stock im Allerwertesten, während bei den fummeligen Echtzeitkämpfen selbst die Finisher nur bemitleidende Blicke ernten. Duale Beziehungspflege und Charakterentwicklung haben zwar ihre Momente, unterm Strich erwartet Genrefans aber lediglich schwaches Mittelmaß.
It saddens me to say that there is so much wasted potential in Time and Eternity. The game was chock full of possibility but waste away so much of it due to lack of clean and clear execution. The production values of Time and Eternity are certainly misleading since glancing at the game gives you one idea of the game but is quickly turned around when you actually play the game for yourself. I don’t see this game really appealing to many gamers out there, not even hardcore JRPG fans like myself. There are some that it may find some appeal with, but not many, and that is sad because this game really could have stood out from most others for trying something new and innovative. Now the only way it stands out is as an example of how not to produce a game of its quality. With a heavy heart, Time and Eternity barely manages a C- in my humble opinion.
I cannot remember the last time I had such a negative experience with a video game. Time & Eternity is by far one of the worst RPGs I have ever played, and even when accounting for different tastes, I cannot recommend it to anyone. At best, a select few may enjoy the game's sense of humor, but I'm convinced that the gameplay is so broken that almost anyone will regret purchasing this game. There are an infinite number of things you can do with $50 that would serve you better than picking up Time & Eternity.
It's hard to find much positive to say about Time and Eternity. Its sole points of excellence are some nice illustrations and its superb soundtrack, featuring songs from Yuzo Koshiro (ActRaiser, Streets of Rage, and Etrian Odyssey), but everything else is an ill-conceived mess executed poorly. If you want to experience a beautiful anime-style role-playing game, you have many other choices, like the recent Ni no Kuni. It's best to leave Time and Eternity on the store shelves forevermore.
It is so amazing to see a game fail so hard after looking in screenshots and videos like it might be a sleeper hit. There is very little in Time and Eternity to warrant paying full or even half price to try out. There are some great ideas hidden throughout the game but they are trapped under layers of flawed gameplay and sexual innuendos. The game could have really used a bit more time in the shop, where a few tweaks could have made a huge difference. Do yourself a favor and save your time and money for another day, because this is a 20+ hour trip that you don’t want to take.
Time and Eternity's attempt at playing anime falls to ruin at every possible juncture. Hoping to fuse games and animation into a revolutionary RPG, it instead picks terrible ingredients from both worlds. It adopts the random-battle drudgery and routine questing of a mediocre RPG, plus the juvenile storyline from a low-budget TV series that only the most ardent fans would watch beyond the first commercial jump. It's anime, sure enough, but in the worst way.