Pyjamarama

Critic Score User Score
iPhone
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...
Amstrad CPC
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1.3
Commodore 64
...
...
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Description

Wally Week has become trapped inside one of his own nightmares, and is in danger of failing to wake up from it in time for work. Only you can save him from the inevitable sack, by finding the key that can be used to bring your alarm clock to life.

The world inside his head is large and varied, with escalators, lifts and locked doors used to navigate it. Only two objects can be carried at a time, but some must be used in tandem, and others only become active when you walk over them while carrying one or two items they require to become active.

As this is a nightmare world, not everything is as it seems - everything is enlarged, and axes, punching hands and ghosts are all out to get you. Your energy is measured by a 'Snooze Energy' meter depicted by a glass of milk - once this drops to minimum, one of your 3 lives is lost.

Screenshots

Pyjamarama ZX Spectrum Stairs can be climbed
Pyjamarama Amstrad CPC In the kitchen.
Pyjamarama ZX Spectrum Its not enough to have a flying axe. This axe bounces around the screen like a rubber ball. Unfortunately when one ax exits on the right another comes through the door on the left..
Pyjamarama ZX Spectrum There are only three action keys and the input is not validated. If the player makes a mistake, as has been done here, then they will be part way through the game before they realise their mistake

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User Reviews

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Critic Reviews

Crash! ZX Spectrum Nov, 1984 92 out of 100 92
Your Spectrum ZX Spectrum Dec, 1984 13.5 out of 15 90
Eurogamer.net (UK) ZX Spectrum Oct 17, 2007 8 out of 10 80
Sinclair User ZX Spectrum Dec, 1984 8 out of 10 80
Tilt Amstrad CPC Jul, 1985 4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars 67
Commodore Format Commodore 64 Jun, 1992 2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars 20

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Trivia

Awards

  • Zzap!
    • May 1985 (Issue 1) - #14 It's the Zzap! 64 Top 64!

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Contributed to by Sciere (343853), Kabushi (148526) and Martin Smith (63024)