||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
The Video Game Critic
It's completely over-the-top, but I never found Family Guy to be crude or offensive. The short stages and auto-save are perfect for short gaming sessions, although the obligatory "stealth" stages certainly tried my patience. The controls are terrific, and I actually prefer them to the console versions. Though not a fan of the television series, I still found Family Guy to be an entertaining little romp.
Let's be clear about one thing up front: If you're buying this game (or reading this review, for that matter), it's because you're a fan of the Family Guy TV show. There are plenty of action/platform games available on the market - and many that offer far better gameplay experiences than most of what you'll find here - so unless you're a fan of the brilliant animated series, it's probably best to stop reading this and carry on; this review is not for you.
Dammit, High Voltage Software, you're better than this. You made me like The Simpsons video games, and I didn't think any developer could make a good one after the track record the games had. And it's not like Family Guy is a horrible game, it's just... well, rather blah -- not just in terms of the gameplay, which I understand is supposed to be a play on the classic kinds of games out there, but in the writing and jokes as a whole. I wanted to love this game, I really did, but there's a lot of frustration tucked in between those good, hearty laughs -- and even more light snickers rather than serious gut-busters.
Und von der hingeschluderten PSP-Fassung zum Vollpreis von 40 Euro sollte am besten jeder die Finger lassen. Dort sorgen die träge Steuerung und technische Fehler für viel zu viel unnötigen Frust. Für beide Versionen solltet ihr der englischen Sprache mächtig sein, denn eine deutsche Synchronisation hat sich 2K Games gespart. Deutsche Untertitel und übersetzte Menüs sorgen zwar für Klarheit im Spiel, eine Menge der in den Levels versteckten Gags werdet ihr aber ohne Englischkenntnisse nicht verstehen.
Despite it's slew of missteps, the game can be fun at times. In the end, though, all of its pitfalls and frustrations make it a mediocre game, and only the most avid fans of the show may find it worthwhile. At $20, it's not a particularly large investment, but that still doesn't help the case enough as much as the vast majority of the gaming populace is concerned.
Licensed games, especially those based on TV shows, are a crapshoot. You either get fantastic stuff, like The Simpsons: Hit & Run, or you get a UMD of Much Boredeom, which is what the Family Guy game is. Here's a title that does little but stick a slight bit of comedy, and I do mean slight, into a simplistic platformer/shooter/stealth title.
One of the things that make Family Guy so riotously funny is how the salty jokes come fast and furious over the span of each half-hour episode. Stretch those same laughs over 8 hours or so of generally humdrum gaming, and the whole affair gets diluted to the point where fans will find themselves reaching for the DVDs instead of the game controller.
In the end, Family Guy is exactly what I expected it to be -- a perfectly mediocre game with a few good jokes and not a whole lot of gameplay. Fans of the show will probably want to give it a go just to see the new cut scenes and whatnot, and considering that you can plow through it in about five hours or so, it makes a perfect rental.
Family Guy tries to be three games in one and fails miserably at all of them. If it weren’t for Stewie’s moderately fun platform levels I hardly doubt this game would have scored anything for gameplay. At least they put a Stewie level first so they could hook you longer than you would have otherwise played this game. The only positive thing I can say about the game is that the designers at least nailed the look and feel of the show, but how hard was that when you have all the artists, and actors?