Not an American user?
DescriptionEstablish yourself as a mogul to be reckoned with as you work your way up the ranks of the railway industry in this strategy game. Expand your domain across continents and a changing global marketplace.
Build the Transcontinental Railway or the Orient Express. Run Steam train through the jungles of Africa, or electric trains through the Swiss Alps. Run your competitors out of town on a rail.
An 18 scenario campaign lets you re-create history's greatest railroading feats and failures.
Your wealth can be built up with a sophisticated stock market with margin buying, short selling, and hostile takeovers.
- "铁路大亨2" -- Chinese spelling (simplified)
- "Tielu Daheng 2" -- Chinese title
Part of the Following Groups
|An excellent sequel to an excellent game||Windows||James Walter (242)|
|A minor disappointment||Windows||Rasmus Jelsgaard (2)|
|A good game but not worthy of the name Railroad Tycoon 2||Windows||Heikki Sairanen (105)|
|The ultimate follow-up of the ultimate railroad simulation game.||Windows||Baxter (39)|
|Just not quite good enough||Windows||William Shawn McDonie (1152)|
The Press Says
|Power Play||Windows||Nov, 1998||91 out of 100||91|
|GameStar (Germany)||Windows||Nov, 1998||85 out of 100||85|
|Power Unlimited||Windows||Nov, 1998||8.5 out of 10||85|
|Electric Playground||Macintosh||Jun 12, 1999||8.5 out of 10||85|
|Gaming Entertainment Monthly||Windows||Feb 07, 1999||83 out of 100||83|
|All Game Guide||Macintosh||1999||80|
|Mac Gamer||Macintosh||1999||80 out of 100||80|
|GameSpot||PlayStation||Feb 23, 2000||7.4 out of 10||74|
|Jeuxvideo.com||PlayStation||May 16, 2000||13 out of 20||65|
|Eurogamer.net (UK)||PlayStation||Apr 21, 2000||4 out of 10||40|
|Topic||# Posts||Last Post|
|china scenario||2||chirinea (32966)
Jun 26, 2007
DevelopmentAlthough the name suggests this is a sequel to the famous Railroad Tycoon from MicroProse, it is technically not a sequel. PopTop developed the game completely independent of the old game, and changed the title to Railroad Tycoon 2 when they obtained the rights to the name from MicroProse.
Phil Steinmeyer says that the train graphics were created by "photographing relatively cheap model trains rather than hiring a horde of artists to create them in a program like 3D Studio Max".
- Power Play
- Issue 02/1999 – Best Economical Strategy Game in 1998
Rod Barr, Emil Dotchevski, Robert Djordjevich, Paul Smith, Chris Fregien, Troy Bargatze, Matt Sivaborvorn, Michael Latschislaw, Bran Kelly, Jeremy Buttell, Jivko Velev, Hamish Grieve, Steve Pak, Jeal Choi, Keith McCormick, Michael A. Williams, Ivaylo Beltchev, Jeffrey Vaughn