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Back to Guerrilla War, there is no 2-player mode (where would the 2nd player play, anyway?), which is not the game’s fault but a limitation of the Minis program. I appreciated this game because I really loved Front Line (admittedly a much inferior game across the board) with all my heart. Guerrilla War is more than enough as a substitute.
This is a visually appealing game, even a quarter century later. The characters are large and the backgrounds are full of detail. While I didn't mind using the shoulder buttons for Ikari Warriors, I was less impressed with the rotation in Guerrilla War. The level designs are too narrow to take full advantage of the rotating shots. What's more, the game's five levels aren't diverse enough, leading to a lot of forest fights. This makes sense given that this is supposed to be 1950s Cuba, but the developers never took full advantage of the unique history lesson. Still, Guerrilla War isn't a bad game, especially for $2.99. It's fun in short bursts and is looks good on the PSP's screen.