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Critic Reviews

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Game Vortex (Jun 06, 2007)
7 Wonders does a pretty good job getting translated to the PSP and since the game is now portable, you can attempt to build the various monuments while on the road or on a plane.
Gamers' Temple, The (May 21, 2007)
7 Wonders of the Ancient World features nice and crisp, colorful graphics and the little animated workers building the Wonders are a fun touch. It provides an interesting variant on the Bejeweled theme, but is ultimately too easy to suck away countless hours of your puzzle-playing time.
HonestGamers (May 17, 2007)
There have been better puzzle games throughout the ages, but 7 Wonders of the Ancient World is one of the more recent gems and a nice diversion from Tetris clones. Plus it's educational. Sort of.
Cheat Code Central (May 23, 2007)
I enjoyed this game. It is fun to play, but does not distinguish itself from its competition within its genre. The best part of the game is that it only costs $20. This is one of the cheapest titles for your PSP and would make a decent addition to your mobile gaming library. There are no frills here, and the game is not particularly good; however, there is some entertainment value, and this kind of puzzler has broad appeal. If you're looking for a game that is cheap and that the whole family can enjoy at least for a little while, then 7 Wonders of the Ancient World may be a good choice for you.
Extreme Gamer (May 21, 2007)
Like I mentioned earlier, 7 Wonders of the Ancient World isn’t re-inventing the block match up genre of puzzle games it just adding its own unique flair to the pile of clones. Above average, 7 Wonders is worth picking up if you enjoy the Bejeweled style of gaming. The presentation from the clear graphics and wonderful low key music tracks also helps keep 7 Wonders out of the bargain bin along with its already reduced price. If you need a quick fix and don’t already own a puzzle game of this genre, I highly recommend checking out Mumbo Jumbo's 7 Wonders of the Ancient World.
GameSpot (May 08, 2007)
With more inventive Bejeweled-inspired games like Puzzle Quest available for the PSP, there's no reason to settle for something like 7 Wonders of the Ancient World. There's nothing wrong with the content of 7 Wonders; it just feels like a photocopy of a more inspired game that we've already played.
Video Game Generation (Dec 14, 2007)
Bejeweled clones are a dime a dozen these days, and chances are you’ve got access to one on some platform. Sadly, this one doesn’t add much to the formula, which dooms it to obscurity on a system that’s already flooded with great puzzle games.
50 (May 07, 2008)
Largement inspiré du concept de Bejeweled, 7 Wonders of the Ancient World s'annonce aussi sympathique sur le papier qu'il est ennuyeux dans la réalité. Quelques parties suffisent pour prendre conscience des limites du gameplay, de la trop grand facilité du jeu et de son manque cruel de variété. Sympa sans plus, ce titre est donc loin de compter parmi les puzzle-games les plus originaux.
GameSpy (May 29, 2007)
Even value-priced at $20, 7 Wonders feels incomplete, aping the basic aspects of Bejeweled and bringing nothing more of substance to the party. The most casual of casual gamers might be turned off by the depth and complexity of Puzzle Quest's gameplay, but these are the same gamers who probably prefer to sneak in games of Bejeweled on the office computer while they're pretending to look over TPS reports. If you own a PSP and crave only the most basic match-three gameplay for your morning commute, 7 Wonders might be what you're looking for, but do yourself a favor and at least take Puzzle Quest for a test drive first.
GamesRadar (May 15, 2007)
7 Wonders of the Ancient World is not a bad game by any means. There is more than enough puzzling to satisfy your itch. The poor level-completion dynamic mixed with the small playing area, and what sounds like the score from a rejected Bollywood musical don’t offer enough to keep you playing in extended bursts. The game is fun for as long as it lasts, which sadly, isn’t very long at all.
IGN (May 07, 2007)
Were the pacing of the game a bit slower, the power-ups either removed or toned down, the building portions a bit deeper, and the modes more involving, 7 Wonders of the Ancient World could've been a decent title. Unfortunately, extremely shallow and simplistic play without the tiniest hit of challenge really makes this a weak pretender to Bejeweled's throne. If you need a puzzle game, there've been a number of recent releases that will tide you over much better than this one.
GameZone (May 21, 2007)
I can only recommend 7 Wonders of the Ancient World for those hardcore and dedicate PSP puzzle gamers looking for something new. Even then you will probably be disappointed after a few minutes of playing the game.
45 (Oct 09, 2007)
We just have a hard time recommending this game to gamers knowing that if they haven't played it before, they can play it for free or considerably cheaper over the internet.
Modojo (May 24, 2007)
Forget 7 Wonders. Really, just forget it. Not the actual wonders, mind you. They're probably a sight to take in as long as you're not paying for the travel. But the game itself does little to change up the Bejeweled theme, like Puzzle Quest has done before it. It follows the tourist route instead of the adventurer one, and last time I checked it just wasn't the same being stuck as a visitor on the outside when the inside holds many more treasures. Skip this and go get the REAL game instead.
TotalPlayStation (May 07, 2007)
I hate to mention it again, but Puzzle Quest flat-out did the match-three concept better. 7 Wonders is a poor, lifeless Bejeweled clone with far, far better competition on the PSP.