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I previously mentioned that Marvel Nemesis: Rise of the Imperfects would have been well served with a better implemented single-player portion. The PSP version removes the cumbersome singleplayer portion of the console games but forces some repetitive gameplay to unlock the additional characters. Nonetheless, the actual combat is very quick, very exciting and thoroughly enjoyed. It’s unfortunate that the unlockable movies, comic books and online play were removed, but the core game is still stronger on PSP.
For comic fans who own a PSP, Marvel Nemesis: Rise of the Imperfects is definitely worth checking out. Even with its shortcomings, this version is still the best. If EA decides to continue moving forward with the franchise, it should definitely incorporate some of the features from the portable version into future console releases. With luck, maybe the next time around EA's comic-book fighter won't feel quite so "imperfect."
In essence, Marvel Nemesis: Rise of the Imperfects took two steps forward and a step and a half back in its transition to the PSP. It's nice to see that the developer has cleaned up many of the console game's nagging gameplay problems and that this style of beat-'em-up can indeed work on a portable platform. On the other hand, the inclusion of the card system isn't strong enough to replace the loss of the movies, animated comics, and online multiplayer. Also, painstakingly playing through the game each time you want to unlock a new character doesn't add replay value--it just gets old fast. The bottom line is that big Marvel fans who are also PSP owners may want to purchase this game, but everyone else should probably stick with a rental.
Mist – schon die zweite Prügelspiel-Enttäuschung innerhalb eines Monats! Vor drei Wochen hat mich Beat Down im Stich gelassen, jetzt Marvel Nemesis: Alle Voraussetzungen für einen coolen Helden-Prügler sind doch eigentlich vorhanden! Und dann scheitert das Spiel an so grundlegenden Sachen wie einer vernünftigen Steuerung oder einer brauchbaren Kamera! Wieso nur, wieso? Wieso merkt das bei der Entwicklung keiner? Wieso steht da keiner auf und ruft wild von den Bergen: »So geht das nicht!« Wieso steuern sich alle Figuren im Grunde gleich? Wieso ist die PSP-Fassung intelligenter aufgebaut als die großen Konsolen-Versionen? Nee, nee, Nihilistic, damit habt ihr euch echt keinen Gefallen getan. Hier ist der Name leider Programm – das Spiel ist alles andere als perfekt.
Game Informer Magazine
Eliminating the lousy brawler aspects and focusing solely on one-on-one fights makes the PSP version of Marvel Nemesis better than the console release but that's faint praise. The basic fighting engine and graphics are decent, but Marvel Nemesis is still a below-average game that offers some fleeting entertainment in spite of its flaws.
Imperfects, as a pure one-on-one fighter, is better than the clumsy home console versions. It provides some entertaining and authentic-looking super-hero combat that Marvel fans will enjoy. But even if you're a hard-core Marvel fan and you're reading this review while wearing your Spider-Man Underoos, you should still wait for this one to hit the bargain bin.
Marvel Nemesis: Rise of the Imperfects is a more enjoyable game on the PSP than it was on the PS2. Some of its flaws have been worked out, but it has also been stripped down enough that it doesn’t feel like its own game, but rather a companion to the PS2 version. If you’re just looking to kill a few minutes here and there pounding bad guys and mashing buttons, Nemesis is worth a look, but if depth is what you desire you’ll want to look elsewhere.
Possédant les bonnes bases d'un beat'em all ou d'un Power Stone like, Marvel Nemesis n'a pas le côté "aventure" du premier, et ne parvient pas à atteindre la fureur du second. De fait, prenant la forme d'un simple jeu de combat très limité, aux nombreux problèmes de gameplay et de caméra, il n'arrive même pas à se hisser hors du marasme vidéoludique. On s'attendait réellement à beaucoup mieux de cette licence fabuleuse qui n'empêche pas le titre d'EA de sombrer. Heureusement qu'il reste l'idée des cartes et un zest de fun. Peut-être dans un autre jeu plus ambitieux un de ces jours ?
G4 TV: X-Play
Marvel Nemesis: Rise of the Imperfects on PSP feels like it was made by a bunch of Madden jocks as a way to screw with comic nerds. It does its best to keep you from enjoying itself, with bad AI and virtually no content at startup--among other things. Even the Imperfects are just knockoffs of existing comic stars. If superheroes are your thing, just imagine how many graphic novels you can buy for the same price as this flimsy fighter.
The game also features a quick match mode that allows you to jump right into hero-on-hero battles. All of the problems of the console version (weak combat, restrictive level design, unimaginative original characters and the misuse of a great license) plus new ones like the poor collision detection and the lack of a narrative. Nemesis is either an attempt to appeal to casual gamers and children who recognize superheroes from movies or television or it’s a sloppy attempt at an arcade fighter. Either way it fails.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
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|Overall MobyScore (4 votes)
There are no reviews for the PSP release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.