Main menu outlining story segments.
A clip from the intro animation
The gate whisks you away to another planet with no other equipment.
Walking through the hallways of the base.
The Militerm computer that allows you to keep up to date with the latest news.
Flashing back to a former lover.
Part of the mission briefing, featuring interactivity in the form of being able to ask a question.
The simulator briefing
Inside the simulator, locking onto an enemy bug.
The elevator in the military base
The command center of the military base -- you're not supposed to be here.