User Reviews

GTA in your hands Mario Duenaz (32) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.3
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (20 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Rockstar has also listened to GTA fans and included a greater number of missions that see you leaping between different modes of transport – sprinting from souped-up sports cars into speedboats, then finishing the mission behind the controls of a helicopter, for example – and the new Godfather-style mode where you build a business empire and run rivals out of town is a welcome addition to the familiar GTA structure.
92 (Nov 15, 2006)
Mit Vice City Stories ist es den Entwicklern gelungen, die ohnehin guten Spielelemente des Liberty City Stories noch einmal zu verbessern und den Spielspaß somit zu optimieren. Die Gestaltung der Metropole ist, nicht zuletzt aufgrund des schicken 80er Szenarios, deutlich besser gelungen und die Möglichkeit neben Fahrzeugen auch Flugzeuge und Helikopter zu steuern, gefiel schon bei der Konsolenfassung. Uns hat der Titel sehr viel Spaß gemacht und die Tatsache, dass ihr soviel Spielumfang und eine derart große Stadt in Form eines PSP Spiels in den Händen haltet, ist nahezu unglaublich. Zurück in die 80er, lasst euch diesen Titel nicht entgehen!
PGNx Media (Nov 03, 2006)
Grand Theft Auto: Vice City Stories won’t make you a believer in the franchise if you didn’t understand why people play Grand Theft Auto so avidly. However, for the millions of us that do, having a new story and an excuse to spend more time in Vice City is more than enough. Despite its flaws, it’s hard to have more fun than you could have with Vice City Stories.
GameZone (Nov 08, 2006)
If Liberty City Stories was the reason you should buy a PSP, Grand Theft Auto: Vice City Stories is the reason you need a PSP. Sure it’s not a major step in a new direction for the series but just like Vice City on the PS2, it raises the bar just a little and does not fail to show us a fun time in a world worth visiting. Come for the entertaining missions and open world but stay for the colorful characters and dozens of things to do.
IGN (Nov 12, 2006)
Without even touching on the outstanding soundtrack, pop references like the '99 Red Balloons' you can hunt down, the cameos from characters out of PS2's Vice City, there is enough meat to keep fans hooked for months. The sheer number of quests easily tops that of Liberty City Stories and the additional business ownership subgame adds a new dimension to the tried and true formula. If only Rockstaf could fix the aiming and camera controls, we'd be frothing at the mouth. Of course, they need to save something for GTA IV, right?
Gaming Nexus (Dec 06, 2006)
Grand Theft Auto: Vice City Stories doesn’t attempt to reinvent the formula, but it does offer you a fantastic action/adventure game full of memorable characters, fun missions and great music. If you aren’t sick of the Grand Theft Auto experience then this is one game you won’t want to pass up!
In the end, we have to say that GTA: Vice City Stories beats out Liberty City Stories, taking the throne as the best game on the PSP. It doesn't feel like a major revamp in terms of gameplay or even presentation, but the tweaks and improvements made easily trump anything that's come out on Sony's handheld in the past. Now on to San Andreas Stories!
Defunct Games (Dec 14, 2006)
Vice City Stories doesn't attempt to reinvent the Grand Theft Auto formula, it's very much more of the same. Thankfully the same can still be a whole lot of fun. You'll have a blast going through the colorful streets of Vice City, no matter if you're on foot, on a motorcycle, in a helicopter, in a boat or on a bicycle. Along with great graphics and voice acting, Vice City Stories also features one of the best video game soundtracks you will ever hear. If you're not sick of the traditional Grand Theft Auto experience then this is one game you won't want to miss out on this year.
Meristation (Nov 10, 2006)
Grand Theft Auto: Vice City Stories es a todas luces un juego imprescindible. Quizás siga sin justificar por sí solo la compra de una PSP -pues no deja de ser una evolución de algo a lo que hemos jugado ya hasta en 4 ocasiones durante los últimos 5 años-, pero dentro del catálogo de la consola es un auténtico 'must have'. No sólo ofrece todo lo que se espera de un juego perteneciente a la saga, sino que supera lo que la propia Rockstar había sido capaz de hacer con el hardware de PSP un año atrás. Pocos son, más allá del aún deficiente sistema de puntería, los aspectos en los que cojeaba el anterior juego que no se hanyan visto corregidos en éste.
Boomtown (Nov 07, 2006)
Vice City Stories is an amazing game, and one I would wholeheartedly recommend, (a lot of work has gone into it, despite the fact that the city has undergone few changes from the original) but I hope that for the upcoming (if you can wait a year) GTA IV we see enough of a change to refresh the genre and franchise, because the games are great, but starting to seem quite samey. Like I said at the start of the review, perhaps we are used to it by now.
The latest GTA PSP adventure adds some gameplay features that were sorely missed in Liberty City, and new vehicles the series has never seen before. But the mediocre plot, and control limitations keep it from being the groundbreaking experience it always is on the bigger systems. But a decent GTA title is still a phenomenal game by comparison, making Vice City Stories one of the best purchasing decisions you can make for the PlayStation Portable.
AceGamez (2006)
Sure, the PlayStation Portable's restrictions don't allow for any radical advances of the formula, but as always, it's that GTA magic that saves the day. In fact, this isn't just the greatest Grand Theft Auto the PSP - but arguably the best game on the system - and that's saying something. As such, it probably goes without a saying that it's a must buy (if you're old enough) but, just in case, I said it anyway!
GamesRadar (2006)
Grand Theft Auto: Vice City Stories is topped off with killer ad-hoc multiplayer for up to six people, which lets you tear it up on foot or in cars, helicopters and boats across 10 different modes. While these matches tend to get choppy, they'll keep you playing long after you've finished the game's lengthy storyline - as will all the hidden nooks, unlockable vehicles and dozens of optional tasks scattered around the city. It's got its faults, but they're forgivable - Vice City Stories stands as one of the best games in the GTA series, as well as one of the best reasons to own a PSP.
If you're a GTA fan, or simply want to witness what the PSP is capable of, then Vice City Stories is a real essential.
90 (Nov 15, 2006)
En definitiva, estamos ante uno de los mejores títulos para PSP que hay actualmente en el mercado y para cualquier fan de la saga está totalmente recomendado. Para los demás también, a no ser que hayáis probado anteriormente algún otro GTA y no os haya gustado, ya que os encontraréis más de lo mismo.
The Next Level (Nov 27, 2006)
Taken for what it is – another unashamed romp through a crime-filled world – Vice City Stories is the best game that I've ever played on the PSP. Certainly, it's not for everyone; plenty of associates of mine have no interest in immersing themselves into a GTA world. However, understanding that it should never find its way into the hands of a child, and that no game should ever be taken too seriously, it's just about the best time that you can have with Sony's handheld machine.
TotalPlayStation (Dec 10, 2006)
Nearly everything about the last PSP outing has been improved here. Like I said at the beginning of the review, I was never really a fan of the original Vice City as a setting, and some of the biggest issues of that game -- crap aiming, uneven mission difficulty, friggiin' Lance Vance -- are still here, and somewhat amplified at times, but the positives are more than enough to make this one of the PSPs best games, and definitely worth buying a PSP for if you don't have one. I chuckled a little less, partly because the game does have a little more of a bite to it (the change in political climate probably has something to do with it), but I still enjoyed the portable version of Vice City every bit as much as the PS2 version.
90 (Feb, 2007)
This is one of the better GTA games in the franchise. I know I practically won’t play LCS now after I have experienced this monster of a game. It will keep you occupied for a very, very long time. Not to San Andreas levels, but definitely more than most games for portable systems, save for possibly a Final Fantasy or something. If you are going on a plane flight across the world or something, bring this game and you will not be bored. Its nestling a little spot in my heart alongside Vice City, which it well deserves. It’s exorbitantly glitchy even by GTA standards, but screw it. It’s a fucking fun game to play, and definitely a must-own for PSP owners and GTA fans. Vice City in your pocket? What else could you want? Nothing, that's what.
TTGamer (Nov 25, 2006)
GTA Vice City Stories has its problems but the pros far out weigh the cons. This is the game that should sell PSP’s, finally bringing that GTA feeling to the portable Playstation, all the while showing just how powerful this little console is. Stunning graphics, awesome soundtrack and top notch story combine to make this one of the year’s must have titles and not just for the PSP.
Extreme Gamer (Nov 18, 2006)
Vice City Stores is perfect for the Grand Theft Auto fan waiting from the new console game. Like all the Grand Theft Auto experiences, Vice City Stories offers fun gameplay, an excellent story with hours of enjoyment wrapped up on a little UMD. Really, any action gamer should look at Vice City Stories because its one of the best action games released for the system, only rivaled by Rockstar's prior release, Liberty City Stories. Grand Theft Auto: Vice City Stories is highly recommended, Rockstar did it again, you have to check out the latest and greatest from Rockstar.
Sony naysayers are constantly reminding PSP owners about the lack of really great games on the system. It is becoming apparent that they are slowly losing their main argument, as great games have been coming to the PSP at a steady, albeit slow, rate. Vice City Stories is another nail in the coffin for anyone saying that the PSP doesn’t have good games. With its open ended nature, fun (and often complex and painstakingly difficult) missions, extremely high production values, great looks and possibly the best soundtrack on the planet there is no arguing that VCS is an excellent game. PSP owners looking for something to play on their high-tech black (or white) beauty should get their hands on VCS as soon as possible.
3DAvenue (Nov 25, 2006)
GTA Vice City Stories has its problems but the pros far out weigh the cons. This is the game that should sell PSP’s, finally bringing that GTA feeling to the portable Playstation, all the while showing just how powerful this little console is. Stunning graphics, awesome soundtrack and top notch story combine to make this one of the year’s must have titles and not just for the PSP.
1UP (Oct 31, 2006)
Turn back the clock a year, and you hit the launch of Grand Theft Auto: Liberty City Stories (LCS), a game with strong ties to GTA3 that had people shocked at what their PSP could pull off. Turn back that clock a little more...OK, all the way back to 1986, and you're smack in the time period when GTA: Vice City takes place -- a game beloved for its tongue-in-cheek take on the era of excess. Hitting both stops on the wayback machine will give you a good idea of what you can expect from Rockstar's latest release in its superfranchise, giving PSP owners another reason to charge up that little black box, despite the fact that it stumbles on familiar problems.
IGN (Oct 30, 2006)
Grand Theft Auto: Vice City Stories is essentially more of the same, for better or for worse. It's a nice leap over what we saw in last year's release of Liberty City Stories, but it still feels "safe" by many standards. The story is certainly sub-par and there are problems with close combat while armed with a firearm or when attacked in groups, but it still has all of the elements that makes every Grand Theft Auto game great. It's funny, doesn't take itself seriously, the gameplay mechanics are mostly great fun and the world is a fantastic place to screw around in.
Atomic Gamer (Nov 06, 2006)
The action is just like you like it and while the missions are hardly original, when it comes to making a prequel to the many-million-selling Vice City, on a portable console, I understand if the developers don't want to get too radical. Either way, if you enjoyed most GTA games but felt like Liberty City Stories was just missing a few too many features, then you'll really get into GTA Vice City Stories.
If you’re not expecting a total overhaul to the GTA franchise with Vice City Stories, you won’t be disappointed. The story may be different but not so the gameplay. It’s familiar territory for all of us, but one that definitely begging to be revisited.
Game Over Online (Dec 20, 2006)
Overall, this game is very well done. Rockstar continues to impress in the areas of graphics, gameplay, and overall feel on the PSP. However, one can’t help but have the feeling that the series needs something new. The Empire system in this game adds a little bit, but it’s nothing revolutionary, and only provides a distraction from the same old gameplay. This “same old gameplay”, though, is darn good. It’s nothing new, but it takes the old system and makes subtle improvements. If you’re a fan of the series, this is an easy game to recommend, but if you have found the series to be the same thing over and over again, then this game won’t change your mind, either.
Game Freaks 365 (Jan 13, 2007)
Grand Theft Auto: Vice City Stories is a sandbox on a portable device. Everything you loved (and hated) about the console version is translated over to the PlayStation Portable. It is definitely a technical achievement, but as far as creativity goes, this is the same old stuff we've been through for years now. The missions are entertaining, the open environments impress and the storyline is interesting. Grand Theft Auto: Vice City Stories will keep you active playing a PSP for quite some time.
86 (Nov 14, 2006)
Und doch zocke ich weiter und weiter, denn obwohl VCS die Serie spielerisch nicht weiterbringt oder spürbar verbessert, liefert es gewohnt unterhaltsame und bissige Action! Es macht tierisch viel Spaß, mit High-Speed durch die sonnigen Straßen Vice Citys zu cruisen, die Kulisse ist fantastisch, die Akustik grandios! Unterm Strich ist das immer noch ein sehr gutes GTA. Bloß kein brillantes mehr...
PlayFrance (Nov 20, 2006)
Découvrir un nouveau Grand Theft Auto est toujours un plaisir et ce Vice City Stories ne déroge pas à la règle grâce à une ambiance géniale, des musiques au top et une difficulté qui vous tiendra en haleine pendant de nombreuses heures. Cependant, les nouveautés trop peu nombreuses et une jouabilité approximative gâchent un peu l'expérience. GTA Vice City Stories reste tout de même un bon jeu mais la série risque de s'essoufler sur PSP si les développeurs n'innovent pas davantage dans le prochain épisode.
Grand Theft Auto: Vice City Stories is one of the best games on the PSP. It's a step up from Vice City and little enhancements make the game a thoroughly enjoyable portable title. One of the best games on the PSP.
Video Games Daily (Nov 21, 2006)
If you can't get enough GTA then you won't be let down, but if you're not a fan then there is nothing new here to tempt you. Those trying it out for the first time or who don't already have LCS will love this Vice City revisit most. While Rockstar tides us over till GTA IV, Vice City Stories is another great addition to the series.
I’ve loved Grand Theft Auto since its inception, and welcomed the chance to return to Vice City, perhaps the most beloved of all the games for many fans. I had a lot of expectations for this game, and I’m happy to report that – like the recent Liberty City Stories – this title gives gamers everything they’ve come to love about GTA, and a lot of the things I’m beginning to tire of.
GamingExcellence (Jan 15, 2007)
GTA: Vice City Stories is very much a classic GTA title which fans and newcomers will enjoy despite its technical shortcomings. If you enjoyed the your first experience in Vice City, then it's certainly worth picking up for a return visit.
Game Infowire (Jan 18, 2007)
The programming is, of course, impeccable. With another studio you'd expect long load times as your character traveled between areas in the city, but now we've grown to expect every GTA title to be as smooth as butter and "Vice City Stories" is no exception. Everything about the game is first-rate, from the graphics to the voice work, and I have no doubt that "Vice City Stories" will sell just as well as "Liberty City Stories." Maybe someday another studio will notice the piles of money that Rockstar is making on the PSP and start taking Sony's handheld a little more seriously. Or maybe we'll have to wait for the PSP2 for that.
Gamigo (Nov 26, 2006)
Grand Theft Auto: Vice City Stories ist keine große Neuerung der Reihe, macht aber dennoch wieder viel Spaß. Durch die schöne Stadt, die Charaktere mit Wiedererkennungswert, die recht interessante Story, den wie immer sehr guten Soundtrack und die generell schöne Action kommt das gewohnte Grand Theft Auto Feeling innerhalb kürzester Zeit wieder auf.
GameSpot (Nov 03, 2006)
Rockstar's juggernaut Grand Theft Auto series debuted on the PlayStation Portable late last year in Grand Theft Auto: Liberty City Stories, a side-story prequel to the events that took place in Grand Theft Auto III for the PlayStation 2. With Liberty City Stories, Rockstar successfully translated its open-ended world of crime to a handheld system, though not without a few missteps. Enter Vice City Stories, the newly released PSP GTA game that follows a similar side-story formula. Vice City Stories improves upon some of the flaws found in the first game, not the least of which is improved length and direction, as well as a great deal more personality. The story's still pretty subpar, though, and as much as this is very much Grand Theft Auto, certain conventions of the series are starting to feel a bit antiquated. Still, if you want to roam around a large city, shooting up the place and driving like a crazy person, few games on the PSP let you do that as well as this one does.
The A.V. Club (Nov 06, 2006)
A playground of totally '80s excess worth revisiting, especially with such ballsy satirists at the cigarette boat's helm.
This is more of the same from the franchise, with a few more serious themes thrown in. But if you’ve already drunk your fill of the free-roaming gangbuster cup, then this mix is going to taste a little stale.
Lawrence (Nov 21, 2006)
Rockstar is apparently content with milking the GTA cash cow, as Vice City Stories is the same damn game we’ve played so many times before. For those that have played the series (I’d assume this includes the large majority of the gaming audience), there’s nothing new to see here. Vice City is the same obvious Miami setting from before, and gameplay is almost identical. Oh wait…you can swim now. Innovation! It’s absolutely nothing new, but I’m sure it’ll still sell tons of copies thanks to the hordes of GTA fans. It’s hard to believe that there is still a hardcore crowd for this, as it’s seriously the same thing we’ve seen so many times before. Here’s hoping for a new direction for the series on PS3 and 360.
Modojo (Nov 09, 2006)
Vice City Stories could have used some story clean-up and some tweaking to make the lock-on system work better for the user. As is, however, it's a good piece of 80's fun wrapped around an already solid engine. Rockstar knows this kind of game very well, and they continue to show it with each new release. The multiplayer options are a welcome surprise as well, giving players more reason to switch on the AdHoc and rule 80's Miami better than Scarface ever could. Ready for a life of crime? Vice City Stories is an easy choice. Gah, I said easy. There goes that damn song again.
Pocket Gamer UK (Nov 09, 2006)
An improvement over its predecessor in almost every area and as such the new lord of free-roaming gangster simulations – there's nothing to match it on PSP. But the narrative feels a little undercooked.
Daily Game (Nov 18, 2006)
Grand Theft Auto: Vice City Stories is a fun, action-packed extension of Rockstar's lauded series that deserves play. Even though it possesses graphical shortcomings and tried-and-true gameplay, it's still enjoyable and worth picking up.
80 (Nov 21, 2006)
Vice City Stories is an impressive PSP game and a considerable improvement over the first GTA outing on the system. It's not without its problems, with the save system and archaic on-screen map being two of the biggest offenders, but they don't hurt the game too much. Presentation and atmosphere play a big part in video games, and Vice City Stories has those in spades. The missions are a huge improvement over Liberty City Stories, although not quite as handheld friendly, and GTA fans will find a game that brings back a lot of great memories.
80 (UK) (Nov 02, 2006)
But there are degrees of subjectivity to take into account here, along with the series' position on PSP - as a separate entity, and not just a loveless port. With that in mind, an eight feels like the fairer score - a better reflection of the fact that, while this particular GTA game wouldn't inspire me to sit in my bedroom at night trying to make animated squish graphics to put on the top of my website, it's still happily one of the best games on the PSP, and well worth looking into if you still haven't hit your GTA ceiling.
GamerDad (Dec 07, 2006)
The overall experience falls short of the excellence of Liberty City Stories because of the controls and more frequent die-and-retry nature of the missions. It is a very good game that is ultimately disappointing because the shortcomings are even more glaring in the light of some other solid releases in the past year. Hopefully for the seemingly inevitable San Andreas Stories they will work on the controls and mission structure as much as the atmosphere and music.
80 (Nov 16, 2006)
Rockstar schafft es einmal mehr den Spieler in ein kleines Universum zu locken, aus dem es kaum ein Entrinnen gibt. Dieses unterhaltsame Spiel in einen Handheld zu pressen, ist dabei aber schon fast so etwas wie ein Verbrechen. Mir wäre es lieber, ich könnte den Titel in HD auf einer normalen Konsole spielen. Zumal die Story und die Atmosphäre in mir das Verlangen wecken, das kleine Bild auf mindestens 23“ aufzuziehen und einen 5.1-Sound durch meine Anlage zu jagen. Zu guter Letzt stünde mir dann auch endlich ein zweiter Joystick zur Verfügung und meine Verzweiflung in den Shoot-Outs fände ein Ende.
Purojuegos (2007)
Para cerrar esta review solo decir que si sos un fanatico de esta franquicia vas a disfrutar este juego de punta a punta, si bien es mas de lo mismo el regreso a Vice City junto con algunas novedades como el sistema de Imperio son lo suficientemente interesantes como para darle un nuevo aire a este tipo de juego. En definitiva vale la pena darle una oportunidad.
Video Game Talk (Nov 15, 2006)
If you're a PSP owner and you like GTA then by all means go get this game now. It may not be as big, as diverse or as impressive as the console franchise but it's still a solid experience that you can take with you on the go. Hour upon hour will be dropped into this title and for the most part that will be time well spent. Vice City Stories is definitely an improvement over Liberty City Stories in every way; even if it's only a slightly improvement.
UOL Jogos (Nov 13, 2006)
"Grand Theft Auto: Vice City Stories" manteve, para o bem e para o mal, praticamente todos os elementos do antecessor. Por um lado, isso significa garantia de qualidade, mas por outro, falta novidades para recomendar a quem já jogou o anterior. As perdas, como uma história pouco inspirada - e o enredo é grande parte da experiência do game -, parecem superiores à melhoria técnica e um leve aumento de volume de jogo. Quem sabe "San Andreas Stories", se vier, não coloque "GTA" na ascendente.
G4 TV: X-Play (Dec 11, 2006)
Overall, there are no surprises in Grand Theft Auto: Vice City Stories. The game makes no attempt to advance the gameplay or design of the series—it’s simply a smaller version of the original Grand Theft Auto: Vice City. That likely won’t matter though, as the single player game is vast and entertaining, and the inclusion of plenty of multiplayer games makes this a minor criminal masterpiece.
GameSpy (Oct 31, 2006)
Grand Theft Auto: Vice City Stories isn't exactly an ideal handheld game, but does an incredible job in recreating the famous GTA experience on a portable platform. There's just no other way to get a similar experience on a handheld platform, so if you're a fan of the Grand Theft Auto series who owns a PSP and can't get enough of the free-roaming, car-jacking, beating-hookers-with-baseball-bats-to-get-your-money-back gameplay (optional), you'll have a hard time passing on this game, despite its problems.
75 (Nov 09, 2006)
GTA poursuit sa percée sur PSP avec un épisode un tout petit moins prenant que le précédent. Vu le support, on pardonnera facilement les quelques lacunes techniques, mais plus difficilement le scénario moins travaillé. Quoi qu'il en soit, avec son gameplay si caractéristique, Vice City Stories fera le bonheur des fans de la série, et les aidera très certainement à patienter encore un an, jusqu'à la prochaine dose.
Game Revolution (Nov 17, 2006)
Every evening, kiddies nationwide are exposed to cocaine use, military corruption, murder, prostitution, and light animal porn, all within an hour. Then after tuning out the evening news, they go searching in their parents' closets, pot stashes and gun cases for the vices they just saw on TV. Here's hoping they find Rockstar’s new Grand Theft Auto: Vice City Stories first. While it doesn't feature anything they haven’t seen a hundred times, Rockstar’s latest is still one of the best vices around.
GamePro (US) (Oct 17, 2006)
So it's a big shame that lot of that personality has gone missing in Vice City Stories. Maybe it was the jump to a smaller stage that did them in but the characters and dialogue don't have the same snap nor does the game exhibit the same goofy and utterly loveable 80's style. Instead, the game is gritty and dull to a fault and it doesn't have the same sense of humor that made the past titles so entertaining. What humor there is tends to be painfully bluntthe first four hours are like one long un-funny redneck joke, for example. And while the series has made shady characters likeable in the past, none of the goons in Vice City Stories have the flair of Tommy Vercetti.
72 (Dec 12, 2006)
Finally, while the game offers up considerably more mission depth than Liberty City Stories, it's also not especially well suited to the portable format for that very reason (not that prolonged couch-play isn't an option), and cramping fingers, wrists, and eyes are a very real possibility. Vice City Stories is an expansion pack, a second pass, a different angle, but it's not a fresh game, and it's not one that will live long in the memory.
Jolt (UK) (Dec 12, 2006)
Finally, while the game offers up considerably more mission depth than Liberty City Stories, it's also not especially well suited to the portable format for that very reason (not that prolonged couch-play isn't an option), and cramping fingers, wrists, and eyes are a very real possibility. Vice City Stories is an expansion pack, a second pass, a different angle, but it's not a fresh game, and it's not one that will live long in the memory.
Worth Playing (Dec 07, 2006)
Seriously, it is. We were all in denial about it when Liberty City Stories came out last year, because having a full-on GTA on a portable console truly was a technical achievement for the ages. The portable console on which it ended up proved to be far too unwieldly for controlling the game. Furthermore, after coming off of the technically superior San Andreas on PS2, going back to GTA3-style assets and game engine properties did not sit well with many people.