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Rockstar Leeds | | Lead Coder | Alastair Dukes | | Senior Coder | Nigel Conroy | | Coders | Lewis Gordon, Simon Booth, Charles Waddington, Matthew Shepcar, Andrew Greensmith, Finlay Munro | | Lead Artist | Andrew Walker | | Artists | Iain Stewart, Chris Edwards | | Quality Assurance Manager | Paul Colls | | Quality Assurance Lead | Jody Cobb | | Art Dept Director | Chris Smart | | Head of Development | David Box | | Studio President | Gordon Hall | Rockstar San Diego - Design Team | | Lead Designer | Mauro Fiore | | Game Designers | Michael Bagley, Troy Bowman, Jeff B. Junio, Race Lancaster, Gilbert Sandejas, A. J. Shaw, David Stinchcomb | | Cinematography | Kirk Boornazian | | Environment Designers | Marc Fredrickson, Jeffrey Pidsadny | | Vehicle Tuning | Kris Roberts | Programming Team | | Lead Programmer | Michael Currington, Tim Laubach | | Technical Director | Mark Robinson | | Stats and Networking UI | Mark Beazley | | Opponent AI | Ted Carson | | Optimization Rendering and Microcode Effects | Christina Ann Coffin | | Networking Support | Alexander Ehrath, Tom Shepherd | | Career AI and Game Logic | Günter Erhart | | Tools and NAV System | John Gierach | | Garage and Race Editor | Devan Hammack | | Audio | Jeremy Jessup | | Tools and Engine Programming | Gabriel Liberty | | Replay and Visual Effects | Ken Murfitt | | Visual Effects | Ben Padget | | Vehicle Dynamics and Play Control | Jeffrey J. Roorda | Additional Programming Support | | Visual Effects | Chris Perry | | Additional UI Support | Fredrik Farnstrom | | Additional Tools Support | Russ Schaaf | | Pedestrian AI | Jonathan Spane | Art Team | | Lead Artist | Scott Stoabs | | Art Director | David Hong | | Lead Vehicle Artist | Kouros Moghaddam | | Lighting | Edgar Acedevo, Ryan Broley, Matt Clyne, George Davis, Garrett Flynn, Kelby Fuchs, Patrick Jamaa, William Kidwell | | 3D City Artists | Tom Carroll, Hank Jiang, Yeon-Seon Kim, Michael Nagatani, David Riewald, Frank Silas, Ron Suverkrop, Deanna Vye, Andrew E. Wilson | | Lead Animator | Kirk Cumming | | Animators | Jun Choi, Terri-Kim Chuckry, Nhan Vo | | Technical Artist | Wade Schin | | Concept Artists | Jason Castagna, Jae Kim | | 2D Senior Artist | Mary Ann Fernandes | | 3D Vehicle Artist | David Finlay, Jeff Garstecki, James Graham, Brad Nelson, Scott Smalley, John Zhongyi Wang | | Character Models | Joshua Bass, Ben Herrera, Eric Lin, Bobby Milly | | UI/FE Artists | Jerome Lacote, Todd Moulton, Marshall Ross | Additional Art Support | | 3D City Art | Peter Charron, Andrea Rotenberg, David Mershon | | Lighting | Rob Howard | Audio Team | | Lead Sound Designer | Craig Duman | | Sound Design | Jeffrey R. Whitcher, Mark Loperfido, Christian Kjeldsen | | Audio Support | Steven von Kampen | Production | | Senior Producer | Jay Panek | | Producer | Eric T. Smith, Glen Hernandez | | GAPA | Yomal Perera | | Production Assistant | Tom Hiett | Studio Support RAGE (Game Engine) | | Technical Director | David Etherton | | Lead Programmer | Ted Carson | | Physics | Nathan Carlin, Justin Link | | Audio | Jack Miller, Joshua Breindel | | Tools | Wil Paredes, Robert Suh | Studio Management | | Director of Development | Alan Wasserman | | Chief Technology Officer | Steven Reed | | Creative Director | Daren Bader, Joshua Bass | | Design Department Director | Marc Fredrickson | Quality Assurance Team | | Quality Assurance Manager | Jason Dickson | | Quality Assurance Supervisors | Adam Hernandez, Michael Alan Erickson | | Lead Testers | Adrian Castañeda, Daniel Bagley, Michael Crespo, Bob Salzano | | Lead Network Testers | Troy Schram, Reed Livingston, James P. Wong | | Testers | Daniel Bagley, David Branscom, Chris Deboda, Gerard DeLorenzo, Ryan Dormanesh, Isaac Hernandez, Tommy Kane, Sean Kennedy, Itsen Lin, Chris Lopez, Jason Neel, Ryan Pearo, Corey Ross, Stephen Russo, Bob Salzano, Joe Soler, Jason Umbreit, Shaun Velasquez, Hakon Verespej, Brad Willson, Jon Yang | | IT Group | Michael Mattes, David Counts, Paul Anderson | | Additional Support | Marie Cote, Sarah King, Shannon Haynes, Jennifer Sole, Jennie Spates | Rockstar San Diego Support | | Kris Roberts, David Riewald, Tim Laubach, Mark Robinson, Michael Currington | Rockstar NYC | | Executive Producer | Sam Houser | | VP of Creative | Dan Houser | | VP of Development | Jamie King | | Art Director | Alex Horton | | Chief Technology Officer | Gary J. Foreman | | Producer | Mark Garone | | Version Producer | Rich Rosado | | Director of Quality Assurance | Jeff Rosa | | Senior Lead Analyst | Lance Williams | | Lead Analyst | Chris Choi | Intro, Cut Scenes & Dialogue | | Narrated by | Birdman - Cash Money Records | | Motion Capture Director | Navid Khonsari | | Motion Capture and Voiceover | Dexter Tillis, Kiff Vanden Heuver, David Barrera, Vaneik Echeverria | | Additional Motion Graphics | Maryam Parwana | | Dialogue Recording | Nicholas Montgomery | | Production Team | Eli Weissman, Noelle Sadler, Kerry Shaw, John Zurhellen, Anthony Carvalho, Peter Adler, Phil Poli, Jaesun Celebre, Franceska Clemens | | Casting | Judy Henderson and Associates [New York], Terry Berland Casting [Los Angeles], Chez Casting [Atlanta], The Talent Shop [Detroit] | | Motion Capture Recorded at | Perspective Studios | | Opening Cinematic | CORE Digital | Rockstar NYC Publishing Team | | Terry Donovan, Jennifer Kolbe, Jenefer Gross, Corey Wade, Adam Tedman, Hosi Simon, Paul Yeates, Lyonel Tollemache, Peter Banks, Michael Elkind, Christopher Carro, Devin Bennett, Ryan Rayhill, Daniel Einzig, Brian Noto, Michael Cala, Larry Conti, Stanton A. Sarjeant, Futaba Hayashi, Jerry Luna, John Schuhmann, Richard Kruger, Alice Chuang, Mayumi Kobayashi, Elizabeth Satterwhite, Jordan Chew, Andrea Borzuku, Ivan Pavlovich, Tim Sweeney, Lenny Grossi, Heinz Henn, I. Dave Kim, Russell Lewis, Sean Mackenzie, Jean Paul Moncada, Dylan Bromley, Sandeep Bisia, Pete Shima, Maria Tabia, Bruce Dugan, Kris Severson | Rockstar North | | QA Management | Craig Arbuthnott | | Lead Test Analysts | David Murdoch, Neil Meikle | | Testers | Brian Kelly, Lindsay Robertson, Sundram Soosay, Surian Christopher Soosay | | Audio Test | George Williamson | | QA Support | Neil Corbett, Neil Walker | Rockstar Lincoln | | QA Manager | Mark Lloyd | | QA Supervisors | Kevin Hobson, Kit Brown | | Senior Lead Tester | Andrew Mason | | Testers | Carl Young, Eddie Gibson, Will Riggott, Jonathan Stones, Nathan Buchanan, Steven Bell, Michael Emeny, Craig Reeve, Jon Gittus, Sergio Russo, Simon Lawrence, Jason Trindall, Stephen McGagh | | Localisation Team | Chris Welsh, Carola Berens, François-Xavier Fouchet, Dominic Garcia, Alain Dellepiane | | IT Support | Nick McVey | Rockstar London | | Neil Stephen, Nijiko Walker, Lucien King, Alan Jack, Amy Curtin, Andrew Forrest, Chris Madgwick, Chris Wood, C. J. Gibson, Daimion Pinnock, David Manley, David McCarthy, Dean Evans, Graham Ainsley, Hal Udell, Hamish Brown, Heloise Williams, Hugh Michaels, James Crocker, Jaz Bansi, Jordan Fisher, Jürgen Mol, Laura Battistuzzi, Maike Köhler, Melanie Clark, Nick Walker, Paul Nicholls, P. J. Sim, Richard Barnes, Shino Hori, Tuukka Taipalvesi | European Publishing Team | | Heinz Henn, James Ellingford, Serhad Koro, Anthony Dodd, Jon Broadbridge, Scott Morrow, Mark Lugli, Mark Jackson, Jochen Till, Jochen Färber, Jan Sturm, Zoran Roso, Alexander Harlander, Nasko Fejza, Véronique Lallier, Emmanuel Tramblais, Federico Clonfero, Giovanni Oldani, Monica Puricelli, Cristiana Colombo, David Powell, Simon Ramsey, Ben Seccombe, Leigh Harris, Onno Bos, Warner Guineé, Maikel van Dijk, Raquel Garcia González, Francisco Díaz | | Special Thanks To | JP Transport, Spectrum Motorsports, Ferdinand Fontanilla, Eliot Tokoroyama, Jesse Yerkes, Ted Bradshaw, Aaron Rix, Sridharan Thyagarajan, Mark Rotenberg, Armando Calpena, Mike Gonzales, Andy Wilson, Pan Oakley, James Dunne, Darci Morales, Brian Donnelly, Christophe Junker, David Borla, Randy DuBois, Matt Hotch, Craig Reinhardt, Camaro Z28.com, Matt Stephenson, John Paul Fasal, Shawn Church, Steve Rowe, Lee's Cycle Service, L&L Motor Sports, Carlsbad Raceway, Dsense, Smerk, David Villorente, Chris Yormick, Chris Mastrovincenzo, Christian Ortiz, Chreesch Hall, Jenna Wilson, Rita Liberator, Caleb Oglesby, Myles Kovacs, Haythem Haddad, the staff at DUB, Greg Bedard, Hornet Inc. |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Jennifer Kolbe, 91 other games Jon Broadbridge, 84 other games Mark Lloyd, 82 other games Daniel Einzig, 76 other games Chris Madgwick, 72 other games Jeff Rosa, 71 other games James Crocker, 68 other games Gary J. Foreman, 67 other games Maike Köhler, 63 other games Jamie King, 61 other games Sam Houser, 56 other games Terry Donovan, 53 other games Alexander Harlander, 50 other games Brian Kelly, 47 other games Craig Duman, 46 other games Anthony Dodd, 46 other games Monica Puricelli, 44 other games Nasko Fejza, 43 other games Serhad Koro, 43 other games Kit Brown, 42 other games Andrew Mason, 41 other games Scott Morrow, 40 other games Onno Bos, 39 other games Kevin Hobson, 38 other games Cristiana Colombo, 38 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Midnight Club 3: DUB Edition Remix, a group of 276 people Rockstar Games presents Table Tennis, a group of 185 people Grand Theft Auto: San Andreas, a group of 122 people Grand Theft Auto: Vice City Stories, a group of 118 people Grand Theft Auto IV, a group of 104 people Midnight Club II, a group of 102 people Red Dead Revolver, a group of 102 people Grand Theft Auto: Liberty City Stories, a group of 102 people Bully, a group of 99 people Bully: Scholarship Edition, a group of 82 people Grand Theft Auto: Chinatown Wars , a group of 80 people Manhunt 2, a group of 76 people Max Payne 2: The Fall of Max Payne, a group of 69 people Rockstar Games Double Pack: Grand Theft Auto, a group of 67 people Grand Theft Auto: San Andreas (Special Edition), a group of 62 people The Warriors, a group of 55 people Grand Theft Auto: Vice City, a group of 55 people Outlaw Golf 2, a group of 50 people FireFly Studios' Stronghold 2, a group of 49 people Hidden & Dangerous 2: Sabre Squadron, a group of 43 people Serious Sam II, a group of 43 people Manhunt, a group of 43 people Close Combat: First to Fight, a group of 39 people Grand Theft Auto III, a group of 38 people Smuggler's Run: Warzones, a group of 37 people
Credits for this game were contributed by karttu (4476) |
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