Title screen in Tate (vertical screen) mode.
An intro shot. It's all presented in still images or minimalist parallax.
Every mission begins with a short story sequence.
The graphics might look bad in still shots, but you have to see the game in motion to appreciate it.
Random item pick-ups are reminiscent of an old game called Twin Bee.
Somewhere near the end of Level 1 the game starts to become more and more bullet-hell-like.
Fighting the first boss.
..and he's toast!
Most Radirgy stages take place in urban environments.
Continuing over the bridge...
The park below is quite picturesque.
Fighting the second boss.
This one is much more difficult.