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DescriptionNeed for Speed: ProStreet is an action oriented racing game where the player wants to become the greatest driver on the road. The basic principle is simple: on each of the 13 courses (ten have to be unlocked first) the player can choose between several championships, e.g. regular races, time races or elimination. If he wins he receives money which he uses to upgrade his car and improve its abilities.
Additionally he also receives experience points (unique to this version of the game) which depend on the used driving helps. If he gets a new level his abilities improve - it is also important because some events are only available after reaching a certain level. In comparison to the regular version the drift and drag events are missing. In return there is a new one which is a mix between checkpoint race and elimination: after every checkpoint the last driver gets eliminated. Up to four cars participate at the same race - a few of them are licensed.
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The Press Says
|GameZone||Nov 12, 2007||9 out of 10||90|
|Games Radar||Feb 21, 2008||8 out of 10||80|
|Gamesmania||Feb 27, 2008||75 out of 100||75|
|Fragland.net||Apr 04, 2008||74 out of 100||74|
|Game Chronicles||Apr 16, 2008||7 out of 10||70|
|Gameswelt||Mar 20, 2008||69 out of 100||69|
|4Players.de||Feb 29, 2008||63 out of 100||63|
|Looki||Feb 27, 2008||58 out of 100||58|
|Jeuxvideo.com||Feb 25, 2008||11 out of 20||55|
|Eurogamer.net (UK)||Apr 14, 2008||3 out of 10||30|
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Patrick Bregger (98788) added Need for Speed: ProStreet (PSP) on Aug 06, 2010
Sean Butterworth, Anish Dave, Joe De Sousa, Jeff Duncan, Graeme Jahns, Desmond Lee, Ken Mansfield, Elissa TongLead Front End Programmers: