There are no reviews for the PSP release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||4.3|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.7|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.7|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.7|
|Sound / Music||The quality of the sound effects and/or music composition||4.7|
|Story / Presentation||The main creative ideas in the game and how well they're executed||4.3|
|Overall MobyScore (3 votes)||4.6|
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This game for obvious reason is a perfect fit for the PSP. It’s puzzle based so you don’t have to worry about control issues. The screen is super wide so you can see more of the map than normal and the game has no real continuity involved so you can pick it up and play a game without having to remember where you were at.
Okay, die stilistischen Ähnlichkeiten zu Lemmings sind schon fast unheimlich, aber in diesem Fall kann man Team 17 das Recycling nicht übel nehmen – Worms ist einfach zu knuffig! Gerade im Mehrspielermodus ist die Kutikula-Schlacht ein zynisches, geniales Meisterwerk, das selbst aus Liebespaaren schneller Feinde macht als der abendliche Kampf um Sport oder GZSZ. Für Solisten hingegen ist das Ganze nicht viel mehr als ein netter Zeitvertreib gegen brauchbar, aber nicht sonderlich aufregend agierende KI-Kriecher. Leider gibt`s in der WiFi-Variante einige Lags und keinen Internet-Modus – weltweit gegen fiese Würmer antreten zu können, hätte dem Spiel noch einen Extrakick verliehen. Aber auch so macht das Raketenschubsen bereits ab zwei Spielern mehr Spaß als ein Unterhemd voller Wiesel!
Die Bedienung ist dezent umständlicher, aber auf dem breiten Screen könnt ihr besser zielen.
Team17 has been trying to bring Worms, its rambunctious strategy series, into the realm of 3D for a few years now. Some efforts have been more successful than others, but none have fully replicated the chaotic glee of the 2D original. It's a relief, then, that Worms: Open Warfare for the PlayStation Portable and Nintendo DS opts for the classic gameplay that made the series a success in the first place. The game is a great fit on the PSP, and the widescreen perspective complements the large, horizontally oriented level designs nicely. By contrast, the DS version is awkward and ugly and generally fails to capture the feel of Worms.
In a world where 3D games are the kings of the jungle, the worms have crawled to the surface ready to have a 2D adventure. And they did...have a blast, while Team 17 gathered them all in a cute, funny and violent production. Wide eyes and crazy speech lines conquered our hearts and Worms will never cease to be a hit, no matter its age.
Game Informer Magazine
Firmly back in the second dimension where it belongs, this portable entry in the Worms franchise will take you back to the glory days of Armageddon and World Party.
Même si elle n'apporte pas grand-chose aux innombrables versions de Worms en 2D déjà parues sur d'autres plates-formes, cet opus n'en reste pas moins très plaisant à jouer, surtout à 4. On regrettera néanmoins que le multi PSP de Worms Open Warfare ne soit pas équivalent à celui de la version DS. Quelle que soit la version choisie, vous en aurez de toute façon pour votre argent, foi de lombric !
Armed worms duking it out on the battlefield may be absurd, but a crazy concept can work perfectly if the underlying mechanics are there. For Open Warfare, the developers have taken the unforgettable series back to its roots, foregoing overly complex 3D gameplay for the simplicity of classic 2D. But in their gusto to revive the franchise, Team 17 has overlooked one key component -- the single-player experience. Going at it with other players in Open Warfare is definitely enjoyable, but going solo against the computer is rather mundane.
For more than a decade, Team17 has chronicled the ongoing struggle for dominance between warring factions of annelids. With a cease-fire agreement seemingly nowhere in sight, it was only a matter of time before the next volley of exploding sheep soared through the air. Now the latest battle has spilled over onto handhelds, courtesy of Worms: Open Warfare for the PSP.
The single-player portion, never the strongest aspect in any Worms title, packs about what you'd expect. There's an option for quick matches and an option for custom matches, too. You can choose from a number of different stages, such as winter, hell, space and desert stages. It's only an aesthetic difference, but each stage is randomly generated every time you play so the layout changes. This, of course, helps deepen the level of strategy of the game, not to mention its replay value. Apart from that though, there's not much control over level-creation or match customization. You just choose the number of teams and the level of difficulty (Beginner, Intermediate and Pro) and go at it.
The Worms games have been an under-acknowledged staple in many gaming arsenals, even from before the Worms games existed. Based heavily upon the conceptual framework laid out by Scorched Earth, Worms and Worms-like games have been around longer than most gamers. What was once depicted with strange square tanks and high-arcing trajectories now has the face of cute, adorable cartoon Worms that bombard each other with the likes of exploding sheep, bananas and Street Fighter-style fireballs. The latest incarnation of the Worms series, Worms: Open Warfare, has found its way onto the PSP, a home more suiting than might be expected.