Written by  :  Kadeem Gomez (38)
Written on  :  Jan 14, 2014
Platform  :  PlayStation 3
Rating  :  5 Stars5 Stars5 Stars5 Stars5 Stars

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The Queen is finally back on her throne.

The Good

I would like to say just one thing: Thank You, Crystal Dynamics. I've been playing Tomb Raider since the original version and after all the good and bad times Lara Croft have been struggled over the past decade (including the horrible Angel of Darkness), I thought the Tomb Raider series is going to be dead. But it's all about to change. And the reboot of Tomb Raider (or Tomb Raider 9) is just what the series needs, a younger, vulnerable, and much action-packed Lara like I've never seen her before.

When I first saw the trailer at E3 back in 2011, I was shocked and completely thrilled about the new Tomb Raider experience. It's where Lara was going to set sail on a new expedition adventure while the ship was sunked down below the surface and Lara desperately trying to hang on for her life. Now in order to survive off the island of Yamatai, she has to create survival instincts and players must use combat, stealth, agility, and endurance skills to show how a true adventurer she really is and that's why CD is making this one an "origins" take on young Lara Croft before she was a busty, turquoise-wearing, gun-totting, double-pistoled babe that geeks just can't get enough of her while drooling over the TV or reading a couple of EGM magazines.

This is one of the best games I've played in 2013. When you mixed with Uncharted, Pitfall, and Prince of Persia together, these games just defined action-adventure into a world of exploration and dangerous missions. But the new "Tomb Raider" just added a new look to an archaeologist's best friend

Camilla Luddington's performance as young Lara Croft is truly amazing, the story is awe-inspiring, the exciting nature of the game is pure brutal and be quite enough to make this the first M-rated Tome Raider game in the now 18-year-old saga.

The Bad

The worst idea that Tomb Raider had left fans and critics quite confused was the addition of online multiplayer. Although I love the first multiplayer feature from the always favorite downloadable PSN version of "Lara Croft and the Guardian of Light." But I felt that there's no need for a multiplayer feature on the 2nd reboot. Every Tomb Raider game in the series always doesn't have multiplayer. It allows players to go head-to-head or compete against each other and hope to survive the island in three modes including five scavenger maps in less than 10 minutes flat. Interesting, but I'd say it's really tough.

Also, I love QTE (quick time events) whenever something bad is going to happen while pressing multiple buttons carefully.. But as soon as I get to the level where some people might get trouble with this one. A scene where Lara is being raped by a scavenger member and as a result I have to fight by pressing a couple of buttons and wiggle the left and right analog stick. But if Lara can't struggle her way, she's going to be shot in the face and I have to start all over again.

I don't know why they are doing this to poor Lara Croft, but I think Square Enix just jumped the shark a little bit because the death scenes weren't quite as impressive as memorable death scenes like "Resident Evil 4" or "Prince of Persia" when it comes to animals, creatures, guards, and eventually spikes. Yep, those sharp-looking needles that slices the character in pieces. So players have to be very extra careful.

The Bottom Line

If I could make 3 wishes that Tomb Raider needs in honor of the PS4 Definitive Edition out January 28 is:

1. Try adding a singer-player DLC campaign for new players who already experienced the true power of the Playstation 4.

2. How about making a survival guide of Lara Croft of her own.

3. Try making the death scenes more lightly.

I know that it lost Game of the Year thanks to Grand Theft Auto V and The Last of Us, but Tomb Raider is the granddaddy of 2013. It doesn't matter if it's Teen or Mature-rated, but I would love to see more M-rated Lara Croft in the future. Like during Tomb Raider 10, maybe Crystal Dynamics should put Lara Croft on a bigger and tougher challenge including how she first introduced to her new enemy, The T-REXXXXXXXXXX! I would definitely love to see that during the next E3.