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Pipeworks, a Division of Foundation 9 Entertainment | | Studio Manager | Dan Duncalf | | Producer | Ken Embery | | Lead Programmer | Ian Sabine | | Programmers | Berkley Palmer, Bruce Schuldt, Kory Spansel, Zach Vorhies | | Additional Programming | Terry Farnham, James Poelke | | Lead Designer | Forest Ingram | | Additional Design | Simon Strange | | Artists | Ron Clayborn, Stephen Philpot, Will Short, Byron Stiles, Armando Wilderman | | Quality Assurance | Joseph Alfaro, Bryan Madigan | UBISOFT | | Producer | Ben Mattes | | Game Design Consultant | Thomas Delbuguet | | Programming Consultant | Charles Jacob | | Data Manager | Francis Roch | | Worldwide Quality Control Manager | Éric Tremblay | | Montreal Quality Control Manager | Éric Audette | | Quality Control Project Manager | Jonathan Moreau | | Quality Control Team Leader | Alexandre Methôt | | QC Testers | Patrick Paradis, Roger Jr. Chabot, Justin Wong, Luc Gagnon, Alia Hanouch | | Lead Platform Specialist | Orion Curiel | | Platform Specialist | Jean-François Chabot, Jean-François Dupuis | | Worldwide Localization Manager | Coralie Martin | | Montreal Localization Manager | Claudine Cézac | | Localization Project Manager | David Coulombe | | Translation | Eric Holweck, Pink Noise, Dieter Pfeil, Stefan Dinger, Orange Studio | | Recordings | Dune Sound, Pink Noise, Krauthausen Musik & Tonproduktion, Koln, Orange Studio | | Linguistic Testing | Enzyme Testing Lab | | With the special assistance of | Adolfo Gómez-Urda Montijano, Corey G. May, Corinne Isabelle Le Dour, Jamal Rguigui, James Michel, Jean-Jacques Tremblay, Jean-Robert Michel, Kate DSouza, Martin Sévigny, Mathieu Latulippe, Michel Salvado, Philippe Trarieux, Said Fellah Semlali, Simon Riendeau | UBISOFT MONTREAL | | President | Yannis Mallat | | Executive Vice President | Christophe Derennes | | Vice President ‑ Operations | Olivier Paris | | Vice President - Corporate Affairs | Sabine Hamelin | | Vice President ‑ HR | Claude Reeves | | Legal Department | Stéphanie Maillot | | Editorial Game Design Director | Alexandre Mandryka | | Editorial Gamescript Director | Phillipe Debay | | Director Editorial Marketing (Montreal Studio) | Chris Munson | | Director Artistique Communication | Thomas Giroux | | Marketing Game Manager | Florence Baccard | | Senior Marketing Coordinator | Teri Osborne | | Communication Artist | Sophie Codaire | UBISOFT ENTERTAINMENT | | President | Yves Guillemot | | CEO | Yves Guillemot | | Executive Director, Worldwide Studios | Christine Burgess-Quémard | | Chief Creative Officer | Serge Hascoët | | Technical Board | Yann Le Tensorer, Nicolas Rioux, Shen Li, Todd Lewis | | Editorial Talent Manager | Caroline Cantin | | Editorial Scenarios | Alexis Nolent | | Cinematic Director | Alexis Nolent | | Editorial Game Design Director | Lionel Raynaud | | Editorial Gameplay Director | Cyril Derouineau | | Editorial Gamescript Director | Emmanuel Guardiola | | Editorial Artistic Director | Jean-Marc Geffroy | | Worldwide Projects Coordination Director | Anne Blondel-Jouin | | Associate Producer | Mathieu Peyronnet | | EMEA First Party Manager | Roman Vazeille | | Process & Methods Director | Michel Pierfitte | | Operations Studios Director | Pierre Escaich | | Editorial Marketing Director | Laurence Buisson-Nollent | | EMEA Brand Manager | Etienne Allonier | | EMEA Marketing Assistant | Eric Damian-Vernet | | EMEA Local Brand Managers | Jonathan Rosenblatt (United Kingdom), Aurélie Belzanne (France), Cédric Crausaz (France), Simon Magata (Germany), Stefano Rigattieri (Italy), Alberto Mesas (Spain), Leon Winkler (Netherlands), Xander Valkiers (Belgium), Stefan Hansen (Scandinavia), David Fischanger (Austria), Edward Fong (Australia), Lisa Greenland (Australia), Rebecca Molloy (Export) | UBISOFT U.S. | | President | Laurent Detoc | | Vice President of Marketing | Tony Key | | Director of Marketing | Hélène Juguet | | Group Brand Manager | Danny Ruiz | | Brand Manager | Andrew Hui | | Director of Public Relations | David Hawk | | Public Relations Manager | Carol Quito | | Director, Media & Promotions | Jil Steinberg | | Senior Advertising Manager | Joe Rongavilla | | Associate CRM Marketing Manager | Jesse Davis | | Director, Digital Marketing | Joshua Milligan | | Manager, Online Marketing & Advertising | Paul Caparotta | | Online Marketing Manager | Jason Cantor | | Manager, Website & Online Development | Justin Landskron | | Website Producer | David Macachor | | Associate Web Producer | Michelle Martinez | | Vice President of Creative Services | Allen Adler | | Creative Director | Lee Ann Weber | | Senior Manager, Production Art | Eileen Cislak | | Project Manager | Ryan Molyneaux | | Senior Graphic Designer | Li Shen | | Senior Creative Manager | Kareem Fahmi | | Copy Editor | Shannon Kokoska | | Senior Video Specialist | Brigham Stitt | | AV Specialist | Chris Mah | | Special Thanks | The Amazing POP Teams (T2T, WW & SOT) |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 157 other games Éric Tremblay, 127 other games Serge Hascoët, 125 other games Coralie Martin, 116 other games Christine Burgess-Quémard, 112 other games Laurent Detoc, 95 other games Anne Blondel-Jouin, 85 other games Hélène Juguet, 81 other games Laurence Buisson-Nollent, 74 other games Alexis Nolent, 69 other games Lionel Raynaud, 68 other games Jean-Marc Geffroy, 65 other games Jonathan Moreau, 59 other games Cyril Derouineau, 57 other games Roman Vazeille, 54 other games Nicolas Rioux, 52 other games Michel Pierfitte, 45 other games Todd Lewis, 44 other games Yann Le Tensorer, 39 other games Dieter Pfeil, 38 other games Pierre Escaich, 38 other games Allen Adler, 36 other games Caroline Cantin, 36 other games Jonathan Rosenblatt, 34 other games Éric Audette, 32 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Prince of Persia, a group of 56 people Assassin's Creed (Director's Cut Edition), a group of 55 people Assassin's Creed, a group of 54 people Star Wars: Lethal Alliance, a group of 53 people Lost: Via Domus, a group of 50 people Open Season, a group of 48 people Tom Clancy's Rainbow Six: Vegas, a group of 48 people Far Cry 2, a group of 45 people Far Cry: Instincts - Predator, a group of 43 people Tom Clancy's Rainbow Six: Vegas 2, a group of 41 people Prince of Persia: Revelations, a group of 39 people Brothers in Arms: D-Day, a group of 37 people Shaun White Snowboarding, a group of 37 people Surf's Up, a group of 37 people Surf's Up, a group of 37 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 36 people Far Cry: Instincts, a group of 34 people Tom Clancy's Splinter Cell: Double Agent, a group of 34 people Open Season, a group of 33 people TMNT, a group of 33 people My Word Coach, a group of 33 people Prince of Persia: Warrior Within, a group of 33 people Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 30 people Silent Hunter: Wolves of the Pacific, a group of 28 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 28 people
Credits for this game were contributed by Stratege (15452) |
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