DescriptionOriginally released in the arcades as a laserdisc game, Dragon's Lair is an interactive cartoon movie. Players control Dirk the Daring as he struggles his way through a dungeon to fight Singe, the Dragon, and rescue the beautiful Princess Daphne. The game consists of animated scenes, during which the player has to press direction buttons or the sword button in the right moment to trigger the next segment of the movie.
There are no PSP screenshots for this game.
There are 48 other screenshots on file for other versions of this game.
- "龙穴历险记 " -- Chinese spelling (simplified)
- "Логово дракона: Побег из замка Синджа" -- Russian spelling
- "Dragon's Lair CD-ROM" -- DOS title
Part of the Following Groups
- Don Bluth / Readysoft interactive movies
- Dragon's Lair series and versions
- Gameplay feature: Quick Time Events / QTEs
- Games made into comics
- Video games turned into board / card games
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1001 Video GamesThe Arcade version of Dragon's Lair appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Board GameMilton Bradley released a Dragon's Lair boardgame conversion in 1983.
BudgetThe game is said to have cost approximately $3 million to develop. Animator Don Bluth raised $1.2 million. Rich Dyer, the technology inventor and Cinematronics, the machine's manufacturer and distributor, raised the rest.
CartoonThis game spawned a Saturday morning cartoon. Before commercial breaks, Dirk would be presented with several options, like jumping for a rope, standing and fighting some goons or taking a right down a tunnel. Upon return from the break the T.V. show would inform the viewer of the results of the various actions with the phrase, "If Dirk had done this..." and a clip showing the demise of the poor adventurer if he'd chosen the wrong path.
PortsDragon's Lair has been ported to nearly every single console/computer platform under the sun. From the IBM PC to the Amiga...from the NES to the Sega CD...even from the Jaguar CD to DVD players. Coleco Industries was the first to acquire the license for a home port in 1983. They paid $2 million for the home console rights and released the game for the Coleco Adam the following year.
Information also contributed by Pseudo_Intellectual, Satoshi Kunsai and FatherJack.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.