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Introduction sequence with a robbery in the British Museum
The characters on the train are introduced. The constable in the back is the protagonist.
Conversation options while talking to a famous writer.
Reading articles in the newspaper. The bottom part of the screen holds the inventory items.
Move the cursor to the top right part of the screen to access the notebook where notes about the characters and the events are stored.
Outside, moving on to the freight compartment.
Matt is just a little boy, but he is very observant.
Constable Zellner looking out of the window, just a few seconds before the wind will catch hit hat.
Getting on the ship is not as easy at it looks.
Inspector Legrand is obsessed with The Raven.
The ship's medical bay
It is quite a luxurious place to spend time.
Playing the shuffleboard mini-game with Matt.
Zellner can hardly hide his contempt for miss Mayers' attitude.
A puzzle where you need to unlock a door.
Legrand's portable forensics lab
Results after completing the first chapter
Zellner is under the influence of psychedelic drugs.
Close-up of miss Mayers during a conversation
Zellner talks to the museum's director in Cairo.
You're not allowed to enter the treasure room.
Exploring the museum.
A mysterious puzzle involving animal figures
Suddenly the game turns back to the very beginning of the game, the moment the trains leaves.
In miss Mayer's chambers
As the events are told a second time, a lot of the stories get more depth.
Eavesdropping on the baroness
A fight on the ship
On the museum's roof
Another puzzle that will take some tries to solve.
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