Rapid Fire

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Developed by
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Commodore 64
ZX Spectrum
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An undercover cop must destroy a warehouse owned by a group of bank robbers. This is achieved by reaching the master level where the central power electrode is stored, but in order to reach this level, the previous levels must be negotiated. The cop also has to shoot various thugs with his machine gun, which overheats after heavy use.

At the end of some levels, a plasma computer needs to be destroyed before the cop can proceed to the next level. This is done by shooting the rotating plasma vent where bolts are fired toward the cop.


Rapid Fire Commodore 64 Congratulatory message
Rapid Fire Commodore 64 The cop reaches the master level
Rapid Fire Commodore 64 From level three onwards, thugs shoot at you from platforms above
Rapid Fire Commodore 64 Title

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Critic Reviews

ACE (Advanced Computer Entertainment) ZX Spectrum Nov, 1987 543 out of 1000 54
ACE (Advanced Computer Entertainment) Commodore 64 Nov, 1987 543 out of 1000 54
ASM (Aktueller Software Markt) Commodore 64 Nov, 1987 6.2 out of 12 52


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Contributed to by Martin Smith (63028) and *Katakis* (37914)