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Q*bert

MobyRank MobyScore
Commodore 64
...
3.6
Atari 8-bit
...
...
Arcade
...
3.1

User Reviews

An excellent conversion with somewhat troublesome controls Commodore 64 Servo (55897)
Beautiful little game...though I don't remember was it on Atari or DOS? Atari 2600 Indra is here (19673)
Very good conversion. Too bad voices are not included Commodore 64 *Katakis* (37691)

Our Users Say

Platform Votes Score
Arcade 6 3.1
Atari 2600 14 3.4
Atari 5200 3 4.0
Atari 8-bit 4 3.9
BlackBerry 2 4.0
ColecoVision 8 4.1
Commodore 64 9 3.6
DOS 3 3.7
Game Boy 5 2.9
Intellivision 5 4.0
J2ME 5 2.5
Mophun 2 4.0
MSX 3 3.6
NES 8 3.9
Odyssey 2 3 3.8
SG-1000 Awaiting 1 votes...
TI-99/4A 2 4.0
VIC-20 3 3.8
Combined MobyScore 85 3.6


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
100
ColecoVisionTeleMatch
Ich habe sowohl die Atari- als auch die Colecovision-Cassette von Q*Bert testen können. Es ist nicht verwunderlich, daß im direkten Vergleich die letztgenannte mir besser gefallen hat. Beim Spiel stellte mich jedoch die Bedienung des Joysticks vor nicht geringe Probleme. Plötzlich sprang Q*Bert in eine Richtung, in die er eigentlich nach meinem Willen nicht hätte springen sollen. Zunächst war mir das auch beim Atari-Spiel passiert, bis ich darauf kam, daß der Joystick erstmals bei einem Atari-Spiel schräg gehalten werden muß, mit dem roten Kopf nach oben. Ähnliche Besonderheiten gelten wohl auch für den Colecovision-Regler, nur bin ich noch nicht ganz hinter das Geheimnis gekommen. Für mich ist Q*Bert die Videospiel-Figur des Jahres.
95
ColecoVisionDigital Press - Classic Video Games
Q*Bert on the ColecoVision is probably my favorite version aside from the NES. The game is as close to arcade quality as it gets on the console.
91
ColecoVisionThe Video Game Critic
This edition is impressive, with all the elements of the arcade game including those squiggly green things that move across the pyramid sideways. There are even short "intros" to each level. I'm glad to see that the "escape disks" sport that cool swirl pattern, but I must say I'm disappointed Q*bert doesn't have any eyes. He's just not the same loveable freak without those big, white eyes. Also, when he "curses", it doesn't look like he really means it. I had difficulty with with the control, until I realized you need to turn the controller forty-five degrees and play it like that. It feels strange at first, but it's not bad once you get the hang of it. The characters are animated smoothly, and the sound effects are faithful to the arcade. Q*bert has three skill levels, and provides plenty of old-school fun.
91
Odyssey 2The Video Game Critic
My biggest beef is that Ugg (one of the nasties you have to avoid) often appears without warning on the bottom edge of the screen, resulting in some undeserved deaths. Otherwise I'm pleased with this fine translation.
80
Atari 8-bitAtari Gamer - XL-XE Game Review Edition
Controlling the game is pretty easy once you get used to it and the joystick is very responsive but like all the other versions I really do wish that you could use the diagonals to move around instead of pressing the standard directions, it would be far more natural. There is a nice 2-player mode included on the cart where you take it in turns to compete for the high score. If you are a fan of the original arcade game and own the Atari 8-bit computer then you probably already own this game, if you don’t then why not?
80
Atari 2600TeleMatch
Ich habe sowohl die Atari- als auch die Colecovision-Cassette von Q*Bert testen können. Es ist nicht verwunderlich, daß im direkten Vergleich die letztgenannte mir besser gefallen hat. Beim Spiel stellte mich jedoch die Bedienung des Joysticks vor nicht geringe Probleme. Plötzlich sprang Q*Bert in eine Richtung, in die er eigentlich nach meinem Willen nicht hätte springen sollen. Zunächst war mir das auch beim Atari-Spiel passiert, bis ich darauf kam, daß der Joystick erstmals bei einem Atari-Spiel schräg gehalten werden muß, mit dem roten Kopf nach oben. Ähnliche Besonderheiten gelten wohl auch für den Colecovision-Regler, nur bin ich noch nicht ganz hinter das Geheimnis gekommen. Für mich ist Q*Bert die Videospiel-Figur des Jahres.
80
ColecoVisionAll Game Guide
Q*bert is a solid entry in the ColecoVision library. So many of the Coleco-produced games are based on Arcade oddities that it's nice to see an overly familiar face for a change.
80
NESNES Times
Even though it's just a simple arcade puzzler, Q*Bert has managed to stand the test of time and proves to be another great NES port of a coin-op classic. There's enough challenging, addictive action to satisfy anyone looking for a nice arcade fix. Kudos to Konami for providing this excellent conversion.
80
ColecoVisionLe Geek
Q*bert is a quirky game, perhaps because of its odd band of characters. However, the gameplay is excellent, reasonably complex and has that "just one more try" feel of all great games. Highly recommended.
75
Atari 8-bitThe Video Game Critic
The audio effects are faithful to the arcade, but the graphics are lacking. Q*bert is pixelated and has holes for eyes, making him look like a zombie! The "shaded" sides of the cubes are ugly pixilated patterns instead of solid colors - what's up with that? When Q*bert escapes from Coily via a flying disc, the animation is jerky, and worse yet there's an unnecessary pause before you resume play at the top of the pyramid. Clearly Parker Bros. didn't put a whole lot of effort into this project. Q*bert's timeless gameplay is hard to resist, but this home translation is a little weak.
75
Atari 5200The Video Game Critic
This 5200 game is one of the best-looking versions of Q*bert I've seen. The screen looks almost arcade-perfect, and there seem to be a lot more baddies than usual bouncing around the pyramid. But, leave it to the Atari 5200 controller to throw a monkey wrench into the fun! Because its non-centering joystick could be troublesome in a game like this, you have to move the joystick AND push a button (in concert) to jump! That means you'll be holding down the fire button for most of the game -- which is not comfortable. Even with this fail-safe mechanism I still found myself heading in the wrong direction, especially when trying to escape from Coily the snake. Still, I think Parker Bros did the best they could with this. There are three skills levels.
75
IntellivisionThe Video Game Critic
Finally, you'll sometimes struggle to determine where you're supposed to press the disk to make diagonal jumps. But overall this delivers some solid arcade fun.
75
Atari 2600The Video Game Critic
One aspect that nearly spoils this Q*bert is the poor animation of the enemies, or should I say, lack of animation! Instead of jumping between squares, they simply disappear and then reappear on the next square. Not only does this make it harder to anticipate their movements, but it just doesn't look good. Other than that, the game is fine and features two levels of difficulty.
74
Atari 2600Game Freaks 365
Q-bert brings with it multiple different play modes, which can make a game which can seem to not have much depth have more than it seems. There are also many different levels to be played on. The result is a game with the potential to last a little while, although there are certainly other Atari 2600 games with more lasting appeal than this one. Still, if you have an Atari 2600 and are in the mood for a game that’s just a little bit on the quirky side, you would do well to consider trying this game, and it is fairly common so it shouldn’t be too hard to find.
68
Game BoyPower Play
Wer den Hüpfer schon vor gut zehn Jahren mochte, wird sich auch an seinem neuen Auftritt erfreuen. Allerdings dürften selbst "normale" Game-Boy-Besitzer an dem einfachen Geschicklichkeitsspiel ihre Freude haben. Gerade für zwischendurch bietet sich Q*Bert an.
67
Game BoyASM (Aktueller Software Markt)
Trotz seines für die Computerbranche hohen Alters hat Q-bert an Spielspaß nichts eingebüßt. Die gut gemachte Game Boy-Version macht Spaß und ist für mehr als eine lustige Spielsitzung gut.
60
NESAll Game Guide
Regardless of what version of Q*bert you play, it is a fun and somewhat addicting concept. The objective is simple, but the game is challenging, especially in later rounds when the play field is hopping mad with lots of enemies, and you must change the color of the blocks several times. Also, Q*bert, like the Pac-Man and Ms. Pac-Man, has always been popular with female gamers, probably because of the cutesy, non-violent action. While the novelty of Q*bert had worn off by the time this cartridge was released, it was a welcome sight for those with a taste for the classics who had long ago given their old systems to the Salvation Army.
60
Atari 2600Allt om hemdatorer
Det är väl med "Q-bert" och pyramiden som med den välsignade kuben vi våndades med för en tid sedan. Antingen älskar man det eller också tycker man bara att spelet blir enformigt i längden. Men visst är det på samma gång fiffigt, vilket förklarar min relativt höga stjärnbedömning totalt sett.
42
NESThe Video Game Critic
This could have been the ultimate Q*bert, but it has a fatal flaw. Like most classic arcade games, the goal of Q*bert is to play for high score. However, when your game ends, you're immediately presented a black game screen with two prompts: end or continue. The problem is, your score is never displayed anywhere! Considering how great the game is otherwise, this massive oversight is a real shame. Other minor issues includes muffled audio and the fact that you get five lives instead of three (three lives should always be standard).
30
Game BoySvenska Hemdatornytt
På Game Boy faller allt platt till marken på grund av ett alldeles osedvanligt uselt användarinterface. Bert är helt enkelt gresasvår att styra runt. Dessutom ser man inte hela pyramiden vilket gör det hopplöst att planera framfärden. Glöm!
29
Game BoyConsoles Plus
Réservé aux mordus de casse-tête/action, et encore...