DescriptionNobody has expected it - but one day, something entered the solar system from outside. The mysterious object appeared to be a gigantic cylinder with unknown properties. The International Space Agency (ISA) sent the special Newton Team onto the object, which they dubbed "Rama". The scientists soon discovered that Rama was, in fact, a huge biomechanical collector of alien species and their cities. One of the explorers, Valeriy Borzov, dies under mysterious circumstances. Another astronaut is sent to replace him, investigate the circumstanced that led to his death, and perhaps uncover the mystery of Rama.
Rama is a puzzle-solving adventure game based on Arthur C. Clarke's series of science fiction novels. Visually and gameplay-wise, it mostly follows the template of Myst, consisting of pre-rendered backgrounds and live action scenes, and focusing almost entirely on complex logic puzzles. The player character has a special device called "wristcomp", which includes communicative, automapping, and teleporting abilities. A personal android provides descriptions of objects and comments on the events of the game.
- "Rendezvous im Weltraum" -- German title
- "Arthur C. Clarke & Gentry Lee Present Rama" -- Full title
Part of the Following Groups
- Game Engine: Sierra's Creative Interpreter (SCI)
- Inspiration: Literature
- Visual technique / style: Live-action cutscenes
|The ultimate logic adventure||Windows||Greg Wells (5)|
|Well written adventure.||Windows||Terrence Bosky (5224)|
|Space Myst-clone||Windows||Boston Low (93)|
|Computer Gaming World (CGW)||Windows||Feb, 1997||90|
|Gameplay (Benelux)||DOS||Feb, 1997||82 out of 100||82|
|Joystick (French)||Macintosh||Jun, 1997||75 out of 100||75|
|PC Joker||DOS||Dec, 1996||73 out of 100||73|
|High Score||Macintosh||Mar, 1997||3 out of 5||60|
|Power Play||Windows||Nov, 1996||55 out of 100||55|
|Gamesmania.de||Windows||1997||50 out of 100||50|
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