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Critic Reviews

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PGNx Media (Nov 11, 2006)
Tony Hawk’s Project 8 is a great next-generation debut from the Tony Hawk franchise. The presentation is stellar, the focus on gameplay is appreciated, and the new gameplay features like the “nail the trick” mode make this easily the best Tony Hawk game to date. The PlayStation 3 version of the game is very impressive on its terms and considerably better than the version of the game that hit Xbox and PS2. However, the Sixaxis tilt functionality simply cannot compensate for the lack of online play. If you were wondering about which version to get, we can easily say that the Xbox 360 version is the ultimate Project 8 experience.
Games Master (Apr, 2007)
This, the latest in the mostly-brilliant Tony Hawk's Pro Skater series, is a return to form. The objectives in career mode are fairly uninspired and the character customization options are pitiful. But basic skating is as good as ever, with a new momentum system that regulates your speed depending on surfaces and the environment around you. There's also a new focus mode that zooms in on your skater's feet in slow-mo, and you twirl the board around with the Sixaxis' motion-sensing to perform manual tricks. It's a bit hit and miss at times, but great fun.
Lawrence (Dec 21, 2006)
Tony Hawk’s Project 8 is not a complete re-invention of the wheel as some hoped it would be. It is, however, an excellent compilation of the best aspects of each entry of the series. As a longtime fan, I had started to tire of the formula with the last three installments. With Project 8, I’ve had the most fun playing a Tony Hawk game since THPS4.
Tony Hawk’s Project 8 is a good game. It may not be the best song in the series, but it’s got more fun stuff to play around with than the last few games have. Despite missing a few features and having a decent-at-best level design, it’s a lot of fun to play and that’s what counts. Tony Hawk fans shouldn’t miss it.
GameZone (Nov 13, 2006)
Project 8 is a lot of fun, whether you can pull off sick tricks or struggle through the amateur material. Multiplayer offers up split-screen offline modes and online games (six in all) for up to eight players. Most of the multiplayer games will be familiar to players, but a new one – Walls – has been added in which you try to trap or seal off your rivals with a wall that you leave in your wake.
Daily Game (Jan 11, 2007)
Finally we see a good use of the Sixaxis controller, and it's about time the Classic mode returns as a single challenge. However, what's up with no online play, and why didn't the occasional slowdown get addressed?
UOL Jogos (Dec 19, 2006)
"Tony Hawk's Project 8" não mudou muito em relação aos antecessores, mas as poucas novidades, como um mapa enorme e uma modalidade para "montar" um flip, acrescentam coisas positivas para experiência de jogo. Apesar de desgastado, a fórmula ainda funciona e tem o poder de atrair fãs e novos jogadores.
The Next Level (Jan 05, 2007)
With a wide open, loadless world to skate, a seemingly endless parade of goals to seek out and perfect, and the addition of the excellent Nail the Trick feature, Project 8 once again makes Tony Hawk feel like a game that anyone can pick up and have some fun with. The next thing you know, though, you're hours into the game trying to land that last trick on sick. It easily hooks the newcomer and the hardcore and has plenty to do for both. Just like real life skateboarding, it's all about balance.
Video Game Generation (Mar 03, 2007)
If Tony Hawk’s Project 8 stands as an example of what we can expect from the franchise in this new generation, then I say, bring it on. The game features improved graphics, innovative gameplay elements, robust multiplayer, and a massive, open world (once you unlock it). However, the series still has a ways to go before it is perfect, such as providing a compelling story and faces that don’t look like they’re from a wax museum on the sun. Still, compared to previous entries, this game has improved by leaps and bounds...or should I say, ollies?
80 (Mar 21, 2007)
C'est vrai que les nouveautés ne sont pas très nombreuses dans Tony Hawk's Project 8. Cela dit, la nouvelle réalisation, bien plus léchée, ainsi que le système Nail The Trick, vraiment fun, permettent de s'amuser comme un petit fou sur sa planche à roulettes. Et puis, fait non négligeable, la série se débarrasse enfin de son image de voyou afin de se reconcentrer sur l'aspect skateur pro prévu au départ.
GotNext (Jan 05, 2007)
With a wide open, loadless world to skate, a seemingly endless parade of goals to seek out and perfect, and the addition of the excellent Nail the Trick feature, Project 8 once again makes Tony Hawk feel like a game that anyone can pick up and have some fun with. The next thing you know, though, you're hours into the game trying to land that last trick on sick. It easily hooks the newcomer and the hardcore and has plenty to do for both. Just like real life skateboarding, it's all about balance.
Deaf Gamers (May 23, 2007)
Those looking for a 'next-gen' Tony Hawks Pro Skater experience will undoubtedly enjoy what Tony Hawk's Project 8 has to offer. The Career mode is satisfying and caters nicely to both novices and veterans alike. The two-player games are fun too. Whilst the game looks good, and represents quite a jump for the series, it's probably not as good as most would have expected. Of course had the frame rate remained smooth throughout then this would have been less of a disappointment. The lack of an online mode is probably the biggest problem and is sure to be corrected with the next title in the series. Niggles aside though, Project 8 is an enjoyable game that fans of the previous Tony Hawk's games are going to want to own.
eToychest (2006)
Overall, Project 8 doesn’t push very far beyond its previous boundaries. Most of the gameplay is very similar, and players familiar with the series will not find many surprises. However, the new coat of paint and the “Nail the Trick” mode help make the game seem at home on the next-gen consoles. There are some nice multiplayer options for 360 owners, and the promise of a completely seamless environment has finally been realized. Plus, it would be difficult to understate the importance of Project 8’s reliance on tried-and-true Hawk gameplay, as opposed to some of the silliness seen in other recent sequels to the franchise. There is enough new here to keep old fans interested, and new fans won’t feel as if they’ve unearthed a dinosaur, thanks to the modern improvements to the engine. At the end of the day, Project 8 is a modest success.
75 (Dec 28, 2006)
Tony Hawk's Project 8 is definitely a mixed bag. On one hand, it definitely appeals to all fans of TH games and they will not be disappointed. On the other hand, I'd have difficulty recommending this to newer, younger fans of Tony Hawk. The gameplay formula is just way too complex and is way too reminiscent of earlier, more accessible games in the genre. If you have an earlier game in the Tony Hawk franchise, I have feeling you'll see that this is probably just a new coat of paint on a very old engine.
1UP (Nov 16, 2006)
I'm antisocial when it comes to my virtual skating so I have few complaints about the missing online component -- however, if you're looking to hang out with some other skater dudes, like those guys I see riding at night in the parking lots, then it might piss you off. However, I'm able to see through all my complaints and enjoy Project 8 for what it is: a sequel worthy of the other Hawk games I spent countless hours playing.
73 (Mar 05, 2007)
Eigentlich ist Project 8 auch auf der PS3 ein Zuckerstück: Gut ausgeleuchtete Levels mit Fantastilliarden Trick-Möglichkeiten, unglaubliche Animationen, schöne Zeitlupenspielereien, (mit Ausnahme gelegentlicher Zombie-Gesichter) gut designte Skater - cool! Bedauerlicherweise leidet diese Version unter den, so muss man leider sagen, üblichen PS3-Problemen, namentlich dem fehlenden Anti-Aliasing, den flimmernden Texturen, den langen Ladezeiten sowie der noch öfter als auf der 360 ruckelnden Grafik. Die Sixaxis-Implementierung haben scheinbar selbst die Entwickler bestenfalls als netten Bonus betrachtet, die verwackelte Kontrolle von Balance und Co. ist im Steuerungsmenü standardmäßig ausgeschaltet, und sollte es auch bleiben. Der größte Klops ist jedoch die völlige Abwesenheit jeglicher Online-Modi - nicht gut, gar nicht gut!
Game Chronicles (Dec 06, 2006)
Project 8 is a fun game and I love the new open-ended city design and integration of all the previous game modes right into the single player experience, but the quirky camera, poor framerate, and lack of any online content just makes this game feel like it was rushed out the door. Tony Hawk’s Project 8 might be the smash hit of the holidays, especially with skateboarding fans…just not on this system. You definitely want to play this game, and if the PS3 is your only system then check it out, as a rental. If you have a 360 (or even a last gen system) then buy it for that.
GameSpot (Nov 08, 2006)
Project 8's tutorial should help new players get into the swing of things, but ultimately it's fans of previous installments that will get the most out of this game. The redesigned career mode and multiple difficulty goals inject a lot of excitement into the formula, and features like online leaderboards and Xbox Live support really make the Xbox 360 version stand out. If you've ever been a fan of the Tony Hawk series, this game is worth your time.
Video Game Talk (Dec 26, 2006)
As I mentioned early on, I was “Tony Hawked out” after playing through the Pro Skater series and then picking up what I viewed as a step backwards in THUG2. Thankfully I safely can say that I was highly entertained by this title, and even complained about a case of dreaded “Nintendo Thumb” due to late night sessions. The Nail The Trick mode combined with the Elder Scrolls like skill upgrades (the more you use them, the better you get) are great tweaks to the series. Fans of the game who’ve passed over due to being burned out on the series should consider giving this a rental, and fans who still enjoy the combo action after all these years have no reason not to pick this title up. Recommended.
FZ (Mar 31, 2007)
I sin helhet är Tony Hawk's Project 8 ett riktigt underhållande spel, men trots det har man mycket att förbättra. Framförallt önskar jag att det hade gjorts en bättre konvertering av Xbox 360-versionen, med bättre flyt och stöd för online-spel. Men bortser man från en del brister så är spelet i grunden och botten riktigt bra. Om du gillar de tidigare Tony Hawk-spelen råder det ingen tvekan om att du även kommer tycka om det här. Utmaningar finns det gott om och har du som mål att bli den absolut bästa skejtaren har du ett stort antal timmars underhållning framför dig. Du kommer förmodligen att ha en riktigt trevlig stund med Tony Hawk's Project 8, men räkna också med att det kan vara riktigt frustrerande ibland. Har du en Playstation 3 och gillar skejtspel så ska du definitivt ge spelet en chans för det är väldigt kul, även om det inte är fulländat.
IGN (Nov 09, 2006)
Tony Hawk's Project 8 is an interesting game in that while it introduces a number of new and fun concepts, like Nail a Trick and Spot Challenges, much of it feels very rehashed. In fact, some areas of the game are even taken from past games in the series, making the package feel somewhat lazy. That's not to say that Tony doesn't have any stamina left in his legs, as the game is still plenty fun most of the time, but we've seen it all before.
There is no denying it; Project 8 isn’t half as good as Tony Hawk’s Pro Skater 2 was. There are dozens of explanations for that, but the most obvious reason is the lack of polish the PS3 version of the game got. Those issues aside, Project 8 is by far the best part of the series since Neversoft released the first Tony Hawk Underground. The choice to drop the whole story progression aspect and instead make raising in ranks the top objective paid off, as the game is a lot more focused than the previous attempts. All in all the game is a step in the right direction and hopefully the next installment won’t be as half-arsed as this one.
Meristation (Apr 10, 2007)
Tony Hawk Project 8 es una gran aproximación de la saga a la nueva generación. La idea de llegar a ser uno de los ocho mejores skaters cumpliendo misiones que nos permitan subir nuestro rango es ciertamente atractiva, y los modos online y pantalla partida para dos jugadores son de un interés elevado. Sus mayores problemas radican en los apartados técnicos, con unos gráficos y una ausencia de juego online que hacen palidecer a este Project 8 frente a su primo en Xbox 360.
60 (Apr 12, 2007)
“Tony Hawk's Project 8“ ist für alte Hasen auch auf der Playstation 3 eine gute Skateboard-Simulation, die gerade im Vergleich zum Vorgänger “American Wasteland“ wieder deutlich an Profil zugelegt hat. Einsteiger sind bei diesem Titel aber oftmals überfordert. Der direkte Konkurrent “Skate“ versucht hier ganz bewusst die Bedienung zu vereinfachen, ohne aber die Komplexität zu beschneiden. Denn man braucht keine verwirrende Tastenbelegung, um ansehnliche Combos hinzulegen – bestes Beispiel “Virtua Fighter“. Weniger ist manchmal eben mehr und könnte die Serie auch für Anfänger wieder interessant machen. Echte Profis dürfen die Wertung gern nach oben korrigieren, doch durch die fehlende Online-Komponente bleibt Playstation 3 Fassung gerade für diese Zielgruppe deutlich hinter den Erwartungen zurück.
G4 TV: X-Play (Dec 05, 2006)
Hardcore Tony Hawk fans will find everything they want in this title, and with the ‘Nail the Trick’ mode, even more. They’ll ignore the frame-rate issues, the embarrassing lack of online support for the PS3 version and the general unoriginality of the level design and play this for what it is… the most fun Tony Hawk game to date. Casual players may find the game entirely too complicated. It’s not an easy game to pick up if you haven’t been playing the series since day one. But it is worth a shot, as the Tony Hawk franchise has earned its spot at the top of the extreme sports game heap for a reason, and #8 in the series is the best among them.
GameSpy (Nov 14, 2006)
I wish that I could say that the PS3 version of Tony Hawk's Project 8 felt like a next-gen game, but it doesn't even have online gameplay, an element that was crucial to solidifying Neversoft's current-gen games as a blockbuster franchise. Combine that with the flaws already plaguing the game, and it's very difficult to recommend this title to anyone picking up a PS3 during launch.