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Critic Reviews

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3D Juegos (Jun 11, 2008)
Con la misma sobresaliente puesta en escena de siempre, High Impact consigue dar con una digna continuación para una saga muy respetada dentro del ámbito de las consolas Sony. Convertir a Clank en un agente secreto y darle el mayor protagonismo de la acción, dejando que el resto de personajes sienten el principio de variedad dentro del título, ha sido un gran acierto que justifica en gran manera la existencia de esta segunda entrega para PSP. Un videojuego con muchas horas de juego, entretenido y que es recomendable para cualquier usuario que busque acción, plataformas y, en definitiva, una buena experiencia de juego portátil.
Just listening to this buffoon sing is worth the price of admission, but I also found Secret Agent Clank to be the perfect accompaniment to the Ratchet games. It offers a nice variety of gameplay, and the story ties in perfectly with the existing lore. Now bring on the Qwark game!
85 (Jun 20, 2008)
Ratchet y Clank vuelven con las pilas cargadas para encaramarse al podio de los plataformas, uno de los imprescindibles de PSP.
Game Over Online (Jul 28, 2008)
There are obviously quite a few people who've managed to overcome this problem in the PSP, to judge by the sales figures and critical acclaim you see for games like the Syphon Filter series. I have a hard time moving past it, as even at its best, I find myself wishing a given game was on the PS2 instead. If you're able to deal with the PSP's control limitations, then I can give Secret Agent Clank a completely unqualified recommendation. If you're like me, though... well, you probably don't have a PSP anymore.
85 (Jul 09, 2008)
Clank, véritable héros, peut se passer de Ratchet car il en a les compétences. Episode faisant de lui la vedette, Secret Agent Clank doit reposer dans la ludothèque des fans de la série. Disposant de ses armes et gadgets pour vaincre des ennemis inédits à la série, Clank peut se vanter auprès de Daxter, autre héros d’une série mythique de la PS2, Jak & Daxter. La PSP offre un excellent rendu, graphismes et humour, effaçant les soucis de caméra et de progression de niveau rencontrés ici et là.
Game Chronicles (Jul 12, 2008)
If you are looking for the next big spy adventure, then this might not be the best game to fill those needs, but if you are diehard fans of Ratchet & Clank then you won’t be disappointed with some classic platform gameplay mixed in with some really new and original ideas. It’s definitely worth checking out.
83 (Aug 22, 2008)
In the end this all results in a fun action- and stealth game that isn't a true Ratchet & Clank but makes good use of the characters, has some decent humour and offers quite some varying gameplay in a fun and inspired setting
Game Revolution (Jun 17, 2008)
For his first time stepping out from under Ratchet’s… er, forepaw, Clank does a good job of running the show. I’m not sure if he’s ready for a solo career or anything, but he certainly has a brighter future than Andrew John Ridgeley. You know, that other guy from WHAM! Remember? No? At any rate, Secret Agent Clank delivers a fun grab bag of gameplay options that will keep you entertained. Not bad for a sidekick.
Secret Agent Clank is een erg leuk PSP-spel dat alleen af te rekenen heeft met een soms herhalend leveldesign en een te enthousiast gebruik van bepaalde minigames. De (optionele) stealth-actie is een goede toevoeging aan de beproefde Ratchet & Clank-formule, en nadat je de gedenkwaardige eindbaas een eerste keer verslagen hebt, zal je waarschijnlijk het hele spel nog wel een keertje willen spelen
Power Unlimited (Sep 11, 2008)
Als je van actie- en platformgames houdt, aangevuld met de nodige ritme, puzzel, shooting, en racing minigames, dan ben je bij Secret Agent Clank aan het juiste adres.
Gamer 2.0 (Jun 25, 2008)
Secret Agent Clank is going to get a bad rap because the changes in gameplay, especially with the lack of it really being stealthy, simply will not be enough to satisfy hardcore Ratchet fans, even if it is supposed to be just a Clank standalone. The game could’ve been a lot more interesting if Ratchet’s sequences weren’t just survival matches, because the way the game set itself up is very similar to the Sonic Adventure games that feature too much of Sonic’s friends, and not enough Sonic. But at the very least, High Impact Games has made another fairly lengthed title that’s interesting enough to keep any player engaged… just as long as he or she doesn’t throw the PSP out the window because of the annoying camera.
80 (Jul 18, 2008)
Auch im zweiten PSP-Ableger wissen Ratchet und vor allem sein Roboterkollege Clank zu überzeugen. Secret Agent Clank ist ein launiges Action-Abenteuer mit witziger Story, sympathischen Charakteren und ordentlichem Gameplay. Mögen die neueingeführten Schleichpassagen auch nicht so recht zum schnellen Spiel passen, so macht der Titel einfach Spaß. Zu bemängeln haben wir vor allem die immer noch schlecht platzierten Checkpoints sowie die bockige Kamera, die gerade in den kurzen Schusswettbewerben mit Ratchet immer wieder für Ärger sorgt. An die Klasse des letzten PS3-Abenteuers reicht Clanks Geheimdienstauftrag daher nicht heran, Serienfans werden aber auch auf der PSP gut unterhalten.
G4 TV: X-Play (Jun 19, 2008)
That doesn't mean this side-story isn't worth the time, though. It looks great – though the backgrounds don't have quite so much vivid, active detail, the graphics are nearly on par with the PlayStation 2 Ratchets – and it serves up a fun collection of challenges that are paced just right for a handheld game. Clank may spend most of his career as a sidekick, but this proves he can carry most of a game on his own.
GameSpot (Jun 23, 2008)
Secret Agent Clank is a great game that's hampered only by its occasionally repetitive level design and the overuse of certain minigames. The mostly optional stealth mechanics are a good addition to the tried-and-tested Ratchet and Clank formula, and after beating the memorable endgame boss the first time, you'll almost certainly want to play through the whole game again.
Worth Playing (Aug 07, 2008)
Overall, Secret Agent Clank is mired by its graphical inadequacies and presentation, and by playing devil's advocate, I can see that what I view as funny cartoon narrative may be viewed as childish humor, not to be considered as real comedy. As much as I would like to thumb my nose at these people, I have to agree that Secret Agent Clank may not be for everyone, even though it tries to appeal to a larger customer base by offering varied gameplay. If you enjoy varied gameplay, then it doesn't come better executed than Secret Agent Clank, but if you need the focus on a single gaming genre with more variety within a narrower frame, then this may not be the right match for you. If you can appreciate it as a pastiche of multiple gaming genres that's to be taken lightly, then you will get hours of gameplay out of Secret Agent Clank.
78 (Jun 24, 2008)
Clanks erstes ureigenes Abenteuer ist ein runder Spaß, der eine gesunde Brise frischer Ideen in das Ratchet&Clank-Universum pustet: Das Schleichen funktioniert zwar nur auf dem einfachsten Level (Umgehen und Ausknocken), macht das Spiel aber lebendiger und den Ablauf unvorhersehbarer. Außerdem geht die Action genau so flockig von der Hand wie man es bisher nur von Ratchet gewohnt war; allein das ständige Aufrüsten der ausgefallenen Waffen motiviert Blechspione ungemein. Zumal ihr auch mit Ratchet sowie Qwark Arenaschlachten schlagt - doch genau dort, wo Secret Agent aus seinem Alltag ausbrechen will, verliert es sich in der Mittelmäßigkeit unausgegorener Ideen. Vom stupiden, sich ständig wiederholenden Ballern in der Arena über das langweilige Schlösserknacken oder die monotonen Rhythmusspiele bis hin zu fehlenden Mehrspieler-Möglichkeiten: Clanks Umfeld hinkt Ratchets abwechslungsreichen Zeitvertreiben deutlich hinterher.
Video Games Daily (Sep 23, 2008)
Yep, it's a fun game. Nothing earth-shattering, but more of the same fun and frolics you would associate with a Ratchet and Clank game. It's the most seven out of tenny thing that's ever existed thanks to the simple fun, the fact that stealth is optional and the fact that it's pretty funny at times. Well done there then.
70 (Jun 25, 2008)
The game is still much better than many other platformers on the PSP but is gets watered down by some problematic spots.
Armchair Empire, The (Jul 31, 2008)
Though Clank may be the focus of the game, players are also given the opportunity to play as Ratchet fighting off waves of prison inmates (just like real prison) and fan-favorite Captain Quark in increasingly exaggerated tales of daring-do. Far and away the most humour is found with Captain Quark's levels, which almost makes me wish SCEA would green-light a game focusing purely on Captain Quark.
Gamernode (Jun 28, 2008)
Secret Agent Clank would be a solid title if it were a new IP. Unfortunately, by using the Ratchet & Clank framing, instead we're left with a game which only disappoints, and makes us wonder where it went wrong.
GameZone (Jun 23, 2008)
Secret Agent Clank is a charming and, at times, very fun platform-action game but Clank’s solo adventure runs into a number of problems that hold it back.
Computer Bild Spiele (Sep 03, 2008)
Blechkopf Clank macht als Geheimagent eine überraschend gute Figur. Seine Tricks sind allerdings nur am Anfang witzig, ermüden dann wegen ständiger Wiederholungen. Auch die dumpfen Actionszenen seines Kumpels Ratchet sorgen nicht eben für Abwechslung in diesem "befriedigenden" Einsatz.
67 (Oct 22, 2008)
Secret Agent Clank is unfortunately a bit of a miss for the Ratchet and Clank series – trying to do too many things at once rather than sticking with something enjoyable and perfecting it. One for the fans perhaps, but there’s not a huge amount of urge to finish the game, let alone replay it for the unlockable extras.
Secret Agent Clank is playable and even enjoyable at many points, but is brought down by some very questionable stealth sections, a dodgy camera and a lack of overall innovation. Certainly not bad, but not great either.
IGN (Jun 12, 2008)
I don't hate Secret Agent Clank or anything; I'm just disappointed with it. In the beginning, Clank's quips and the concentrated doses of spy movie references really hit the mark and make it seem like this is going to be an awesome experience. However, some odd Qwark missions and dumbed-down Ratchet battles show up to dilute the spy feel. By the end, it feels like you're playing just another platformer rather than the epic, fun spy story it seemed like you were setting out on.
65 (Jul 22, 2008)
Secret Agent Clank a son dynamisme, son humour et une touche graphique unique pour lui. Il réussit également à rester très efficace en dépit de son côté classique. En revanche, il peine à étonner comme ses aînés et se heurte à des limites de gameplay assez déroutantes. Un bon jeu de plates-formes qui distraira, à défaut de passionner suffisamment pour qu'on y revienne encore et encore.
Pocket Gamer UK (Jun 24, 2008)
Like a martini with too much vermouth, Secret Agent Clank throws in more than its fair share of bizarre levels and mediocre stretches of gameplay for it to be a refreshing experience.
GameDaily (Jun 25, 2008)
Given the resounding success of Sony's first party franchises brought to the small screen (Daxter, God of War), it raised the bar for what the PSP is capable of. Unfortunately, Ratchet and Clank lags behind the others in terms of sheer quality and fun. There is an enjoyable game here, but it's marred by technical shortcomings and seems to be unsure of its target audience. Fans will likely feel the game has been gimped, and newcomers will be hard pressed to understand why the series has such a rabid following. Whichever way you look at it, Secret Agent Clank does not live up to the stature of its namesake as a must-have game, but is worthy of a rental.
GameSpy (Jul 07, 2008)
These four distinct pieces don't fit together convincingly, and it's a crying shame to see Ratchet's life behind bars reduced to a bothersome upgrade grind, but Secret Agent Clank still delivers enough range and enjoyment to be worth a fan's time. Just don't let the complete lack of meaningful gameplay depth come as a shock.
60 (UK) (Jul 02, 2008)
So. The rhythm-action, boarding and Qwark levels are great, as are the missions where Clank doesn't have to worry about stealth and just does a bit of exploring, fighting and puzzle-solving. But the Ratchet levels are frustrating, while the stealth missions are unforgiving and tedious. The game looks pretty, with detailed environments and plenty of variation, but the camera won't behave itself. It's like eating a bowl of tasty different flavoured ice creams, but finding a fag-end in every fourth mouthful. Secret Agent Clank is excellent in parts, but it's not consistent enough. And it's got stealth in it.
Gamekult (Aug 01, 2008)
Hasard du calendrier ou non, Secret Agent Clank a tout du jeu de l'été, du genre que l'on picore nonchalamment allongé à l'ombre d'un cerisier dans le jardin de grand-maman. Dans la même veine que Ratchet & Clank, ce spin-off sait être efficace et malin, mais sans non plus se montrer outrageusement brillant par rapport à la série originelle. Agréable à jouer, rigolo et varié, Secret Agent Clank souffre surtout d'une durée de vie un peu faiblarde et de quelques petits soucis de maniabilité doublés d'une caméra perfectible. Les amateurs de la série devraient néanmoins y trouver largement leur compte, même si cet épisode semble tout de même manquer de caractère. Cela dit, c'est déjà pas mal pour une boîte de conserve.
Destructoid (Aug 03, 2008)
Altogether I enjoyed Secret Agent Clank, despite its issues. The game is a long journey, with ample save opportunities for those that can only throw in plays between hour-long intervals. Yet, even though I enjoyed the game, its flaws are terribly obvious. A sluggish camera, some bad gadgetry, inadequate fighting mechanics, poorly utilized stealth system and really shitty rhythm segments really injure what could have been a complete package. For a series that is as popular as Ratchet and Clank, a person should expect a game that is completely polished. I suggest renting or finding the game in a bargain bin instead of paying full price if you choose to check it out.
Game Shark (Jul 01, 2008)
You know…this talk has really helped me figure out just why this game didn't do it for me. Maybe you won't be bothered by the same things that bothered me. Maybe Secret Agent Clank scratches that Ratchet and Clank humorous blasting itch for you. For me it didn't. Too much repetition, too much stealth and too little story flow left me cold.