User Reviews

Not exactly the Metal Gear experience I was hoping for. Alex Rocco (20) 2.43 Stars2.43 Stars2.43 Stars2.43 Stars2.43 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.9
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (14 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gaming Age (Jun 22, 2010)
And yet, despite those issues (made more obvious by the simple solution), I still love this game. There is so much here to play; it's very much two games in one. Not only do you have the single player campaign to play through, which can also be done via adhoc Co-Op, but there's also a 6 player competitive mode like Metal Gear Online. On top of that, there's the strategy and gratification of running Outer Heaven side of the game effectively; the amount of stuff you can gather goes up exponentially. Recruit, R&D, Versus Ops, Extra Ops, Metal Gear Dev, Outer Ops all need organization to run optimally. I can't get over how much there is to play, watch, listen to, and collect, even after the game is "completed". And it's all written and directed by Kojima himself. It's a win-win. It's simple, yet deep... streamlined, but absolutely massive. If you've liked any previous Metal Gear game, you owe it to yourself to try out Peace Walker.
Digital Chumps (Jun 22, 2010)
After an in-depth, critical analysis, I simply couldn't find anything wrong with Metal Gear Solid: Peace Walker. As mentioned, by taking the best aspects of every Metal Gear out there, it is well refined and immersive. It doesn't push the bar in terms of innovation, but it does everything so masterfully that I can't help not only considering it my favorite portable game ever, but one of the best overall games period.
AusGamers (Jun 21, 2010)
Kojima has boasted that Peace Walker has hundreds of hours of gameplay, and we doubt he’s bluffing. This is one of the best games ever made for the PSP, though if you want to enjoy it to the full, you’ll need to persuade some of your friends to pick it up as well – by hook, or by crook...
With the amount of controls in the game, the button combinations on the PSP can be a bit slippery until you get used to them (I recommend using the MGS4-style control scheme, although the camera is tough to use at first), and it's a shame that Peace Walker's cutscenes are drawn rather than done in-engine. To their credit, both Ashley Wood and Yoji Shinkawa do a great job with the art, but overall the art direction lacks a little bit of the in-engine game's punch (though the interactions keep things interesting). But these are minor points - Peace Walker's imperfections don't tarnish what's otherwise a superbly-crafted game that's every bit as Metal Gear as you would want or expect. Now, let's cross our fingers for that PS3 version Kojima is considering…
Vandal Online (Jun 13, 2010)
Muy divertido tanto para uno como para varios jugadores -es uno de los títulos más recomendables para multijugador de la portátil-, una historia cuidada, y con muchas horas de juego, la despedida de Hideo Kojima de la saga -al menos por el momento- no sólo paga la deuda con los fans de Snake en PSP, también lanza uno de los juegos más brillantes, completos e indispensables del catálogo de PSP.
Spazio Games (Jun 18, 2010)
Se avete una PSP, non potete non possedere questo titolo. Se non avete una PSP, è tempo di rompere il salvadanaio. Se avete una PSP e avevate già intenzione di comprarlo, affrettatevi, perché ogni minuto passato a NON giocare Metal Gear Solid Peace Walker è un minuto perso per un possessore della console portatile Sony. Sbilanciarsi in confronti tra questo e altri capitoli della saga all’infuori di Portable OPS non avrebbe senso, viste le diverse caratteristiche delle console ospiti, ma credeteci se vi diciamo che è sicuramente uno dei più validi membri di questa magnifica serie, una delle opere più riuscite del maestro Kojima e, forse, il miglior titolo fin qui uscito su PlaystationPortable nei suoi ormai quasi cinque anni di vita. Must assoluto, che non raggiunge il voto massimo solo per l’assenza dell’online e per qualche svolazzo di troppo della telecamera. Ma chiamarli peli nell’uovo sarebbe riduttivo.
Gamervision (Jun 25, 2010)
Despite its difficulty at points, Metal Gear Solid: Peace Walker is as close to brilliance as you can get on the PSP. It’s hard enough to find a package as complete and deep as this in a console game, but the fact that Peace Walker is a handheld title makes it that much more impressive. Even though I wish there was some way to have played this game with friends online instead of through a local connection, the game was still a blast to play. Newcomers may be turned off by the inconsistent challenge the game offers, but there’s so much done right with this title, it’s a little bit easier to overlook the difficulty issues. There aren’t very many “must buy” games on the PSP these days, but Metal Gear Solid: Peace Walker more than earns that title. It isn’t just a great PSP game; it’s now the clear leader for best portable game of 2010.
NZGamer (Jun 24, 2010)
Already we are around the standard review length for NZGamer and there is still so much to say about the game. It really is incredible how much gameplay has been stuck onto a UMD. At least as much as one of the game's ‘big brothers’. Peace Walker has to be the biggest game on the PSP yet. In fact, it's possibly the defining PSP game - essential for all PSP gamers. Of course, also essential is a big memory card and a good set of headphones, not earbuds. Here's a quote that sums up the entire review - "I forgot I was playing this on a PSP!"
Gamer Limit (Jun 30, 2010)
Overall, Metal Gear Solid: Peace Walker delivers an absolutely enormous experience. More than 120 missions, with tons of weapons, items, and other content to unlock grants the player an experience that can take easily more than forty or fifty hours to complete. At the time of this review, I’ve played fifty-seven hours, and I’m still not done with all the extra missions. At no higher a price than any other new PSP release, MGS: Peace Walker is simply a must-have for any PSP owner. It’s incredible length and breadth of content makes it an experience few could turn down.
IGN (Jun 07, 2010)
Metal Gear Solid: Peace Walker is awesome and you need to play it. It’s not perfect, as the co-op is nearly mandatory in some spots and I could’ve done with a better “how to guide,” but this game is a masterpiece. Not only is it in the running for the title of greatest game ever on the PSP, Metal Gear Solid: Peace Walker is one of the greatest games in the entire Metal Gear franchise.
PSFocus (Jun 18, 2010)
De PlayStation Portable heeft het de laatste tijd zwaar te voorduren gehad. Er verschenen te weinig top titels en het uitbrengen van de PSPgo was achteraf een verkeerde zet van Sony. Met smart wachten gamers en ontwikkelaars op de PlayStation Portable 2, of wat voor naam deze handheld dan ook mag gaan dragen. Wat wel zeker is, is dat de handheld een tweede pookje nodig heeft, want dit laat sommige games slechter overkomen, dan dat ze in werkelijkheid zijn. Metal Gear Solid: Peace Walker wordt er ook door beïnvloed, maar we zijn hier geen mierenneukers op, al is het wel iets om over te schrijven. Metal Gear Solid: Peace Walker is gewoon een geweldige game en dient elke PlayStation Portable bezitter eigenlijk te spelen, ook zonder tweede analoog. De godenstatus van Hideo Kojima neemt alleen maar toe, zelfs wanneer we hem nu ook zien werken voor Microsoft en Nintendo, want de Metal Gear Solid franchise, is nog lang niet klaar met de game-industrie te verbazen.
92 (Jun 13, 2010)
Metal Gear Solid Peace Walker is a fantastic game. For every paragraph that I wrote on how this game could be better, I could write ten for everything it does right. There is reason why is game is in the running for “best game on PSP” title.
Game Shark (Jul 12, 2010)
As a story and a game, Peace Walker is wonderfully open-ended, encouraging you to replay missions, level up weapons, improve your staff, unlock gadgets, and even go online for head-to-head action or special recruitment missions. It's vast, generous, often unique, and a fantastic reason to own a PSP. Before you write off Sony's much maligned handheld, you've got to answer to Peace Walker.
1UP (Jun 08, 2010)
In short, Peace Walker is a game that will satisfy Metal Gear fans, even lapsed ones who gave up on the series after MGS4 steamrolled its way to a graceless finale. It's at once true to its heritage yet willing to spin the Metal Gear format in a new and entertaining direction. And while the fallout from these changes does occasionally undermine the action, those small moments of frustration and compromise are forgivable in the context of all that Peace Walker does well.
90 (Jun 11, 2010)
Assez proche de son prédécesseur Portable Ops sur certains aspects, Metal Gear Solid : Peace Walker se distingue par son histoire plus percutante, sa réalisation de meilleure qualité, son mode Coopération inédit, sa plus grande durée de vie en solo et son gameplay subtilement remanié/amélioré. Il constitue donc un plat de choix sur PSP, indispensable pour les fans de la série qui possèdent une PSP... voire même indispensable, tout court, pour ceux qui portent dans leur coeur la saga de Kojima, notamment le troisième volet. Il pourra également intéresser ceux qui cherchent le meilleur jeu d'infiltration sur support nomade, malgré ses quelques faiblesses intrinsèquement liées au support (maniabilité, I.A., temps de chargement). Si le moindre de doute subsiste, n'hésitez pas à essayer la démo jouable.
InsideGamer (Jun 22, 2010)
Metal Gear Solid: Peace Walker is de perfecte game om de zomervakantie mee in te gaan. Het verhaal is van een heerlijke lengte en verveelt geen moment, er zijn daarnaast tientallen extra missies, het opbouwen van je eigen Outer Heaven voegt een uitstekend RPG-element toe en in de coöperatieve modus kun je lekker lachen met je vrienden. Peace Walker boeit van begin tot het einde en als ik dan als zuurpruim één minpunt moet noemen, dan ga ik voor de moeilijkheidsgraad bij de eindbazen. Deze is namelijk op het laatst echt aan de hoge kant en dan moet je van hele goede huize komen om dan door te zetten. Of je nodigt gewoon lekker je maten uit en schiet met zijn vieren de eindbaas aan gort!
90 (Jun 23, 2010)
Non ci siamo andati neanche vicini, in realtà. MGS lo si ama o lo si odia, e bisogna dire che questo nuovo episodio per PSP non cerca in alcun modo di rendere il gameplay classico della serie più "attuale", di limarne i ben noti difetti in favore di un'esperienza meno macchinosa nelle situazioni più convulse. Anzi, complice la mancanza di un secondo stick analogico, il gioco diventa ancora più ostico e privo di elasticità, dando vita a episodi di frustrazione mica da ridere. Ma che ci troviamo di fronte a un prodotto "hardcore" è un fatto chiaro, lampante fin dalle prime sequenze (vedi la storia di Paz); inoltre si tratta di un vero e proprio episodio della saga, con una componente narrativa di grande valore e un comparto tecnico eccezionale. Peace Walker è un gioco duro, grezzo e spigoloso... come tutti i Metal Gear Solid, d'altronde. E qualsiasi fan della serie non può permettersi di perderlo.
90 (Jun 14, 2010)
Tralasciando alcuni difetti imputabili più all’hardware che al team di sviluppo, Metal Gear Solid: Peace Walker si dimostra dunque un prodotto straordinario, forse addirittura troppo ambizioso e “grande” per la console su cui è stato concepito. Kojima ha colpito ancora una volta nel segno, dando vita ad un gioco stilisticamente e tecnicamente di ottimo livello, ricco di feature e di attività da intraprendere. Questo MGS non ha nulla da invidiare ai precedenti capitoli di questo celebre franchise. Un titolo imperdibile quindi, che qualsiasi appassionato della saga dovrebbe assolutamente giocare e finire.
Meristation (Jun 08, 2010)
Mejora Portable Ops, equipara su rendimiento al mostrado en Snake Eater, amplía las condiciones habituales de un juego de portátil (nuevamente se entiende que por todo lo que abarca lo disfrutaremos más en casa tranquilamente que en un autobús o en el metro, aunque siempre queda la opción de suspender la consola) y exprime hasta lo indecible las opciones cooperativas que llevarán a cuatro amigos (o dos, dependiendo de la misión) al sumun del divertimento a medida que nos acercamos a la paz. Un camino duro que ha llevado años de desarrollo y de espera, que por desgracia supura un aroma a despedida de las grandes producciones que quedan por delante en la vida de PSP. No queda más remedio que tirar de convencionalismos, pero francamente, Peace Walker es Metal Gear Solid en estado puro. El control de MGS4, la historia de MGS3, el humor de MGS2, la genialidad de MGS, las opciones multijugador de Portable Ops… Y el pequeño granito de arena que aporta su propia originalidad.
Edge (Jun 08, 2010)
So here we are again, but everything’s changed. If the series has over-familiar characteristics, then this pick-and-mix structure is a hard-won foil, and it should tempt nonbelievers in a way MGS4 never could. Peerlessly classy, funny and perverse in the same breath, Peace Walker is the most surprising Metal Gear Solid to date.
3D Juegos (Jun 11, 2010)
Metal Gear Solid: Peace Walker se convierte en un digno exponente de la saga gracias a su robusto argumento y a su acierto a la hora de combinar en un solo producto lo mejor que hemos visto de la franquicia hasta el momento. Y todo con el valor añadido de ser en PSP, una pequeña máquina que se hace más grande y fuerte en su catálogo con el poder del espionaje de acción táctico propio de Big Boss. Imprescindible para los amantes de la serie y altamente recomendado para aquellos que quieran adentrarse en el arte de acceder a sitios donde nadie les ha invitado.
TheSixthAxis (Jun 17, 2010)
To say that Metal Gear Solid: Peace Walker is one of the best games yet available on the PSP may seem bold but it would be a massive understatement. This game is a league above in terms of design quality, direction and production. The stealth-based gameplay might not appeal to some but it is the core that this series was built on and to see it return to that form is a joyous thing. The narrative does drag in places due to the protracted delivery but even that is just perfect for the feel of the series. This game is not only one of the best on the PSP; it’s probably the best Metal Gear game in the whole series. How’s that for a bold statement?
This is a landmark moment in handheld gaming, and undoubtedly the best portable Metal Gear experience ever created. Previously, the PSP hadn't offered a true representation of Kojima's vision. Metal Gear Solid: Peace Walker, through refinement and technical brilliance, offers you a portable experience like no other. It may have taken a while, but the PSP finally has a game that can compete with the big boys.
Playstation Universe (Jun 22, 2010)
Metal Gear Solid: Peace Walker is as ambitious PSP game, and a worthy follow-up to previous entries. Snake is back, and with Hideo Kojima exploiting our political apprehension and love for espionage thrillers, Peace Walker easily offers one of the best experiences on Sony's handheld.
90 (Jun 25, 2010)
Nella sua semplice magnificenza e vastità, l’ennesima fatica di Kojima è ciò che il suo stesso creatore aveva detto che fosse: uno dei capitoli più importanti di Metal Gear, uno dei titoli più riusciti per portatile e non solo. Non mancano alcuni difetti, certo. Il sistema di controllo è reso macchinoso dalla natura stessa della console, mentre l’intrinseca difficoltà di alcune sezioni vi costringerà a sessioni di grinding forzato per ottenere oggetti e armi più potenti. Tuttavia ciò non toglie una virgola a quanto di buono fatto da Kojima e dal suo team. Un’opera straordinaria aprioristicamente consigliata a tutti, sebbene, trattandosi di un Metal Gear Solid, il gioco sia parzialmente poco adatto agli amanti dell’azione poco ragionata e a chi non sopporta di restare troppo con le mani in mano durante una cut scene troppo lunga.
PlayStation Lifestyle (Jun 24, 2010)
When all is said and done, Metal Gear Solid: Peace Walker is a fantastic, although flawed, game. Have no fear though, as this is a Hideo Kojima game, so the good greatly outweighs the bad any day of the week. If you’ve been looking for a reason to dust off your trusty old PSP, then MGS: Peace Walker is it. Unlike how some companies take their biggest franchises and try to throw them on the PSP, Hideo realized that you have to build it for the system and in doing so created one of the top 5 games to be released on the PSP, period. Metal Gear fans should rejoice, as this game could easily become your new favorite MG game if you’re not paying attention, because even though it has a few flaws, the game is so good that you’ll easily over look them. $40 is a small asking price to pay for a Hideo Masterpiece. If you’re looking for one best experiences on the PSP, and indeed from the whole MGS series, then Metal Gear Solid: Peace Walker is it.
90 (Jun 22, 2010)
Metal Gear Solid: Peace Walker es uno de esos títulos que dentro de unos años se mencionarán entre los que marcaron época en PSP. A pesar de tener algún algunos pequeños fallos también incorpora novedades en la jugabilidad que aportan aire fresco a la saga. Su espectacular apartado técnico y su siempre soberbia narrativa lo convierten en un imprescindible y en un regalo para los seguidores de la saga.
GameSpot UK (Jun 11, 2010)
With stellar presentation, great looks and sound, and deep, diverse gameplay, Peace Walker is an essential experience that raises the bar for portable games. It combines the ambition and gloss of a full-sized console title with plenty of novelties and conveniences to make it a superb portable experience.
90 (Jun 30, 2010)
It's a superb game with beautiful visuals, stunning art direction, a resounding narrative and brisk, rousing gameplay, brought down by mere increments by less-than-stellar boss battles and the lack of online play. Metal Gear fans can't afford to pass this one up, and even non-initiates should, for once in the franchise's history, be able to enjoy the experience as well (and even understand what's going on). If the PSP had only had more games like this over the last six years, the portable gaming arms race may have even turned out differently. "Vic Boss!"
88 (Jul 06, 2010)
Camera and co-op problems aside, Peace Walker is still an outstanding title. The story really draws you in, and the boss battles are climactic and can be quite the rush. After clearing the main quest, there's still plenty to do with side-quests and base enhancement to extend the life of the title far past its initial run-through. Anyone with a PSP would do themselves well to pick up this action-packed title.
Worth Playing (Jun 26, 2010)
In spite of the story mode never quite syncing up properly, everything else included in Metal Gear Solid: Peace Walker more than makes up for it. The construction and maintenance of Outer Heaven is exceptionally addictive, and the myriad bonus missions and extra content it opens up are a lot of fun. This may not be the greatest PSP game ever created, but it's one that's definitely worth picking up considering the handheld's very thin lineup. At the very least, Peace Walker is the sort of title that will keep players coming back for a long, long time.
87 (Jul 02, 2010)
Trotz der vielen Ähnlichkeiten zu Portable Ops hat es Hideo Kojima aber geschafft, ein großes Metal Gear auf der kleinen PSP zu verwirklichen, das inhaltlich und technisch mit den PS2-Auftritten mithalten kann und einige frische Ideen bietet. Peace Walker fügt sich damit hervorragend in das Story-Geflecht des MGS-Universums ein und ist endlich mal wieder ein Titel, für den man Sonys gebeuteltes Handheld endlich wieder auspackt und eine Faszination spürt, die man sich viel öfter wünschen würde.
85 (Jun 09, 2010)
Généreux jusqu'au boutisme, Metal Gear Solid : Peace Walker pourra surprendre en cela qu'il mêle allégrement l'infiltration et l'action à un concept à la croisée des chemins de Pokémon et Monster Hunter. Chaque genre étant tributaire de l'autre, il vous faudra alors réapprendre à aimer MGS qui se situe ici dans la droite lignée de Portable Ops. Il vous faudra ensuite faire avec un gameplay aux lourdeurs indéniables mais une fois que vous aurez dompté la bête, vous vous retrouverez devant un véritable épisode de la saga, intéressant, cohérent, drôle et surtout incroyablement riche.
GamesRadar (Jun 10, 2010)
Metal gear Solid: Peace Walker is huge, diverse and beautiful. Sadly, some awful boss fights and simplified stealth means it’s not quite essential.
GameZone (Jun 29, 2010)
It’s more about gameplay and less about the story, which means a win-win for everyone. There’s sneaking, explosive action and even a little cinema thrown in for good effect. It’s frustration and glee all rolled up in one excellent multiplayer title for the PSP.
Gamekult (Jun 17, 2010)
Outre des passages d'action furtifs tels qu'on les attendait, il nous offre en outre énormément d'à-cotés passionnants et addictifs qui multiplieront la durée de vie en proportion de votre curiosité. Capture d'ennemis, gestion de votre base, fabrication et inventions de nouvelles armes, gestion de mercenaires, les possibilités immenses qui s'offrent au joueur évoquent la richesse d'un Pokémon. La réalisation flamboyante ne fait cependant pas oublier les pénibles deux premières heures qui seront nécessaires au joueur pour choisir et dompter une maniabilité bien particulière, la faute aux limitations physiques de la console. Le déséquilibre de difficulté que l'on retrouve face aux boss obligera aussi le joueur à se dégoter des amis afin de jouer en coopération s'il ne veut pas se sentir frustré de multiplier les missions annexes pour améliorer son arsenal de manière stakhanoviste. Pour le reste, c'est du tout bon. Un des jeux de l'année sur cette machine, à n'en pas douter.
In short, Metal Gear Solid Peacewalker is an ambitious game for the PSP that delivers with great sound, graphics and gameplay. It will definitely appease to those Metal Gear Solid fans, even dormant ones with its slick storyline, cut-scenes complete with annoying clichés. Go buy it, you won’t be disappointed.
Destructoid (Jun 25, 2010)
In closing, I love this game. It's not quite a show-stopper like Metal Gear Solid 4, or the total package like Metal Gear Solid 3, but in many ways, it's the most progressive game in the Metal Gear Solid series since the original. There are some painful flaws to how Peace Walker plays, and a lot of the missions are forgettable though fun, but those issues weren't enough to keep me from having a great time with this game. There is enough greatness to compensate for a crappy camera and the loss of belly crawling. I give the game an...
GamePro (US) (Jun 24, 2010)
There's a lot to love about Peace Walker. Its visuals, non-critical quests and activities, the addictive-as-crack base management, controls, and even co-op options (if that's your thing), offer a level of polish and craft rarely seen in a portable title. Unfortunately, its boring, hard-as-hell boss encounters keep it a couple of notches below a perfect score. MGS fans are unconditionally faithful, so they'll want to check this one out regardless of its shortcomings. They should, however, prepare to be brought to tears when those chapter-capping big bads begin unleashing the hot metal. Trust me, the game won't be the only thing screaming "Snaaake!"
Teletext (2010)
Which brings you back to the original question, of why this is a PSP game in the first place. It's hard to resist imaging what the game would have been like on an HD console, but even as it is a good argument can be made that this is the best Metal Gear game yet.
80 (UK) (Jun 08, 2010)
With actual reinvention promised by Metal Gear Solid: Rising while Peace Walker upholds tradition in a compelling new format, it looks like Hideo Kojima has had his cake and eaten it yet again. Alright then, Snake; I guess you can stick around.
Gamereactor (Sweden) (Jun 08, 2010)
Överlag är Metal Gear Solid: Peace Walker en skön blandning av action, stealth, story och humor. Jag fnissar åt co-op-lådan Love Box ("låda, eventuellt stor nog för två") och hur Snake ser på Sony Walkman som ett högteknologiskt underverk. Jag föredrar de stationära Metal Gear-spelen, men det är imponerande hur väl den klassiska action-formulan faktiskt fungerar som bärbart. Sammanfattningsvis blir spelet ett rejält matigt agentäventyr som ofta, men inte alltid, får en att glömma bort det bärbara formatets begränsningar. Produktionsvärdet är enormt, spelglädjen intakt och valfriheten uppfriskande. Snake ska med till stranden i sommar, så är det bara.
Gamernode (Jun 25, 2010)
As far as PSP games go, Peace Walker is a shining example of what can be done on the platform. Aside from a frustratingly difficult endgame and a missed opportunity with an online feature, Peace Walker is an addictive and fun experience that takes portable games to new heights.
75 (Jun 14, 2010)
Treat it as a regular single-player Metal Gear game, though, and you're unlikely to be disappointed: those lofty claims about Peace Walker being Metal Gear Solid 5 certainly weren't far off in that regard. The problem comes when you factor in the strong focus on the pleasant but unrewarding co-op mode, and start realising how the game never really makes up its mind on whether it's a traditional single-player adventure or a serious contender for the next Monster Hunter. Kojima Productions is trying to have their cake and eat it, and in doing so end up just dropping the cake.
The A.V. Club (Jun 14, 2010)
It’s also disappointing that the repetitive, bite-size levels don’t reveal as much nuanced effort as the narrative: No amount of backtracking can be made more enjoyable with co-op online play, which your in-the-ear sidekick constantly hectors you to try. Peace Walker isn’t the most inventive MG to date, but its cherry-picked assembly of its predecessors’ best elements makes for a fine last hurrah. Until the next one.
70 (Jun 10, 2010)
If I were reviewing Peace Walker for Japanese gamers, I would have given it a higher score. But I'm not. I'm reviewing it for Western gamers - more specifically British gamers. In Britain, we do not play our PSPs together on the bus, train or tram (unless we like stabs in the face). In Britain, we do not play our PSPs online (unless we're the hardest of the hardcore). The ugly truth is that in Britain, we hardly play our PSPs at all. With luck, Konami will release Peace Walker as a PSN game.