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A Game By Ready At Dawn Studios | | President | Didier Malenfant | | Technical Director | Andrea Pessino | | Art Director | Ru Weerasuriya | | Lead Designer | Michael John (Method Games™) | | Designers | Daniel Choe, Gerald Vera | | Lead Programmer | Rachid El Guerrab | | Engine Programmers | Andrea Pessino, Jayesh J. Patel | | Lead Gameplay Programmer | Garret Foster | | Gameplay Programmers | Philip Nowell, Jeremy Nikolai, David Neubelt, Susan Elizabeth Thayer (Method Games™) | | Tools Programmers | Didier Malenfant, Andrew Innes | | Lead Technical Artist | Matt Oursbourn | | Background Modelers | Brian Fletcher, Nathan Phail-Liff, James Tran, Dana Jan, Anthony Vitale | | Foreground Modelers | Jon Jones, Maxx Marshall, Jarred Everson | | Lead Texture Artist | Chris Lichtner | | Texture Artist | Matt Mocarski | | Cut‑Scene Animators | Matt Oursbourn, Nicolas Riviere | | In‑Game Animator | Jerome De Menou | | Lighting Artist | Ru Weerasuriya | | Music/Sound Effects | Jamey Scott (Dramatic Music™) | | Testing/Voice Cutting | Joe Labbe II | | IS/Office Manager | Steve Fradley | | Cut‑Scene Writing | E. Daniel Arey (Naughty Dog™) | | Producer | Marc Turndorf | | Additional Cut‑Scene Animators | Josh Scherr (Naughty Dog™), Eric Baldwin (Naughty Dog™), Greg Griffith (Naughty Dog™), Kion Phillips (Naughty Dog™) | | Hi-res Marketing Renders and Compositing | Troy Slough (Naughty Dog™) | | Additional Programming | Andras Balogh, Adam Smeltzer, Calvin Lin, Gavin James | | Additional Design | William Anderson | | Additional Production | Matthew J. Norton | | Daxter Babies | Selma, Lorna, Daisy, Sly | | Special Thanks | All the spouses/significant others and families of the team., Jason Rubin, Andrew M. Gavin, Evan Wells, Stephen D. White, Bob Rafei, E. Daniel Arey, Everyone at Naughty Dog™, Jim Charne, Howard Shapiro (Mitchell Silberberg & Knupp™), Ron Zapelli (Blue Horizon™), Suren Sagadevan (Digital Artist Management™), Kurt Marden (Videologic™), Philip Cohen (CBRE™), Jane Lockett, Frank Simon, Sam Thompson, Kahni Bizub (Wright Ford & Young), Marc Cohen (Networking People), Shanna Patel (Office Design), Lisa Malenfant (Webmaster), Franco Vessia (Vessia Ristorante) | | ADR Services | Pop Sound, Michael Miller, Courtney Bishop, Tim West, Gavin McNeice, Howard Schwartz Recording, Bill Higly, Blindlight | Voice Actors | | Daxter | Max Casella | | Osmo | Dana Kelly | | Taryn | Susan Eisenberg | | Ximon | David Herman | | Kaeden | Phil LaMarr | | Kor | Sherman Howard | | Brutter | Alan Blumenfeld | | Samos The Sage | Warren Burton | | Tik | David Herman | | Erol | David Herman | | Count Veger | Phil LaMarr | | Krimzon Guard | David Herman | | Hotelier | Max Casella | | Lumberjack | Dana Kelly | | Barmaid | Susan Eisenberg | | Miner | David Herman | SCEA Product Development | | Senior Producer | Grady Hunt | | Producer | Frank Simon | | Associate Producers | Sam Thompson, Greg Phillips | | Director of Product Development | Connie Booth | | Vice President of Product Development | Shuhei Yoshida | | Executive Vice President of Product Development | Jack Tretton | | Director of Tools, Technology and Services | Buzz Burrowes | | Director, First Party Quality Assurance (FPQA) | Michael Blackledge | | Senior Manager of Test Operations | Ritchard Markelz | | Game Test Managers | Sam Bradley, Bill Person | | Game Test Engineers | Jeremy Hunter, Neil Musser, Demarlo King | | Quality Assurance Analysts | Steven Gonzales, Doug Elder, Jarrett Jamili, Daryl Beadles, Eric Caceres, Damon Buteau-Anderson | | Lab Technician | Ara Demirjian | | Contigent Game Test Analysts | Thomas Bengford, Truman Simpson, Kaycee McNeil, Alex Chelson, Alfredo Sanchez, Brian Pfeiler, Dan Barriero, Edward Gardner, Joel Manzano, Joel Sigua, Shawn Johnson, York Gaskins | | Supervisor, Project Management | Eric Ippolito | | Project Coordinator | Justin Flores | SCEA Marketing | | Director, Product and Online Marketing | Susan Nourai | | Senior Product Marketing Manager | John Koller | | Product Marketing Manager | Robert Alvarez | | Senior Director, Promotions and Sports Product Marketing | Sharon Shapiro | | Promotions | Donna Armentor, Janeen Anderson, Ami Brown, Aimee Duell, Johanna Legarda, Bob Johnson, Mary Thomas | | Senior Director, Communications and Brand Development | Molly Smith | | Public Relations Manager | Jennifer Clark | | Public Relations Specialist | Tina Casalino | | Director of Direct and Online Marketing | Steve Williams | | Direct and Online Marketing | Jesse Caid, Trevor Ehle, Christopher Hagedorn, Eric Lempel, Josh Meighen, Jonathan Ries, Cyril Tano | | Director of Creative Services | Ed DeMasi | | Senior Creative Services Manager | Quinn Pham Le | | Creative Services Specialist | Steve Ervin | | Creative Services | Alicia Beam, Peggy Gallagher, Ted Jalbert, Marie Macaspac | | Point of Purchase Specialist | Miguel Godinez | | Packaging and Manual Design | Petrol Advertising | | Manual Documentation | Gregory S. Off | | Legal and Business Affairs Group | Shelly Gayner, Suzanne Williams | | We would like to thank each individual at Sony Computer Entertainment America for their contributions, support and dedication to the success of Daxter with special recognition to the Executive Management team including: | Kaz Hirai, Jack Tretton, Jim Bass, Glenn Nash, Frank O'Malley, Steve Ross, Riley Russell, Shuhei Yoshida | Sony Computer Entertainment Europe | | Producer | Elodie Hummel | | Product Manager | Stuart Turner | | European Release Manager | Louise Welch | | Packaging and Manual Design | Mike Alder | | Copywriter | Sam Holding | | Print Production | Matthew Bristow | | Localisation Manager | Vanessa Wood | | Localisation Co‑ordinators | Jennifer Rees, Nadège Josa | | QA Manual Approval | Clare Crawley, Jayson King | | Internal QA Manager | David Parkinson | | Internal QA Supervisor | Phil Green | | Lead Testers | Ian McEvoy, Craig Hopper | | Testers | Carl Seddon, Matthew Adderley, Daniel Johnson, Steven Kelly, David Rigby, Andrew Guy, Terence Matthews, Stephen Quayle, Robert Culshaw, Lee Thomas, Kevin McKenzie, Michael Davies, Mark Cooney, Neil Moran, Ross Wilkie, Liam Robertson | | TRC Testing Supervisor | Paul French | | Lead TRC Tester | John Hale | | TRC Testers | Michael Kennedy, Martin Houghton, Kevin McCormack | | Localisation Supervisor | Nadine Martin | | Localisation Lead Tester | Yolanda Akil | | Localisation Testers | Pauline Brisoux, Cédric Gérard, Harouna Camara, William Kandot, Katharine Tropf, Matthias Pokorny, Julia Aigner, Silvia Ferrero, José M. Flores, Alberto Pérez, Rafael Deogracias, Paolo Parrucci, Daniele De Blasio, Gianni Bianchini, Daniele Tacconi, Cesare Sivo | | Special Thanks | Shawn Layden, Sean Kelly, Isabelle Tomatis, Daniel Brooke, all translators and recording studios |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Jack Tretton, 123 other games Kaz Hirai, 114 other games Shuhei Yoshida, 109 other games Riley Russell, 109 other games David Parkinson, 107 other games Ritchard Markelz, 95 other games Molly Smith, 95 other games Paul French, 90 other games Susan Nourai, 87 other games Michael Kennedy, 87 other games Eric Ippolito, 85 other games Steve Ross, 82 other games Vanessa Wood, 82 other games Glenn Nash, 80 other games Sharon Shapiro, 77 other games Nadine Martin, 76 other games John Hale, 74 other games Buzz Burrowes, 72 other games Frank O'Malley, 72 other games Katharine Tropf, 72 other games Michael Blackledge, 69 other games Jennifer Rees, 69 other games Donna Armentor, 67 other games Quinn Pham Le, 67 other games Bill Person, 65 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Jak X: Combat Racing, a group of 110 people Resistance: Fall of Man, a group of 93 people EyeToy: Kinetic, a group of 69 people Jak 3, a group of 67 people Jak II, a group of 66 people Uncharted: Drake's Fortune, a group of 65 people Shadow of the Colossus, a group of 63 people God of War, a group of 55 people Hot Shots Golf: Open Tee, a group of 55 people Syphon Filter: Combat Ops, a group of 55 people Ratchet: Deadlocked, a group of 54 people Sly 2: Band of Thieves, a group of 53 people Killzone 2, a group of 53 people SOCOM: U.S. Navy SEALs, a group of 50 people Sly 3: Honor Among Thieves, a group of 50 people LocoRoco, a group of 50 people MotorStorm, a group of 50 people Syphon Filter: Dark Mirror, a group of 50 people Ratchet & Clank: Up Your Arsenal, a group of 49 people WipEout Pure, a group of 49 people Lemmings, a group of 49 people God of War: Chains of Olympus, a group of 48 people EyeToy: Play 2, a group of 47 people Shinobido: Way of the Ninja, a group of 44 people Gran Turismo 3 A-Spec, a group of 44 people
Credits for this game were contributed by PolloDiablo (10763) and uuddlrlrba (310) |
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