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Quake 4

MobyRank MobyScore
Windows
78
3.6
Macintosh
80
4.7
Linux
...
4.4

Trivia

Development

Being the first time Raven Software has designed a game based on a id license, id required overall approval of all design.

E-Sports

On 14th September 2005, prior to the release, The CPL (The Cyberathlete Professional League) announced Quake 4 as the one-versus-one competition game for 2006. With major cash prizes at stake, this is the duel game all the top gamers will be playing in 2006. 2005's duel game was Painkiller. In the past, The CPL also supported Quake, Quake II and Quake III: Arena.

German index

On November 5, 2005, the English version of Quake 4 (Windows) was put on the infamous German index by the BPjM. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.

Rifts

Kevin Long, the lead artist for Quake 4, was a longtime staff member at Palladium Books and was one of the original artists for the Rifts roleplaying game. Many of the designs in Quake 4 resemble his earlier work with Palladium. Some examples include Quake 4's Blaster, which resembles the early Coalition energy pistols from the Rifts rulebook and Quake 4's machinegun, which resembles the Triax Railgun from Rifts Sourcebook 1.

Version differences

The German version of Quake 4 is intensively cut, particularly bloody scenes (Strogg Medical Facility, as marines are going in the cage), some bodies, body parts are deleted or blacked out. You cannot fire at your team members.

Awards

  • GameSpy
    • 2005 – Most Disappointing Launch Game (Xbox 360)
Information also contributed by Edward Beezy, Independent Scott Monster and Xoleras

Contributed by Sciere (233689) on Oct 24, 2005. [revised by : Patrick Bregger (100531)]. -- edit trivia