Description
Prior to the release of
I.Q Mania, a compilation of the past games rather than a new game, the PSP received an original game in the
Kurushi / Intelligent Qube series. The aim of the game is simple: guide a human character referred to as "Player" to the exit of a 3d room, based on movement over a grid, in multiple stages. Developed under the supervision of Kyoto University professor
Masuo Koyasu, the game challenges your IQ (Intelligence Quotient) through PQ (Practical Intelligence Quotient), your ability to solve spatial puzzles.
To reach the exit, you have to avoid spotlights, dodge guards, move boxes to form steps and bridges, ride conveyor-belts, trigger doors with weight-specific pressure plates and more. There are ten rooms to each level, and each room is timed. Failing to exit the room within the time limit does not result in a game over, but it impacts your overall score for the level, which is an average of all ten rooms. Through the Wi-Fi connection, you can upload your best scores and compare them with others worldwide.
Alternate Titles
- "Intelligent License" -- Japanese Title
Part of the Following Group
User Reviews
There are no reviews for this game.
The Press Says
| HonestGamers |
Jun 02, 2005 |
8 out of 10 |
80 |
| Game Informer Magazine |
Feb, 2006 |
7.75 out of 10 |
78 |
| AceGamez |
Aug 27, 2006 |
7 out of 10 |
70 |
| Kombo.com |
Apr 17, 2006 |
7 out of 10 |
70 |
| GameSpy |
Jan 09, 2006 |
     |
70 |
| GameSpot |
Jan 11, 2006 |
7 out of 10 |
70 |
| GameDaily |
Jan 18, 2006 |
7 out of 10 |
70 |
| PSX Extreme |
Jan 27, 2006 |
6.8 out of 10 |
68 |
| Jeuxvideo.com |
Oct 30, 2007 |
13 out of 20 |
65 |
| Game Critics |
Feb 15, 2006 |
6.5 out of 10 |
65 |
Forums
There are currently no topics for this game.
Trivia
There is no trivia on file for this game.
This entry to the MobyGames database was contributed by
Robstein (175) on Oct 16, 2006.