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Players race against the computer or another player in three courses, performing jumps and collecting tokens under two minutes, using either skates or BMX bikes. The action is split horizontally with the skate-wielding player competing in the top-half of the screen, while the bottom-half is occupied by the BMX rider. The player with the highest score wins. Rad Ramp Racer comes with a course designer, letting the player edit any of the three courses and playing them normally.


Rad Ramp Racer Commodore 64 Continue game?
Rad Ramp Racer ZX Spectrum There are bonuses to be collected ....
Rad Ramp Racer ZX Spectrum This is the game's main menu screen. Sinclair seems to be the default input option but this is easily changed. Scrolling text along the bottom of the screen displays the action keys
Rad Ramp Racer ZX Spectrum Option 1 - the player is skating against the computer who's playing as the BMX bike. The red number is a countdown timer to the start of the race

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Critic Reviews

Computer and Video Games (CVG) Commodore 64 Aug, 1990 79 out of 100 79
Computer and Video Games (CVG) ZX Spectrum Aug, 1990 78 out of 100 78


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Contributed to by Martin Smith (62923) and *Katakis* (38202)