SOCOM: U.S. Navy SEALs - Fireteam Bravo (PSP)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

An excellent first person shooter (semi-tactical) implementation on the PSP blefuscu (424) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.7
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (3 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
MAN!AC (May, 2006)
Taktische Online-Matches machen "Fireteam Bravo" zum aufregendsten Mobil-Shooter!
Portable Review (Nov 14, 2005)
SOCOM: U.S. Navy SEALs Fire Team Bravo is an excellent online game, but it tends to be lacking as a portable gaming experience. If you don’t have a wireless router or if you just want something to play at work, this may not be the game for you. However, if you’re looking for the best online gaming experience on a portable, SOCOM is right up your alley. I would suggest that you pick up the headset as well if you can find it. It adds so much to the online community aspect of the game.
GameSpot (Nov 11, 2005)
Taken as a full package, SOCOM Fireteam Bravo is easily the best shooter available on the PSP, as well as one of the best games available for the system. The single-player campaign is fun and compelling, and the ability to play multiplayer matches with up to 16 players online is amazing. If you've been a longtime fan of the SOCOM series, then Fireteam Bravo definitely lives up to its name, as its quality is very much in line with past games on the PlayStation 2.
Realm of Gaming (May 17, 2006)
Offering solid gameplay, smooth controls and plenty of lifetime, SOCOM: U.S. Navy SEALs Fireteam Bravo on the PSP offers one of the best third person shooting action affairs currently available on the sleek portable unit. Zipper Interactive has successfully brought the series into the portable realm, delivering the same solid gameplay that we have come to expect from the series console editions. Despite the occasional problems associated with the intelligence of friendly AI, fans of the series who desire some tactical action on-the-go should definitely check this one out.
IGN (Nov 07, 2005)
SOCOM: U.S. Navy SEALs Fireteam Bravo is easily one of, if not the, most full-featured titles for the PSP yet. With 16 players via either Ad-Hoc or Infrastructure mode, the game has excellent potential for a very long-term multiplayer lifespan. The singleplayer aspect is great as well, and with the addition of the Instant Action mode, also has quite a long life for itself.
Game Chronicles (Jan 12, 2006)
While there is a strong solo experience and some impressive CG movies that tell an unimpressive story, if you don’t have a bunch of local friends with copies of the game or wireless Internet to play online, you might not get as much fun out of Fireteam Bravo as the rest of us.
GameSpy (Nov 08, 2005)
The SOCOM series has always set the bar for the PS2 in terms of online play. Now, with Fireteam Bravo, the series is set to do the same for Sony's handheld system. The multiplayer experience is amazing, and the crosstalk feature adds a unique element to fans of the series. The game is one of the best releases to date for the PSP and a must-have title for any PSP owner.
80 (May 11, 2006)
Operation gelungen! SOCOM Fireteam Bravo kann sich durchaus sehen lassen, auch wenn es von seinem großen PS2-Bruder noch deutlich überschattet wird. Insbesondere die Solo-Kampagne krankt an der durchschnittlichen Grafik und der stellenweise lächerlichen KI. Wer sich dennoch durch die Missionen arbeitet, wird aber immerhin mit vielen Bonusgegenständen belohnt. Das Crossover-Features bietet zudem gerade SOCOM-Fans die Möglichkeit zusätzliche Inhalte zu aktivieren. Der Multiplayer-Modus überragt auch Fireteam Bravo. Die vielen tollen Spielmodi reizen zu kurzen Gefechten und ausgiebigen Clan-Schlachten. Kurzum: Der wohl bislang beste Shooter für die PSP!
The SOCOM series has become such a huge hit on PS2 that a quick assembly-line port of the game to PSP would have come with little complaint, yet Sony chose to give us an enjoyable new game with SOCOM: US Navy SEALs Fireteam Bravo. The game’s a little stripped down in comparison, but the core designs that have marked this tactical-shooter franchise are well represented.
Extreme Gamer (Nov 24, 2006)
Socom fans the flare has been released and it's safe to go out and purchase Fire Team Bravo 2. For all those who enjoyed the last Socom PSP offering, it's all back and slightly refined. The replay value is high with the ability to earn points and the online community is buzzing. If you need a shooter to get you through the Christmas holidays, Socom FTB2 will please your trigger finger. Highly Recommended.
I wasn't a big fan of SOCOM 3, and Fireteam Bravo is a pretty similar experience. But considering how well this handheld version emulates its console brother, I can safely say that Fireteam Bravo is going to be a no-brainer for fans.
70 (UK) (Jun 20, 2006)
In other words, it screws up a few of the secondary objectives, but it still blows the dam. I doubt it'll ever be my favourite game series - and I'd still rather play Counter-Strike or Ghost Recon Advanced Warfighter - but as a companion to SOCOM 3 it's as well executed as any SEAL team plan (the ones in the films anyway), and as a tactical action game, it's the best the PSP's got.
TTGamer (May 21, 2006)
SOCOM PSP is a successful transition of one of the most popular PS2 games to the handheld market. While it's not as fully fleshed out and doesn't offer as much of a challenge as the PS2 version, the developers have put a huge emphasis on making this game as pick up and play as possible and shortened the missions to accommodate play on the go, which it does very well.
I’ve said it a billion times, and I’ll say it again: Single-player is broken and boring in this as in all SOCOM games. Some people like it despite its glaring, hideous flaws, and more power to them; however, that doesn’t change the fact that it’s objectively terrible with its wretched AI and bland objectives. But, once again, the online multiplayer is the entire point of SOCOM, and Fireteam Bravo is no different.
70 (Apr 21, 2005)
Cette première version de SOCOM sur PSP n'est certes pas un coup de maître, mais elle est tout de même très plaisante. Grâce à une prise en main revue et corrigée par rapport aux versions Playstation 2, on n'a aucun mal à contrôler son personnage et à donner des ordres à son coéquipier. Bon évidemment, tout n'est pas parfait : l'intelligence artificielle est souvent défaillante, on remarque quelques saccades sur certains niveaux et il manque un mode escarmouche. Cependant, comme la concurrence sur PSP est quasiment nulle à ce jour au niveau des jeux d'action tactique, on ne peut que recommander ce titre aux fans du genre.
3DAvenue (May 21, 2006)
SOCOM PSP is a successful transition of one of the most popular PS2 games to the handheld market. While it's not as fully fleshed out and doesn't offer as much of a challenge as the PS2 version, the developers have put a huge emphasis on making this game as pick up and play as possible and shortened the missions to accommodate play on the go, which it does very well.