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Racen op de handheld kan… als een developer echt zijn best doet en dat is bij FlatOut Head On het geval. De actie spat van je PSP af.
As a fully signed up member of the FlatOut fan club all Head On really needed to do to win me over was not screw things up horribly and it's fair to say its achieved that simple aim with ease. It's easily one of the better PSP racers out there, the potent mix of high-speed racing and spectacular crashes setting it apart from the more clean cut thrills found in WipeOut and Ridge Racer. If for some reason you've not been charmed by the series in the past then that's unlikely to change here but for the rest of us this is exactly what we wanted, handheld FlatOut.
FlatOut: Head On is a nice little addition to your PSP library. There’s a lot of gameplay packed into this game, and all of it can be enjoyed in short bursts or longer play sessions. It’s a fun racer with the addition of a collection of rather unique mini games that you’ll actually want to go back and play again. Try a little more lowbrow form of racing and you’ll find yourself having a good ol’ time.
FlatOut is one of the few games that attempts to straddle the line between arcade and realism, and it largely succeeds on both counts.
There are lots of racing games out there, but nothing that really compares to FlatOut; nor has there been since Destruction Derby all those years ago. Yes, technically it’s a port of FlatOut 2, and a pretty belated one at that, but just because it’s the least visually impressive version of the game doesn’t make it the least technically accomplished. Obviously if you enjoyed the game in one of its other incarnations then you’ll enjoy this, but if you already own one of those games then FlatOut Head On isn’t an essential purchase.
Kann man den Entwicklern vorwerfen, recht faul zu sein? Immerhin ist Head On keineswegs ein neues Spiel, sondern nur eine leicht aufgebohrte Umsetzung von FlatOut 2, auf einem System, das der Xbox technisch deutlich unterlegen ist. Man könnte, sollte aber nicht: Denn ein Erlebnis wie FlatOut hat es auf der PSP bislang nicht gegeben; jederzeit und überall Dummys durch übergroße Dartscheiben schmeißen zu können ist gleichermaßen Segen wie Gewinn für den Handheld. Okay, am Schwierigkeitsgrad hätte man ruhig feilen können, gerade der mistige Analognippel der PSP macht die ohnehin anspruchsvollen Rennen nicht eben leichter. Aber okay, der Spaß ist da, der Spaß ist groß. Allerdings möchte ich dem verantwortlichen Grafiker für die Konvertierungsfaulheit gerne meine Finger in die Augen stopfen: 4:3 einfach auf 16:9 zu ziehen ist einfach keine ästhetisch wertvolle Idee, gerade die Zwischenbilder und die Instrumentenanzeigen sehen dadurch dezent lächerlich aus.
Flatout: Head On offers a quick adrenaline rush of racing when you need it and also some fantastic little mini games should you need something different. Sure it is far from perfect due to a few issues with handling and the fact that there is no online play, however if you love racing games then this will be the perfect companion for your PSP thanks to it’s pick up and play nature.
When it comes to destructive racing action, FlatOut: Head On is a near perfect portable title with a lot to offer. It’s hard not to love a title that piles on all the game modes (including multiplayer) and makes the racing element actually fun. While there are a few things holding it back, it doesn’t stop this from being a game fans should definitely buy.
That's because, aside from the races in FlatOut mode, FlatOut: Head On is one of the most genuinely fun and entertaining racers I've picked up in a long time. The destruction derby and stunt modes alone are worth the price of admission, and the other offerings just serve as icing on the cake. In these modes, none of the issues that crop up in the races ever rear their ugly heads (aside from the bland graphics and blah sound effects), and it's easy to play until your PSP battery dies simply because you're having so much fun. The stunts alone are terribly addictive, making you constantly say "one more time" as you attempt to beat your high score or achieve a gold medal. At its most basic level, Head On appeals to your inner road rage, allowing you to take out all that pent-up aggression on a bunch of AI drivers or a poor helpless rag doll, and it turns out to be a whole mess of fun.
While FlatOut: Head On is far from perfect, it's also quite a fun racing game. The PSP iteration of the franchise has issues with texture resolution, frame rate and, most importantly, the physics fidelity (which affects handling), but none of these issues keep the game from ultimately being a fun ride.
Racing games have always shone on PSP, and FlatOut: Head On is no different. If you have room in your library for another racer, look no further. FlatOut is fun and different enough that it manages to stand out.
Really, that's as much as I can say for the game. It's FlatOut and FlatOut is a good game, has been for years now. If for some reason you've missed out or you just want access to a ton of racing content, then you're more than welcome to give this a shot. Chances are you've probably already done so a while back, though, and with a few niggling technical issues and the general familiarity of things, there's not really enough to this package to make it worth playing through all over again if you're prone to getting a little burned out. Again, great game, packed with content, but more or less a slightly pared-down version of what you could've gotten more than a year and a half ago.
FlatOut is a textbook PSP game, offering a fantastic mix of racing modes that are great to play in short bursts or long sessions. Head On has very few features over FlatOut 2 for the PS2 other than the new multiplayer options and the ability to play on the go, but there's still plenty to sink your teeth into across the many different game modes. The racing is highly satisfying, the destruction derbies are a great deal of fun, and the stunt games go beyond being simple distractions to becoming one of the main reasons to play the game. If you have any sort of interest in destructive racing and you've never played a FlatOut game before, then the PSP version is definitely a good place to start.
Unfortunately, the series'annoying wonky car handling has also migrated over, which makes you biff even routine jumps unexpectedly. FlatOut manages to plow through wrecked cars and almost anything else in its way, but this problem remains as a last obstacle.
Quelques mois auront été nécessaires pour porter Ultimate Carnage sur PSP et en faire un titre aussi jouissif que sur Xbox 360. Même contenu, mêmes courses, même mode Carrière, FlatOut : Head On reprend fidèlement chaque point apprécié dans le précédent opus pour en faire l'un des très bons jeux de courses sur la console de Sony.
FlatOut: Head On is a solid title and a decent addition to the PSP library. While the racing isn't quite up to scratch anymore, the carnage mode in particular is very solid. Ultimately though, Head On is a 2006 title dressed up, given a new coat of paint and renamed for the PSP. Get the game if you're after some decent mini games and some not-so-serious races, but if you're looking for a highly polished racing game, look elsewhere.
So to answer the original question, is FlatOut: Head On just another money spinner? Probably, but nevertheless it does bring something new to the PSP.
For a $20 game, Flatout: Head On isn't a bad game. Price is surely a factor in the final score of the game, as the game is fun enough to warrant the coin. It's a visually solid looking PSP game, albeit with some faults, and the demolition and stunt events are good fun. The controls start out accessible, but get a bit nutty with the faster cars, but if you can get used to them then you should find yourself enjoying the $20 you spent on this one.
If you're really keen on minigames and destruction derby, it's probably still worth checking this out. The controls affect those games a little bit but it's no where near as soul destroying as when trying to win a race. Technically the title is extremely impressive too, so if you're looking for a title to sell PSPs to your friends, this might do it. The only other reason to recommend this title is for those of you out there with classic "phatty" PSPs, who are looking for a reason to buy a new slim PSP: when your existing PSP stops working because you threw it at a wall while playing Flatout, you'll have your reason. Just don't play it anymore after that.
Overall then, if you can forgive the rude introduction then there's lots to do and fun to have while doing it. Smashing into people is exciting, and made us shout "bosh" (illustrating our complicated emotions). Technically the game makes good use of the PSP, too, with passable loading times and a solid frame-rate despite lots going on and rather complex visuals. But the overriding feeling is that Head On belongs on more powerful consoles. Without the added bells and whistles, its core racing mechanics and their shortcomings are bare, obvious, and will struggle in a genre that is stacked to the rafters on PSP. There is certainly a place for its red-necked charms, particularly for those fed up racing politely, but that place is probably at a reduced price point to soften the impact of its inconsistencies.
Head On seems to offer plenty of racing features, but the core racing experience is less than perfect. So what we've got here is a fun little arcade racer that will be a fun diversion for a few hours, but the novelty is likely to wear off quickly.
In other words, FlatOut: Head On looks a bit like a nice slice of cake, but in reality it's more of a biscuit. It's not even a particularly pleasant biscuit, either; the first bite or two is nice enough, but after an hour or so you'll begin to taste the bitter unfairness of the AI, or the stale mini-games, or the… well, you get the idea. It's a shame, because the ingredients are great, but this just doesn't work. If you're into racing games then there's a whole slew of them on the PSP and you'll find a much better one than this (Burnout Legends, anyone?) If, on the other hand, you're into cake… what can I say? This is a game, not a cake (whose analogy was that anyway?) It's just not a very good one.
On the downside the action occasionally chugs along and the graphics are drab throughout, and the fact that hitting random items will sometimes send you spinning off-course is frustrating when most environmental structures can be crushed to dust when you smash them. But these are only minor niggles in a racer that’s a decent blast of fun, and a strong showing for the shaky Flatout franchise.
The PSP has no shortage of racing games, and Flatout: Head On feels like just another entry being shoe-horned in to the PSP library. It doesn’t have much going for it aside from an occasionally fun stunt mode. But even that tends to get old really quick. You’ve also got some local multiplayer but that has to be something you and your buddies are really passionate about. All in all, I recommend passing on this game, there are many other titles that have the visceral sense of speed and fun that you are looking for.