was released as a playable demo on EA Shortplays CD
There are a few variants regarding the game's development history:
- According to legend, Hi-Octane began a game the Bullfrog team on their own free time, for fun. Then they decided to improve and market it.
- According to a unnamed PC Gamer issue, the game was made in two weeks as a side project during the making of Dungeon Keeper. A variant of this story says that EA set Bullfrog under pressure to release Dungeon Keeper or Magic Carpet 2 - but they weren't able to. So they released Hi-Octane.
The engine used for Hi-Octane
was a modified version of the Magic Carpet
Bullfrog later released a patch for Hi-Octane
which included additional features made for the Saturn version. These extra features included more tracks, split screen, deathmatch and more.
Information also contributed by
- PC Player (Germany)
- Issue 01/1996 - Hardware Eater of the Year 1995