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Throughout the course of the 30+ hour adventure, Avin and Mile will come across countless scenarios of people in need of bonding, just like they once were. While Avin and his new-found friend set out in what appears to be a typical turn-based RPG at first glance, the amazing attention to detail is what truly sets this apart from the others. The characters are fleshed out incredibly well yet succinctly, to the point that not even the absolutely terrible translation can bring them down.
This is the kind of game I think people had in mind when they plunked down 200 bones for their PSP. Legend of Heroes really is something special, especially if you like Falcom’s brand of turn-based RPG; long in the tooth, big on plot and character development and bathed in hyper-detailed hand-drawn art.
Over the course of the year, the PSP has been littered with exceptional games in almost every genre imaginable. Lumines has remained king of the puzzlers; Madden and FIFA are carrying the load for sports fans; and Liberty City Stories has proved to action lovers that old dogs can learn new tricks, but sadly, a launch title by the name of Untold Legends is still solely responsible for all things role-playing. Thankfully, Bandai has taken notice and has now released the systems first true RPG with The Legend of Heroes: A Tear of Vermillion, and despite a few nagging issues, it manages to provide a noteworthy adventure from start to finish.
Nothing passes time like a good old RPG. Until now, the PSP hasn't really provided anything of the sort, unless you count slicing through hordes of monsters in Untold Legends. I personally don't count that, so Legend of Heroes represents the first foray into true role-playing on the handheld. It's a damn fine way to start things out.
The Legend of Heroes: A Tear Of Vermillion is a huge Japanese RPG loaded with colorful characters, interesting locations and rewarding battles. It follows the traditional RPG path but adds a few interesting twists that manages to keep you in familiar territory without experiencing too much déjà vu.
What, is everything new old again? Just as there's a fresh Lunar game for the first time in 10 years (the lackluster Lunar: Dragon Song on the Nintendo DS), someone else puts out a classic-style roleplayer that's even better at recapturing that long-gone magic.
This lengthy Japanese role-playing game doesn't break the mold in any way, but it packs in some good-looking anime artwork and tons of characters and story in a portable package.
Legend of Heroes is just good enough to make RPG-craving PSP owners happy. It's an average RPG that stands out because it's the only one available for the system. None of its flaws are great enough that you'll fail to enjoy the game, but given that the developers took so few risks when developing the game, it would have been nice for the game to have been polished to perfection. As long as you don't expect great things - you'll enjoy Legend of Heroes: A Tear of Vermillion.
Since I purchased my PSP gaming unit in May, I haven't really used it much for gaming. Besides movie watching with UMD Videos, I haven't had much cause to use it. Most of the launch games weren't great and what has come out since, hasn't been too good either. I've been patiently waiting for something to grab my attention and The Legend of Heroes has done just that. It is a game that makes owning my PSP worth the high investment. To sum it up, The Legend of Heroes offers PSP gamers one of the first decent role-playing games. While it has its limitations--simplistic game play, linear story, and the audio is a disappointment (no voiceovers, rather plain music and sound effects), it is still an enjoyable game that is easy to get into and visually it looks great. If you are looking for a game to keep you busy, The Legend of Heroes is worth the forty bucks. I recommend you pick it up today. There's about 30 hours of solid gaming here.
If you have been waiting for a traditional Japanese styled role playing game then you are the right place. Although since The Legend of Heroes doesn't break the mold on RPGs, it is your only option on Sony's PSP. Legend isn't bad, its just predictable recycled material that fits into a nice storybook adventure. Die-Hard fans might find a few pieces missing, but casual RPG enthusiasts will find The Legend of Heroes: A Tear of Vermillion an applauded attempt.
The PS1 is alive and well in portable form -- or so it would seem. Admittedly, The Legend of Heroes was never actually released for PlayStation, but it could easily masquerade as any of those pre-Final Fantasy VII RPGs that early adopters clung to as desperate proof that the system was going to rock, circa 1996. You know, Beyond the Beyond, Wild Arms, that ilk.
One of the most sought after game concepts in RPG land, that elusive concept we know only as "turn-based," springs up on the Playstation Portable in Bandai's new role playing game, Legend of Heroes: A Tear of Vermillion. Having played many a Final Fantasy, and a reasonable number of turn-based Squaresoft clones, you could imagine my exuberance at receiving one for the PSP. Looking at the cover I found myself excited at the anime style and the possibility of playing what (from the packaging) looks like a dynamite RPG. That is if you ignore the blatantly generic title. I can almost imagine the slack-jawed marketing types that came up with it. I'm thinking no more than an eighth grade education here.
Si vous aimez le old school et que la série de Falcom vous attire, alors n'hésitez pas, ce Legend of Heroes: A Tear of Vermillion est fait pour vous, d'autant que la PSP ne dispose pas encore d'une ludothèque très fournie en RPG. Ceux qui ne supportent pas les jeux à l'ancienne peuvent passer leur chemin, sous peine de regretter bien vite leur achat.
A Tear of Vermillion’s central story follows Avin, a bold but impatient teenage adventurer who embarks on a journey to find his long lost sister, Eimelle. Avin and Eimelle were separated as young children when their home suffered an attack by evil forces searching for “The daughter of Durga.” Raised and protected in a small village, Avin soon grows restless without his precious Eimelle and sets off with best friend, Mile, to find her.
There's an infamous gaming forum adage – two years old at least, which is an eternity in internet-terms – that has recently been gaining steam. It's the standby defensive phrase of an old forum crow: "BUY A PS2." The current fad is to rework this phrase to mean different things. "BUY A GCN" is the snarkiest; "BUY MORE PR0N" is the most fun, if the opportunity ever arises. For all 67 non-Japanese fans of the developer Falcom, the proper adage is "BUY A PSP."
I'd love to recommend another RPG besides the charming PoPoLoCrois to other PSP gamers like myself who are looking for a good handheld genre title, but I just can't do it in good conscience with Heroes.
Bien que sympathique et agréable, A Tear of Vermillion souffre de son trop grand classicisme, tant d’un point de vue narratif que du gameplay. Joliment réalisé, doté d’une bonne durée de vie, le jeu ne révolutionne néanmoins pas franchement le genre et plaira exclusivement aux amateurs de J-RPG old-school. Les autres s’abstiendront sans regrets.
I can't see the point in playing a boring retro-wannabe when there are plenty of good games that are actually retro and don't use "old-school" as an excuse for lack of originality.
Handheld systems are seldom considered the ideal platform for RPG titles, and it’s only been recently that the newer and more powerful units have been able to even attempt to bring this genre into the hands of today’s gamer on the go. But just because you can do it doesn’t necessarily mean you should. The spontaneous pick-up-and-play nature of handheld gaming doesn’t really lend itself to titles that require lengthy investments of time and concentration.
Most people are happier with RPGs the way they are now. Everyone knows it took Final Fantasy VII to kick the genre into high gear. But those of us who played 'em before they got big--on the SNES--have beautiful memories of how they used to be.
While Bandai's The Legend of Heroes: A Tear of Vermillion may represent the PSP's first dip into the conventional Japanese RPG genre, it's hardly a new experience worth getting excited over. In fact, The Legend of Heroes was a tale told years ago by an unremarkable franchise that never made a fantastic North American splash. And this one's gameplay is actually just an amalgamation of several other aged J-RPG mechanics.