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"Ratchet & Clank: Size Matters" é mais um jogo para PSP com qualidade de console de mesa. A essência é mesma, trazendo aquele equilíbrio entre ação de plataformas, tiroteios e algum quebra-cabeça, além de ter minigames surpreendentemente divertidos. O multiplayer, que poderia ser o diferencial, infelizmente, não convence. Mesmo assim, o saldo é extremamente positivo.
Visually, the game is excellent - and sometimes astounding. Ratchet's fluid animation must be seen to be believed, and there are moments (Clank's aerial levels come to mind) where the range of colors and particle effects will blow you away.
For the last two titles, the developers of Ratchet & Clank have done a wonderful job building full-featured multiplayer support into their games. Size Matters is arguably the best attempt to date. Although it only supports four players at a time, the maps and modes are meticulously built to wring the most out of multiplayer matches.
It's refreshing to play a title that is both old school in its gameplay, but new school in its storytelling. The story is smart, as is the usual for the Ratchet series, and the dialogue is top notch. Clank plays the role of Alfred to Ratchet's Batman perfectly, and his delivery is spot-on. Clank's gameplay segments serve to break up the long stretches of Ratchet-only stages, not that that is a bad thing at all. Size Matters is easily one of the best PSP games out now, and is well worth a purchase.
Even with its small glitches, Ratchet and Clank: Size Matters accomplishes one thing with ease - a fun and enjoyable time. The replayability is high, and since it should only take about five hours, it is also frequent replayable. After you play through one time, you will be able to play through with the upgraded weapons you had at the end. Size Matters proves that size really isn't all that important all the time - even a gaming world full of "large and in charge" gaming consoles. Most importantly, Size Matter reminds us why we bought a PSP.
Da ne okolišamo i ne gnjavimo - bacite pogled na ocjenu, osvrnite se na slike i znat ćete ono što vam želim reći: ovo je najbolja 3D platformsko-akcijska igra za PlayStation Portable i bilo koju drugu prijenosnu konzolu. Sad kad smo to razjasnili, da vam objasnim zašto je tako.
Easily the best platforming title on the PSP. If you thought Daxter was good then this title will blow you away. Everyone has to buy this game for their PSP.
All in all, you’ll really enjoy the time you spend with Size Matters, especially if you are a Ratchet & Clank fan to begin with. The multiplayer aspect is fairly average, but you’ll enjoy the single player game so much that you won’t care.
Ratchet & Clank: Size Matters is a great game and a worthy addition to any gamer’s PSP library. It’s a shining example of how to properly make a PSP game.
Ratchet & Clank: Size Matters may have missed the Christmas season rush, but it's clear even after an hour or two of play that the PSP has had one more reason to exist added to its catalog (a few more, and you'll be able to count them on two hands!).
Admittedly, if you've been drawn into the Ratchet & Clank series by the recent multiplayer modes, Ratchet & Clank: Size Matters isn't quite up to the standards of previous games. But the superb single-player game makes this a must-have for PSP platforming fans eager for a Ratchet & Clank fix. And even on the smaller PSP, High Impact Games has managed to sneak in just about everything you could want in a game, while exploiting as much of the PSP's power as possible.
With its main platforming rival from the PS2, the Jak and Daxter series, already all present and correct on the PSP in the form of the excellent Daxter, it's fair to say Ratchet and Clank have made the switch to the handheld with equal aplomb and deserve to take their place on the list of truly great games for the platform.
The final clincher is the excellent multiplayer options, enabling you and three friends to join up - via Ad Hoc or Infrastructure - and knock the stuffing out of each other. Wrap the whole package up into one little UMD and you have a near indispensable title for Sony's little handheld.
Other than those minor complaints, and the aforementioned issues with some of the less inspired mini-games, Size Matters is a truly brilliant platform game, and while it does nothing new, it does most things very well. Anyone with a vague persuasion towards the 3D platform game will almost certainly enjoy this prime example of the PlayStation 2 era ledge-leaping romp. On the whole this hilarious, self-referential release is more than enough to fill your hunger for deformed cats and robot backpacks until the very exciting looking PS3 version launches.
But most importantly, Size Matters offers a package that is more than just enjoyable, but also highly replayable. With a humorous plotline, great single player, online multiplayer, and the ability to grow your characters, Ratchet and Clank: Size Matters is not just one of the best values on the PSP, it's one of the best adventures. Fans of the genre and franchise must own this.
I had a blast playing Size Matters. In fact, it is the first Ratchet and Clank title I have ever finished. It looks great on the PSP screen, and it offers as much content as any of its console cousins. If you like platform games, or are a series fan, you would be well served by dusting off the PSP and popping in this UMD.
In the end, it is really difficult not to just sit back and be impressed with the several accomplishments that Ratchet and Clank have made over the past and what it continues to do here on the PSP. Size Matters is one of those games that really just are bound to impress anyone who picks it up. It has all the right pieces to make the perfect portable gaming experience and any fan of the franchise shouldn’t miss this game.
All in all, Ratchet & Clank: Size Matters is not only a game that fans of the series will enjoy, it's also a game that any PSP owner unfamiliar with the series should pick up. While there are a few minor issues, such as some camera trouble and bugs with the sound, the high points far outweigh the problems, making Ratchet & Clank: Size Matters a must-have for PSP owners!
So awesome, in fact, that like Daxter or Liberty City Stories or WipEout Pure, it's worth buying the PSP for. It's absolutely a system seller, though obviously you'll want to be familiar with the series before you go dropping some $300 on the system and game. Still, if you haven't yet taken the plunge and you're fond of the Ratchet games, this is one of the easiest recommendations I've ever made. Go buy this game. Now.
In fact, nothing about the game causes serious frustration (well, there are a couple of battles ... ) - it is just a great time from start to finish and through whatever side-trips you take into the various multiplayer modes. This is one of those solid fun games you will find yourself playing again and again over time, and is one of the best games for the PSP and recommended for everyone who owns the system.
הפי.אס.פי. יכול לחייך בגאווה - אחרי זמן רב מדי, יש לו סוף סוף כותר סוג א' נוסף בספריה! למרות הבעיות בשליטה, סייז מאטרס הוא משחק משובח, שמנצל את כל כוחה הטכני של הקונסולה הניידת של סוני לטובת משחק זורם וכיפי שנראה ומרגיש מצויין. תענוג צרוף ומומלץ במיוחד.
When a major console franchise moves to handheld, there’s usually a stigma attached to it. Is this game going to be a hand-me-down port, a side story, or a completely different entity altogether? With Insomniac Games focused on bringing Ratchet & Clank to PlayStation 3, first time developer High Impact Games was called in to bring the gun-toting rodent and his robotic companion to the handheld realm. This development scenario screams for a side story similar to Daxter, Metal Gear Acid, or Grand Theft Auto: Vice City Stories. But surprisingly enough, Ratchet & Clank: Size Matters is a direct sequel that doesn’t skip a beat in delivering the high-octane thrills you’ve come to expect from this series on console.
Ratchett and Clank: Size Matters is exactly what you want in a platform game: good controls, a co-operative camera and fun gameplay that’ll appeal to all ages, not just kids. It’s also makes for a great PSP game because you can dip in and out for as long as you like and you’ll know exactly where you left off. If you have a PSP and have been looking for some light-hearted fun I highly recommend this, even if previously you haven’t had much luck with platformers.
Ratchet & Clank: Size Matters really is a brilliant title. It still amazes me just how technically advanced PSP titles are for such a small (and soon to be much smaller!) handheld system. The graphics and audio are superb and the gameplay is just as impressive. Along with Daxter this is another feather in the PSP's cap, and certainly a brilliant start for new development team High Impact Games. Superb.
Ratchet & Clank: Size Matters is a great addition to the series, and one that takes it to the handheld format in prime form. Pick it up if you’re jonesing for the next great PSP game.
Ratchet and Clank: Size Matters has everything a triple-A PSP game should have. It's packed with fantastic single-player content, has a strong multiplayer element, boasts a great visual and thematic presentation, and excels with razor-sharp gameplay mechanics. Sure its camera may cause problems here and there and its originality suffers when compared to earlier R&C titles, but at the end of the day, Size Matters is still an excellent way to exploit "free time on the go" and it's one of the few PSP titles out there that really shows off the system.
For the most part, Ratchet & Clank: Size Matters is a fantastic time on your PSP just waiting to happen. The graphics are nearly the equal of those found on the PS2 and High Impact Games deserves a hearty pat on the back for the excellent job they've done of transporting the R&C experience to the handheld realm. My few multiplayer issues aside, this game is top notch and shouldn't be missed if you are at all into the platforming genre.
Da passt kein Haar mehr dazwischen: Ich wollte, ich hätte fast, ich würde gerne Ratchet & Clank: Size Matters die Neun verpassen. Im Dezimalbereich, wohl gemerkt. Aber es sind Kleinigkeiten wie die nicht hören wollenden Helfer, wenn ihr mit Clank unterwegs seid. Wie die verschluckten Geräusche, wenn sich die Action überschlägt. Wie die ungenaue Steuerung der Skyboard-Rennen. Oder wie die wenigen hektischen Kameraschwenks zur Förderung der Orientierungslosigkeit. So großartig sich Size Matters auch spielt: Mich haben die Schnitzer einmal zu oft aus der Atmosphäre gerissen. Doch auch wenn die Briefwaage ein Gewicht anzeigt: Die abwechslungsreiche, kurzweilige, witzige, umfangreiche Action ist wahnsinnig fesselnd.
When it comes right down to it Ratchet & Clank: Size Matters is the first great PSP game of the year, it's full of memorable characters, fantastic level designs and enough pure action to keep just about everybody entertained. While High Impact Games has been forced to make a few changes to the camera and control they should be commended for their effort, as this is a rock solid game that should be in everybody's library. If you're a fan of the series then you're going to find a lot to love in this portable game, and even if you're new to the franchise you'll still find an incredibly fun 3D platformer that is a little different from the Mario's and Jax games. Don't let the platform and name fool you, Size Matters may be small but it's full of big excitement.
Ratchet & Clank: Size Matters is a blast from start to finish, offering up an excellent portable iteration of one of the best console franchises of the last five years. It may be a little shorter than expected, and the online play is unlikely to draw a significant following, but the single-player adventure is well worth the price of admission. Its only real competition is Daxter, which any self-respecting PSP owner should have already played through by now. As you wait for Insomniac to reveal the details on their next console masterpiece, blow the dust off of your PSP and spend some time with everyone's favorite lombax/robot duo.
Sadly, the lack of a second analog means that we have to bid farewell to the FPS-style control scheme that I felt helped the series’ multiplayer come into its own in Deadlocked. Still, this is a rollicking ride, and sure to be one of the best PSP games this year.
As a PSP owner you owe it to yourself to pick up R&C Size Matters. It's a quality game and sets a new standard for what we as gamers should expect in the future for our system. It may not be as revolutionary as Donkey Kong Country was for the SNES (which completely redefined what people thought supposedly outdated hardware was capable of), but this game is a great starting point to prove the nay-sayers of the PSP wrong.
In spite of the relatively uninteresting additions to the series that Size Matters provides, it’s still a fantastic, full-fledged portable actioner, something that’s been too rare on this platform or any other handheld.
The PSP is beginning to get its fair share of great games and Ratchet & Clank: Size Matters definitely deserves to be classed as one of those. The game is essentially the same formula that made the PlayStation 2 instalments so enjoyable and it's very impressive indeed to see that winning formula being translated so well to the PSP. Whether you have a personal preference for platform or action games you really owe it to yourself to pick up a copy of Ratchet & Clank: Size Matters. Even if you have never played a Ratchet & Clank game before you'll really enjoy the experience as it's so entertaining and accessible.
Ratchet & Clank: Size matters ist für mich das bisher furioste Actionfeuerwerk auf Sonys Handheld. Die Entwickler haben die hervorragende Action-Jump´n´Run-Serie klasse auf die PSP portiert, weder beim Gameplay noch bei der Technik muss man gegenüber den PS2-Abenteuern Abstriche machen. Demzufolge ist der Spielspaß stellenweise extrem hoch, der gnadenlosen Action, verknüpft mit anspruchsvollen Hüpfabschnitten, kann man sich kaum entziehen. Dass der Titel letztlich doch nur ein guter 80er-Kandidat ist liegt fast einzig und allein am überzogen harten Schwierigkeitsgrad, weitere Mängel sind kleinere Kameraprobleme und die überflüssigen, da schrecklich zu steuernden, Skateboardrennen.
Ratchet & Clank: Size Matters is a great title, whether you are looking to get your fix before the next iteration of the series shows up on the PS3 or just looking for an original adventure on your PSP. A few points keep it from achieving perfection, but you won’t be disappointed in the end.
On ne doutait pas vraiment de la réussite de cet épisode PSP, mais le résultat dépasse nos espérances. Exemplaire en terme de réalisation et de jouabilité, ce Ratchet & Clank est également un modèle à suivre en matière de contenu. La variété et l'humour sont au coeur de cette aventure qu'il vous faut découvrir à n'importe quel prix.
Though it hardly offers something new, Ratchet & Clank: Size Matters is yet another very amusing title in the series. It's surprising to see so little has been lost in the translation to PSP. Thanks to its great gameplay and beaturtiful graphics, Size Matters is definitely a recommended purchase.
High Impact did a great job moving a beloved franchise down to the PSP. Ratchet and Clank have returned in another solid action, shooter, and platforming game that feels like a shrunken version of the console game. Add the multiplayer, skill points, weapons, and story, and you have a fun action packed game worthy of your time, even if you’re not a fan of the dynamic duo. I’m impressed once again by the potential of the PSP and would have to mark Ratchet and Clank: Size Matters as a top ten title that every PSP owner should check out.
Concluyendo ya el análisis debemos remarcar que pese a que El Tamaño Importa no llegue al nivel de sorpresa de Daxter, y no acabe de suponer un contenido tan original y exclusivo como LocoRoco, constituye un título de acción bastante recomendable, variado, ciertamente lineal, pero suficientemente rejugable.
If you own a PSP and have any love for the Ratchet & Clank series or the genre, Ratchet & Clank: Size Matters is a no-brainer. For those not yet familiar with the duo, the PSP game is a nice, charming, starting point into the shooter/platforming action. Either way, Size Matters has us more than excited for the pending Ratchet & Clank PS3 unveiling.
High Impact Games should be commended for their brilliant job of taking the console experience and turning it into something incredible for the PSP. With an original story, memorable characters and plenty of great action, Size Matters is a fantastic way to start off what promises to be an incredible year for video games.
Size Matters, indeed. Ratchet and Clank’s latest is a solid game that approaches greatness, but ultimately falls short of its pedigree thanks to the platform it plays on. Yet again, the lack of dual analog sticks is a huge problem for a PSP game, mainly because Size Matters attempts to emulate its big brother instead of forging out on its own. Even so, you’ll be hard pressed to find a better platformer, or any platformer, released this year so fans of jumping and bashing should definitely check it out.
Overall, though, Ratchet & Clank: Size Matters is a great PSP game that faithfully duplicates the Ratchet & Clank experience in a handheld format. Anyone on the hunt for a rock-solid action game will find plenty to like in Size Matters.
This vacation may not have gone too well for Ratchet or Clank, but it’s worth it for the player as the heroic duo is back in force and they’re looking as good as ever. The adventure does everything it can to bring the experience fans expect to the PSP in a big way. The entertaining story, great, varied, gameplay, and the impressive package that surrounds the single-player makes the negatives, like long load times, boring multiplayer, and the sometimes awkward camera controls, a necessary evil to have a great game like Size Matters.
All in all, I never thought I'd admit this, but size does matter and Ratchet & Clank's latest adventure will no doubt leave fans wanting more. Don't get me wrong; it's nice when the PSP gets a little star-power, but what could have been a full-fledged performance feels more like a cameo. Nevertheless, R&C:SM's mix of platforming action, entertaining cast and an abundance of mini-games makes it an honorable addition to the series.
Size Matters is an impressive PSP debut for the Ratchet & Clank series. It packs in all the action, platforming, mini-games, secrets and upgrades that the series is known for, and is entertaining from start to finish. That said, some of the mini-games are a letdown, the platforming could be more interesting and overall, this isn't as challenging as we'd like. Still, the replay value is there, and if you have friends who are Ratchet fans, there's also four player multiplayer to check out.
As a PSP game, Size Matters is very impressive indeed, showing that if a developer puts enough work into a game, the port from PS2 to PSP can be achieved without any real inconveniences. High Impact Games have also proven that they know Ratchet and Clank as well as Insomniac Games, given that Size Matters feels like a proper sequel to the PS2 games. My only reservation is that I wish that Size Matters wouldn’t have been a simple port and instead, High Impact Games could have tried to bring the Ratchet and Clank universe to the PSP by creating a whole new concept. I know this is possible, seeing as Guerrilla Games were able to radically transform their famous franchise, Killzone, for the PSP, adapting the series for the handhelds particular control mechanism.
When Ratchet & Clank: Size Matters from High Impact Games first reached the PSP around a year ago, it was gasp of air for Ratchet & Clank fans everywhere, recapturing the feel of the original Ratchet & Clank adventures, even if this adventure was shorter than many past adventures.
Crucially, you always feel encouraged to progress by the astute execution of all of the components that do work and, despite the feeling that so much variation throughout is unnecessary, Size Matters does entertain and is certainly one of the best 3D action adventure titles available for the PSP.
All this, as well as the usual collectible Titanium bolts and challenges to complete, serves to extend the six-hour-long game's lifespan. There's a lot to do - and by "do", we mean, "explode" - and that's exactly what the Ratchet & Clank games are all about.
Ignoring its mild schizophrenia, Size Matters offers a very enjoyable – and long – journey.
Ratchet and Clank: Size Matters is good fun, while it lasts. The short single player campaign will leave you wanting more; fortunately, the fully-featured multiplayer delivers it. Watch that battery, though, as Ratchet and Clank: Size Matters goes big with draining your power as much as it does with gameplay and graphics.
When a PS2 franchise moves to the smaller PSP, it usually results in a flop. However, recent titles like Metal Gear Portable Ops proved that the transition doesn't have to be painful, and you can definitely add Size Matters to that short but sweet list.
Overall, however, this game translates well to a handheld format and proves that the PSP is more than capable of delivering a console-like experience while on the go.
Players should be warned that Size Matters is a challenging title, requiring more strategy than the typical shooter because of each gun's limited ammo and some rather hard-hitting enemies. Yet it's a challenge worth undertaking for fans of the series, who are sure to be impressed at just how close the look and feel of the game is to its PS2 siblings.
Though I have had limited experience with the Ratchet & Clank series, I found this game to very fun and addictive no matter the experience of the game. The controllers take a bit to get use to, but it doesn’t stop you having an enjoyable gaming experience on the PSP. This 1.8GB UMD disc is backed with in-depth single and multiplayer modes, tons of unlockables to acquire, immersive visual presentation with a solid core found within the gameplay mechanics. At the end of the day, gamers will have the perfect “pick up and go” title to play on their PSP with no regrets.
Size Matters is an enjoyable addition to the Ratchet & Clank franchise, despite a few control issues.
So what if it’s similar to the PS2 versions? This is so much fun that every PSP owner out there should give it a try at least. Chances are you’re going to love it.
Ratchet and Clank: Size Matters is a good game, and a fine addition to any PSP collection. Whilst the core experience is the same as has gone before on the PS2, the fact that this experience is a good one makes it worthwhile distraction. The game doesn't change the world, but if you want it to then you're really expecting too much.
Gäbe es mehr Spiele wie das Abenteuer von Ratchet und Clank, müsste sich die PSP nicht mehr den Vorwurf gefallen lassen, kaum interessantes Futter zu bieten. Ratchet & Clank: Size Matters kann man problemlos neben Daxter stellen, ähnlich ausgefuchst und humorvoll bekommt man Action selten geboten. Das fünfte Abenteuer zeigt die Reihe auf der Höhe ihrer Zeit. Es bleibt zu hoffen, dass sich in Zukunft mehr Spiele dieses Kalibers auf Sonys kleiner Schwarzen einfinden.
If your PSP has gotten dusty from a lack of use then Size Matters may just be the game you're looking for. This is Ratchet & Clank in its truest form and though the system lacks the second analog stick, the control is spot on. The single play campaign is fun and fresh from start to finish though the multiplayer is a little too lackluster for my taste. An impressive presentation also helps to make this an all around package that is difficult to ignore.
Ratchet & Clank: Size Matters is een heerlijk uitgebreide platformgame met veel variatie en tal van wapens, upgrades en geheimen om je urenlang bezig te houden. Alleen jammer dat met name de slechte besturing de pret enigszins weet te drukken.
On balance, Ratchet & Clank: Size Matters deserves a place alongside Daxter as the best that the PSP has to offer - not only in the platforming genre, but as a showcase for the machine as a whole. Despite a few minor camera niggles and the odd mini-game gaff, Ratchet has made a decent handheld transition. Far from being a stopgap teaser in the run up to the PS3 game's launch, Size Matters deserves a place in any discerning platform gamer's collection.
Ratchet & Clank: Size Matters puts most other PSP games to shame. Great gameplay, lovely eye candy and plenty of hidden goodies push this game ahead of the competition. If you want to really show off your handheld’s capabilities, you’ve come to the right place.
Podsumowując – Ratchet & Clank: Size Matters to kawałek porządnej gry na przenośną konsolę SONY. Fani poprzednich części – pomimo, że nie znajdą tu kolosalnej liczby zmian – powinni być usatysfakcjonowani. Gra oferuje solidną rozgrywkę dla pojedynczego gracza z dużą ilością mini gierek i rzeczy do zdobycia a żywotność wzrasta dzięki trybom dla dwóch graczy. Chciałoby się więcej nowości i przez to nie można nazwać najnowszego dziecka High Impact Games pełnoprawną kontynuacją serii Ratchet & Clank, ale nie powinno Was to zrazić do tego tytułu. Grę umieszczam na miejscu drugim jeśli chodzi o platformery na PSP - zaraz za wspaniałym Daxterem.
Ratchet and Clank: Size Matters is not a groundbreaking game. It won’t change the way you look at platformers, and it won’t inspire a generation of young gamers. But it’s a well-done, good-looking, and most of all fun game, and it really shows off what the PSP is capable of.
בסופו של דבר, משחק שקיבל ציון מרשים של 86 עבור הפי.אס.פי., בהחלט לא יכול לקבל ציון נמוך במיוחד על הפלייסטיישן 2, אלא אם צוות הפיתוח החליט להקדיש מאמץ מיוחד בכדי להרוס אותו. אני שמחה לספר שזה בהחלט לא מה שקרה כאן, אך לא נעשה גם שום מאמץ בכדי לשפר את המשחק, ולהתאים אותו יותר לקראת המעבר לקונסולה ביתית. כך מתקבלת לה חוויה הרבה פחות מרגשת, אותה למעריצי האדוקים סדרת רצ'ט וקלאנק אין כל סיבה לפספס, אך לכל האחרים בהחלט אמליץ שהגיע הזמן להתקדם לדור הבא.
As you may know, Ratchet & Clank games aren't known for their in-depth, wonderful stories, but the light plots are usually good enough to give some sense to the mindless but fun action the games are actually known for. However, if you pair that up with the weak gameplay and the obvious graphics and controls downgrade, you will realize this PS2 port just can't be compared to its Ratchet & Clank PS2 predecessors or the stellar PS3 game, Tools of Destruction. If you missed Size Matters because you don't own a PSP, here's your chance to play the entire title and say you haven't missed a single Ratchet & Clank game. However, make sure you keep an open mind, because this game feels like Ratchet & Clank "light." It's low-carb, low-fat, and sugar-free - if you know what I mean.
S'il frôlait l'excellence sur PSP, La Taille Ca Compte se contente du minimum sur PS2, tout en insistant sur tout ce qui caractérise un bon jeu d'action/plates-formes. Techniquement un peu flemmarde, cette version sera un bon moyen pour les joueurs PS2 de revenir à un schéma plus classique après un Gladiator certainement trop bourrin.
If the excellent craftsmanship of the Ratchet & Clank series has given you high expectations of the series' first PSP outing, put them aside right now. Size Matters is a solid enough game, sure, but it doesn't come close to the extraordinarily high standards set by its PS2 predecessors.
Although it’s fairly short and none too pretty, Ratchet & Clank: Size Matters crams in a lot of content to tide over the fans without PS3s. Size Matters was well regarded on the PSP, and as far as gameplay goes, nothing has changed. Still, its one mistake was failing to realize that everything it accomplished on the PSP had already been done to bigger and better degrees on the PS2.
Musím priznať, že rozlúčku s Ratchetom a Clankom by som si predstavoval na jeho materskej konzole s väčšou pompou, no dúfajme, že skalným bude stačiť aj tento nie veľmi podarený port z PSP. Napriek tomu, že hra obsahuje rôzne zábavné mini hry a výborné nápady, je pre mňa oproti ostatným dielom vo väčšej miere sklamaním, ale ak si ešte len plánujete kúpiť PS3 spolu s Tools of Destruction, možno vám Size Matters spríjemní čakanie.
Das war wohl nichts. 'Size Matters' entpuppt sich als vergleichsweise lieblose Portierung des PSP-Titels und damit als mit Abstand schwächster Teil der Action-Reihe auf PS2. Das Gameplay an sich bietet durchaus gewohnte Qualitäten, aber nicht in allen Bereichen. Zudem nervt die fummelige Kameraführung ungemein.
It really hurts to talk ill of one of my all time favourite game franchises, but I cannot honestly recommend this port of the game to anyone. If you were able to enjoy the PSP title, then you have no reason to play this version anyways, if you were not, chances are you will not fair any better with the PS2 release. Ratchet and Clank: Size Matters on PS2 is the first less than spectacular instalment in one of the modern Playstation-defining series. Reserved only for the truly die-hard fans.
(Apr 28, 2008)
Ultimately, size does matter - but only to the point where bigger is not always better and certainly no substitute for convincing gameplay. Size matters insofar as this weakly-ported episode of Ratchet & Clank's battle to save the galaxy should have remained tied to the small-screened PSP because it depreciates considerably on the PS2 and only manages to dilute an otherwise standout series.
(Mar 11, 2008)
The PS2 port of Ratchet and Clank: Size Matters is passable but I can't strongly recommend it to anyone. Even though the gameplay in its purest form is enjoyable, there are too many problems bundled on top that will dilute your enjoyment. Ratchet fans will be much better off playing a different iteration of the series. Even though there is a significant price difference, PS3 owners looking to try out the Ratchet experience should absolutely play Tools of Destruction instead -- I was immensely pleased with it. Otherwise, Size Matters should only be played by devoted, hardcore enthusiasts who couldn't play the original version on the PSP.
Overall I just wasn’t super-impressed by this game. It is a Ratchet and Clank game, and has the general feeling of one, but it’s just not up to the same standard as the previous games, and suffers from numerous bugs and glitches. You can be playing the game, get a cutscene, and when you return back into game play again you have no music. And it’s not until you die or reset your PS2 that you get it back. This happened on a number of occasions too. On top of this there is the dreaded camera, which really affects the enjoyment of the game, and I just came away disappointed by the whole thing. Compared to the rest of the franchise this is a bit of a letdown, and best avoided unless you are absolutely desperate for a new R&C game.
The release of Ratchet & Clank: Size Matters on the PlayStation 2 will no doubt please fans of the series who don’t own a PSP. Those who bought the PSP version need not pick up this PlayStation 2 version as there is nothing here that warrants a purchase. In fact the PSP version is the superior version, which is a rather disappointing thing to say given that the hardware in the PlayStation 2 is superior to that of the PSP. Problems aside, Size Matters is a good game but it’s not up to the quality of the previous PlayStation 2 Ratchet & Clank games.
Ratchet & Clank: Size Matters isn’t a bad game (even if the camera is troublesome), but judging by the forum feedback and general critical feedback it doesn’t seem to hit the same high water marks the other games have, which is likely why I can only see completionists grabbing a copy.
(Mar 24, 2008)
While Ratchet & Clank: Size Matters was a hoot on the PSP, the move to the PS2 has done nothing to improve the game in general and serves as a great commercial for the PSP version more than anything else. Considering the fact that you could pick up the PSP version for ten extra dollars at your local game shop (or even cheaper used), we'd still recommend forking over the additional cash for the original game over this half-hearted port.
Ratchet & Clank: Size Matters was a shining beacon of light in a time when the PSP didn’t really have as many great games as it does now. It helped prove that the handheld system really was capable of providing a near console experience in handheld form. That really should’ve been the legacy of Size Matters, not this shoddy and disappointing port.
Trouwe PSP-loze aanhangers van Ratchet and Clank zullen misschien bereid zijn zich een weg te banen door de mankementen van de PS2 versie van Size Matters, in een poging tot de basis te komen, waar zoals gezegd niets mis mee is. De rest kan ik elk ander willekeurig Ratchet and Clank deel aanraden, alvorens je handen te branden aan deze matige port.
Do yourself a favour and buy the first three Ratchet & Clank games for the PS2. If you've got a PS3, do yourself an even bigger favour and buy that version, because it's as top notch as it will ever be. The end of Ratchet & Clank on the PS2 is one to forget very, very quickly. And we will forget it, and remember the old adventures we got into with one of the funniest couples in gaming history.
Ich stecke in einer Zwickmühle. Auf der einen Seite haben wir die PSP-bewährte Spielmechanik, die wir vor gut einem Jahr beinahe mit Platin ausgezeichnet haben - und die in spärlich gesäten Höhepunkten immer noch klar macht, wieso das ungleiche Duo unkaputtbaren Kultsstaus genießt. Auf der anderen Seite jedoch steht die hanebüchene technische Umsetzung: Die Portierung ist lieblos, visuell bar jeglicher Verbesserungen und wirkt dadurch auf dem "großen" Bildschirm beinahe schon wie ein Produkt aus guten alten PSone-Zeiten. Nicht behobene Mankos aus der PSP-Version wie Soundbugs und eine suboptimal arbeitende Kamera lassen die Frage offen, wieso diese Version fast ein Jahr auf sich warten ließ. Doch über allem schwebt etwas, das wir im Normalfall, wenn überhaupt, nur minimal in eine Wertung einfließen lassen: der Preis! Dass Sony für eine dermaßen schwache Umsetzung eine unverbindliche Preisempfehlung von über 60 Euro ausspricht, ist absolut maßlos.
Size Matters is a great portable game. As far as Ratchet & Clank gameplay goes, the game hits the nail on the head. Unfortunately, there are limitations present on the PSP that make other Ratchet & Clank games on the PS2 more enjoyable, so portability was previously a deciding factor. This version is not bound by those limitations, so often one wonders why they’re playing it instead of a previous, superior game in the series. If you’ve played this on the PSP, there’s no reason at all to pick it up on the PS2. Even if you haven’t played it before, it’s hard to recommend. This is where I'd usually recommend the game to only the diehard fans of the series. In the end though, it’s really the fans that’ll be the most disappointed.
El título no aporta ninguna novedad respecto a su versión PSP; al contrario, se empeora el acabado final. Así que lo dicho, un juego entre tantos destinado sobre todo a los fans de la franquicia y a los que no lo hayan comprado ya en su versión PSP.
So if you've never played a Ratchet & Clank game, do, but don't make it this one. It's still better than a lot of the rubbish out there but it's nowhere near as good as the other games in the series, and you can pick those up second-hand for less than a fiver each. Then there's the superb PS3 game, of course. Even fans of the series will be disappointed by Size Matters. If you're a real completist, try the PSP version. Alternatively, just play the old ones again. Speaking of which, must get on.
If for some reason you're unable to grab a PSP and a copy of the original game, it's best just to let the PS2 port slip on by and leave the PS2-native Ratchet experience intact. In light of its original PS2 counterparts and especially the PS3 release, Size Matters begs to be experience on the platform where indeed size does matter.
Knob gags are funny. The euphemism made with the original PSP version of Ratchet and Clank was even vaguely amusing. When it's ripped, forcefully, from its original home and forced into the alien territory of the home console the title just dies on its arse, becomes pointless, and doesn't even raise a smirk. I hate you, Size Matters, I really do.
When the fights lose their entertainment value, Ratchet & Clank: Size Matters for the PS2 loses too much of what it had to make it good on the PSP. The graphical downgrade should not have this much of an effect, but it seriously does, particularly when put in the context of the overall series. It quickly becomes quite obvious that the game has been ported from the PSP, and any claims of "remastering" should be disregarded. The beautifully hilarious Ratchet & Clank series did well when it was ported to the PSP, but devs got lazy porting it back; the best features of the portable version are gone, and nothing has been added. What works perfectly on the PSP works very badly on the PlayStation 2, and Size Matters is proof.
Graphismes ternes en rapport à ce que l'on trouve sur PS2, niveaux confinés, sensation de déjà-joué évidente... Il est certain que Ratchet and Clank : la taille ça compte a perdu beaucoup de sa superbe avec ce changement de support.
Ratchet & Clank: Size Matters is op zichzelf een spel waar best wat plezier uit te halen is. Het leuke verhaal met Nederlandse stemmen weet zeker te boeien en ook de gameplay zelf werkt dankzij de vele upgrades en mogelijke tactieken, best verslavend. Helaas staat het spel alleen niet op zichzelf. De vier eerdere Ratchet & Clank-delen zijn namelijk zowel op technisch vlak als qua gameplay beter en liggen ook nog eens aanzienlijk goedkoper in de winkel. De prijs van 55 euro die voor dit spel gevraagd wordt, is simpelweg te hoog gegrepen.
(Mar 18, 2008)
So the big screen is not kind to Size Matters; flawed as it is, the PSP version is easily the better choice. It may not live up to the standards of the rest of the series, but it's a heck of a lot easier to like.